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| