The3DO is avideo game console released byThe 3DO Company. The console was first released in 1993, as one of the first entries in thefifth generation of video game consoles. However, its high price, followed by increased competition from theSega Saturn and theSony PlayStation in the following years lead to many game cancellations in the mid-90s, and its eventual discontinuation in 1996. This list documents games that were confirmed for the 3DO at some point, but did not end up being released for it in any capacity.[1]
There are currently70 games on this list.[a]
| Title(s)[2][3][4][5][6] | Notes/Reasons | Developer[4][5][6] | Publisher[4][5][6] |
|---|---|---|---|
| The 11th Hour | Originally released forWindows in 1995, the announcedSega Saturn and 3DO versions never materialized.[7][5][6] | Trilobyte | Virgin Interactive |
| Absolute Zero | VideoGames - The Ultimate Gaming Magazine reported in their November 1995 issue that a 3DO version of the 1995 PC release was due by the end of the year, though it never materialized.[8] | Domark | Domark |
| Alone in the Dark 3 | Following thefirst 2 entries receiving 3DO versions, the third entry was announced for the 3DO as well, though only PC versions ever released in 1995.[5][6] | Infogrames | Infogrames |
| Baldies | Originally announced for the 3DO alongside PC platforms and other CD-based game consoles such as theSega Saturn and theoriginal PlayStation, the 3DO version was the only platform to never materialize upon its 1995 release.[9][10] | Creative Edge Software | GameTek |
| Big Red Racing | After being released on PC in 1995,[11] plans for console version were announced,[citation needed] though plans were not discussed after publisherDomark was acquired byEidos Interactive, and no console versions were released, 3DO included.[12] | Big Red Software | Domark |
| B.I.O.S.Fear | A 3Dadventure game with puzzle and shooting elements in development by a then-newly created development team named Zinc Studios. The game's premise revolved around saving and conserving Earth's resources. Development started in 1994, with early plans involving a tentative release window of mid-to-late 1995. The game slipped past this release window, and was reported still in development as late as May 1996, though its release never materialized in any capacity.[13][14][5] | Zinc Studios | All Systems Go Technologies |
| Blackthorne | Shortly after the game's initial release onSNES in 1994, publisherInterplay Entertainment decided against aSega Genesis port in favor of concentrating on more powerful hardware. 3DO,Sega 32X,Sega Saturn, and PlayStation versions were announced, though out of those platforms, only the 32X version ever released.[15][16] | Blizzard Entertainment | Interplay Productions |
| Blood Omen: Legacy of Kain | Originally scheduled for release in the a fourth quarter of 1995, delays and the game's extended 3 & a half year development time lead toPlayStation andWindows releases across 1996 and 1997, but not on the 3DO norSega Saturn.[17][18] | Crystal Dynamics | Crystal Dynamics |
| Bubsy in Claws Encounters of the Furred Kind | French magazineJoypad reported that the originalBubsy game was in development for the 3DO, though this never materialized.[19] | Accolade | Accolade |
| Caesar's World of Gambling | Acasinosimulation video game was in development for the 3DO until at least mid-1996. While the game never materialized for 3DO,Interplay would later release aseries ofCaesar branded casino games for various platforms in the late 1990s/early 2000s.[5][6] | Interplay Entertainment | |
| Cadillacs and Dinosaurs: The Second Cataclysm | A 3DO version of the 1994 PC andSega CD release was announced atE3 1995, and reported to be coming out "soon" as recently as mid-1996, but never materialized.[5][6] | Rocket Science Games | BMG Interactive |
| Chess Wars | Achess video game in the vein ofBattle Chess, where chess-move actions were animated with live-action video sequences. Originally announced for PC and 3DO, only the PC version ever materialized by the time the game released in late 1996.[5][6] | Art Data Interactive | Art Data Interactive |
| ClayFighter 2: Judgment Clay | A version of the 1995SNES release was announced for theSega 32X and the 3DO, though neither alternate version ever materialized.[16] | Interplay Productions | Interplay Productions |
| ClockWerx | Apuzzle video game announced for many platforms; while PC,SNES,Sega Saturn, andoriginal PlayStation versions released across 1995 and 1996, the 3DO version never materialized.[20] | Callisto Corporation | Tokuma Shoten |
| Command & Conquer | A 3DO version of the game was announced, and reported upon as late as February 1995, though the final game only released on PC platforms,Sega Saturn, theoriginal PlayStation, and eventually theNintendo 64, across 1995 to 1999.[21] | Westwood Studios | Virgin Interactive |
| Cyberwar | A story sequel to the filmThe Lawnmower Man and itsrespective video game adaption, the game was announced for theSega 32X,Sega CD,Sega Saturn, and the 3DO, but only thePlayStation and PC platforms ever saw release.[22] | Sales Curve Interactive | |
| Descent | Released on PC platforms in 1995, announced versions for the 3DO,Sega 32X, andSega Saturn never materialized; the only console version that released was for thePlayStation 1 in 1996.[23][24][25][16] | Parallax Software | Interplay Entertainment |
| Discworld | A video game adaption of the novelDiscworld announced for multiplatform release. 3DO andSega CD versions were announced and advertised in 1995, but only PC,Sega Saturn, andPlayStation 1 versions ever released across 1995 and 1996.[26][4] | Perfect Entertainment | Psygnosis |
| Disruptor | Development of the game began in 1994 as the first game by the newly createdInsomniac Games. Production began on the 3DO, asThe 3DO company was aggressively courting developers, and the team was new and not able to get dev kits for all platforms yet. Approximately halfway through development, the team became worried about the commercial viability of the 3DO, fearing it may not have a long lifespan, and the team began to contemplate whether they should consider moving development to the then-upcoming platforms bySega (Sega Saturn) orSony (PlayStation). The team was eventually persuaded byMark Cerny to move development to the latter, with the game released in 1996.[27] | Insomniac Games | Universal Interactive Studios |
| Doom II | A 3DO version of the 1994 multiplatform PC release was announced, and reportedly still coming as late as mid-1996. Despite many console ports releasing in subsequent years, the 3DO version never materialized.[5][6] | Art Data Interactive | Art Data Interactive |
| Dragon: The Bruce Lee Story | A 3DO version was announced alongside other platforms at the time of its reveal, but despite the game releasing across 1994 and 1995 on theMaster System,Genesis,SNES, andJaguar, the 3DO version never materialized.[28][29] | Virgin Interactive | Virgin Interactive |
| Dragon Ball Z: Cell To Kogeki Da | ADragon Ball Z licensedfighting game was announced for the 3DO, but never materialized.[30] | Banpresto | Bandai |
| Dragon's Lair II: Time Warp | A 3DO version was one of many console versions announced for the 1990 PC release; while many released over the years, the 3DO version never did. A non-playable demo was included in the 3DO port ofBrain Dead 13.[4][31] | ReadySoft | ReadySoft |
| Duelin' Firemen! | Anaction game with equal emphasis onFMV cutscenes. Announced exclusively for the 3DO, it never released in any capacity.[5][6] | RUNANDGUN!, Inc. | RUNANDGUN!, Inc. |
| Fast Draw Showdown | A 3DO version of the 1994arcade game release was scheduled for release in 1996, but never materialized.[5][6] | American Laser Games | American Laser Games |
| Firewolves | Little is known other than that there was a game titledFirewolves scheduled to be published by GoldStar and LG Electronics in video game magazines across 1995 and 1996, though no such title ever released.3DO Magazine described it as a "mystery project".[8][5][6] | GoldStar / LG Electronics | |
| Golden Gate | Anadventure game originally announced for the 3DO in 1995, scheduled for release in the end of that year. It was cancelled the following year in favor of a PC release, which eventually occurred outside of the 3DO's lifespan in 1997.[32][33] | iXL Interactive Excellence | The 3DO Company |
| Heart of Darkness | The game featured a protracted 6 year development cycle, and over the course of that time, was announced and cancelled for many platforms that became unviable. It was due for release on the 3DO for a period, but after the game lost its publisher in 1996, the game was delayed outside of the 3DO's lifespan, and by the time it released in mid-1998, it only released onPlayStation andWindows.[34][35][36] | Amazing Studio | Virgin Interactive |
| Housekeeper | A Japanese-developed game where the player took control of Tom, who was recently hired to be ahousekeeper of a familymansion. Tom has to struggle with both the family'seccentricities and thesupernatural effects of apoltergeist to figure out the secret of the mansion. The game was far enough along to have advertisements run in magazines in 1996, though the game never materialized in any capacity.[37] | HummingBirdSoft | Panasonic |
| In Your Face | Announced in 1995 and included on various release schedules for 3DO into 1996, little was revealed about the title other than it being developed by new upstart company "Meta-Design".[8][38] | Meta-Design | |
| Ishar 3: The Seven Gates of Infinity | A version of the 1994 PC release was announced for the 3DO, but never materialized.[39] | Silmarils | ReadySoft |
| Isis | A game similar toMyst listed as in development for the 3DO in 1996, the game never materialized.[5][6] | Panasonic | |
| Loadstar: The Legend of Tully Bodine | Originally released for theSega CD andMS-DOS in 1994 & 1995 respectively, a 3DO version was announced duringE3 1995, but never materialized.[40][5][6] | Rocket Science Games | BMG Interactive |
| The Lost Vikings 2 | Originally announced atE3 1995 for the 3DO,SNES,Sega Saturn, and theoriginal PlayStation, its eventual 1997 release occurred well outside of the 3DO's lifespan, thus never releasing it for the platform.[4] | Beam Software | Interplay Productions |
| Magic Carpet | Originally released on PC in 1994, console versions for the 3DO,Sega Saturn, and theoriginal PlayStation were announced, though the 3DO version never materialized when the other versions release in 1996.[41] | Bullfrog Productions | Electronic Arts |
| Maximum Surge | AFMV game announced for 3DO,Sega Saturn, and PC platforms, the game never released, though some video footage was recycled into the 2003 filmGame Over.[42][5][6] | Digital Pictures | Acclaim |
| McKenzie & Co | A 3DO version of the 1995 PCdating sim release was announced and remained on release schedules in 1996, but never materialized.[5][6] | HeR Interactive | American Laser Games |
| Mega Man X3 | A 3DO version of the 1995SNES game was announced in Japanese magazines (under its Japanese name,Rockman X3), but it never materialized, with future version only coming toSega Saturn,PlayStation, and PC in the following years.[43][44] | Capcom | Capcom |
| Metal Gear Solid | The earliest work on a thirdMetal Gear entry was started in 1994 on the 3DO, while wrapping up development ofPolicenauts (1994). Early on, development shifted over to theoriginal PlayStation, where it turned into what would becomeMetal Gear Solid, which released in 1998, well beyond the 3DO's lifespan. Early concept artwork from its 3DO development phase done byYoji Shinkawa exists inPolicenauts Pilot Disk.[45][46][47] | Konami | Konami |
| Mieko - A Story of Japanese Culture | A game listed as "in production" for the 3DO and due for release in late 1994 or early 1995 that never materialized.[48] | Digital Production | Digital Production |
| Mirage | A 3DO version of the 1995 PCpuzzle video game was announced, but never materialized.[8] | The Dream Designers | Atlantis Interactive |
| Mortal Kombat 3 | A version of the 1995arcade game was announced for the 3DO. The 3DO version was reportedly complete, and scheduled for early 1996, butSony signed atimed exclusive contract withMidway Games for the publishing of the game on32-bit video game consoles, delaying the release out of the 3DO's lifespan.[49][50] | Midway Games | Panasonic |
| NHL 96 | While theSNES,Sega Genesis, and PC versions all released in late 1995, the 32-bit versions for the 3DO and theoriginal PlayStation were delayed, and later cancelled, due to quality issues.[51][52] | Electronic Arts | Electronic Arts |
| Orbatak | A version of the 1994arcade game was announced for the 3DO, but never materialized.[5][6] | American Laser Games | American Laser Games |
| Penn & Teller's Smoke and Mirrors | Similar to the videoPenn & Teller's Cruel Tricks for Dear Friends (1987), the game was to be centered around mini-games where the player could cheat and deceive their friends. In addition to aSega CD version, a 3DO version was announced atE3 1995. The game was far along in its development for review copies of the Sega CD version to be distributed to multiple magazines, but its release was cancelled when publisherAbsolute Entertainment abruptly went bankrupt and the developers were unable to find another publisher willing to publish the game for both versions due to their poor market status. One of the review copies of the Sega CD version leaked onto the internet in 2005 and the game found acult following for its off-beat gameplay ideas.[53][54][55] | Imagineering | Absolute Entertainment |
| Pitfall: The Mayan Adventure | While widely released on 16-bit consoles across 1994 and 1995, many of the announced 32-bit versions, including a 3DO version, never materialized.[56][57] | Activision | |
| Prowler | A futuristic game where the player pilots combat vehicles to fight off invaders and carry out missions. The game was announced for the 3DO and listed as in development with a "TBA" release date into 1996, the game never released in any capacity.[5][6] | Origin Systems | Electronic Arts |
| Rad The Rock Hopper | Listed on aE3 1995 press release by the3DO Company, as one of many titles in development for the 3DO, little else was revealed about the game. It remained on magazine release schedules into 1996, but never materialized in any capacity.[8][58] | Crystal Oasis | |
| Rayman | Throughout the game'slengthy planning and development period in the late 1980s and early 1990s, the game was planned for a number of platforms that it never released on, including the32X,SNES, and the 3DO.[59][60] | Ubi Pictures | Ubi Soft |
| Return to Zork | A 3DO version of the 1993 release was announced, but never materialized.[61] | Activision | Activision |
| Rock n' Roll Racing | A 3DO version of the 1993SNES andSega Genesis release was announced atE3 1995, but never materialized.[4] | Silicon & Synapse | Interplay Productions |
| Scorched Earth | Little was revealed about the title other than it was listed as a game in development byElectronic Arts for the 3DO at the time of the console's May 1993 reveal.[62] | Electronic Arts | Electronic Arts |
