Thelist of handheld game consoles documents notablehandheld game consoles released as commercial products. Handheld game consoles are portablevideo game consoles with a built-in screen and game controls and the ability to play multiple and separatevideo games. It does not includePDAs,smartphones, ortablet computers; while those devices are often capable of playing games, they are not generally classified as video game consoles. This is not a complete list; it only lists handheld game consoles with its own Wikipedia article and a source verifying its classification as a handheld console. Currently there are 56 entries in this list, 4 consoles were canceled.[note 1]
Minor hardware revisions include PSP-2000 in 2007, PSP-3000 in 2008.[3]
Major hardware revisions includeUMD drive-lessPSP Go in 2009, wifi-connection-less PSP E1000 in 2011.[3]
Its legacy is mixed; its sales are far more than any other non-Nintendo handheld, but its sales are just over half of its main competitor of the time, theNintendo DS.[3]
Had an alternative "Smart Ads" model released concurrently which sold at almost half the price, but required daily streaming advertisements to be watched on the handheld, well before smartphone games popularized the concept.[49]
Considered a severe commercial failure, propelled by a juxtaposition low sales and particularly high promotional spending and investments.[49][1]
Uses two separate screens and is capable of projectingstereoscopic 3D effects without use of 3D glasses.[58]
Plays cartridges anddigital games via internet download.[59]
Mixed legacy; a commercial success as far as 75 million sold put it among the best selling handhelds, and well above main competitorPlayStation Vita, but a large sales drop from predecessorNintendo DS, and quickly dropped after its own successor,Nintendo Switch, was released.[58]
Two models launched; a regular one, and one with3G internet capabilities that was quickly phased out.[62]
Minor hardware revisions model "PCH-2000" released in 2013
Mixed legacy; was a commercial failure, but retained a cult following, and is cited as influential in the successfulPlayStation 4 home console released after it.[62]
Considered a commercial failure for both parties; SNK ordered a halt on production after consumer complaints on quality, which in turn hurt Tommo financially. Both parties threatened legal action.[64]
^abForster, Winnie (2005).The Encyclopedia of Game.Machines: Consoles, Handhelds, and Home Computers 1972-2005. Magdalena Gniatczynska. p. 53.ISBN3-0001-5359-4.
^Forster, Winnie (2005).The Encyclopedia of Game.Machines: Consoles, Handhelds, and Home Computers 1972-2005. Magdalena Gniatczynska. p. 139.ISBN3-0001-5359-4.