| The Scottish Open: Virtual Golf | Originally announced for 3DO,Sega 32X,Sega Saturn, and theoriginal PlayStation, the 3DO and 32X versions were cancelled, while the Saturn and PlayStation version were eventually released under the shortened titleVirtual Golf in late 1996.[63] | Core Design | Core Design |
| Shellshock | Originally announced for the 3DO,MS-DOS,Sega Saturn, and theoriginal PlayStation, only the 3DO version never released when all other versions released across 1996.[64] | Core Design | U.S. Gold |
| Shootout at Old Tucson | A 3DO version of the 1994arcade game release was announced, but never materialized.[5][6] | American Laser Games | American Laser Games |
| Shredfest /Face Plant | A spin-off of theRoad Rash series that involved racing and fighting whilesnowboarding rather thanRoad Rash'smotorcycling. Originally in development for theSega Genesis under the nameFace Plant across 1993 and 1994, it was cancelled in 1995 in favor of shifting development to the newerSega Saturn,PlayStation, and 3DO platforms. While development continued into 1996 under the new nameShredfest, it was eventually cancelled for those platforms as well.[65][66] | Monkey Do Productions | Electronic Arts Studios |
| Slam City with Scottie Pippen | A 3DO version of the 1994Sega CD,32X, andMS-DOS release was announced, but never materialized.[5][6] | Digital Pictures | Acclaim |
| Solvalou | A 3DO version of the 1991arcade game was announceded early in the 3DO's lifespan, but never materialized.[67] | Namco | Namco |
| Soviet Strike /32-bit Strike | Development began in 1994 for the 3DO under the tentative title32-bit Strike. While a few months of work was done on this version, when the development team realized that the 3DO would not be a viable platform by the time the game would be release due to its commercial struggles, it was then cancelled in favor ofPlayStation andSega Saturn versions that were released across 1996 and 1997.[68][69] | Electronic Arts | Electronic Arts |
| SSN-21 Seawolf | A 3DO version of the 1994MS-DOSsubmarine simulation game was announced, but never materialized.[70] | John W. Ratcliff | Electronic Arts |
| Star Trek: The Next Generation – A World for All Seasons | An original video game in development exclusively for the 3DO, based on theStar Trek: The Next Generation television series. The game would have played as aninteractive movie and achoose your own adventure game. The game was never completed and never released in any capacity.[71][72] | Spectrum HoloByte | Spectrum HoloByte |
| Star Wars Chess | A 3DO version of theStar Wars themedchess game was announced for a 3DO release following its 1993 PC andSega CD release, though it never materialized.[67] | The Software Toolworks | Mindscape |
| Tigernaut: Beyond the Stars | A game title found on various 3DO release schedules across 1994 up to 1996, but never released in any capacity.[73][74] | Videoact V LC | Videoact V LC |
| Tomb Raider | In its earliest planning stages, the 3DO andAtari Jaguar were targeted as platforms, but development shifted away from them early on, with development and release only occurring onSega Saturn,PlayStation, and PC platforms in late 1996.[75] | Core Design | Eidos Interactive |
| Ultimate Mortal Kombat 3 | While the 1995arcade game was brought to many activehome video game consoles at the time, the announced 3DO version never materialized. In the July 1996 issues ofGamePro indicated that the 3DO build was only 10% complete at the time, at the point in which the console was already getting towards the end of its lifespan.[76] | New Level Software | Panasonic |
| Varuna's Forces | The game experienced a lengthy development period throughout the mid-1990s that expanded beyond the lifespan of many of its platforms, including the 3DO,Atari Jaguar, andSega Saturn platforms. The game was eventually cancelled from even from its later plannedDreamcast and PC releases, and never released in any capacity.[77][78] | Accent Media Productions | JVCKenwood |
| Walker | A 3DO version of the 1993Amiga release was announced, but never materialized.[79] | DMA Design | Psygnosis |
| Waterworld | A variety of video game adaptions of the 1995film of the same name were announced for release around the time of the film. While versions forNintendo platforms released such asSNES,Game Boy, and evenVirtual Boy, none of the announced versions for the 3DO or variousSega platforms, such asSega Saturn,32X, andSega Genesis, ever saw released.[80] | Ocean Software | Interplay Productions |
| Wing Commander IV: The Price of Freedom | Originally targeting a 3DO release in 1995, its original plans were eventually delayed going into 1996 and 1997, well beyond the 3DO's lifespan, with the game only saw release onPlayStation and PC platforms.[5][6] | Origin Systems | Electronic Arts |
| Wing Nuts: Battle in the Sky | A 3DO version of the 1995 release was announced atE3 1995, but never materialized.[5][6][81] | Rocket Science Games | BMG Interactive |
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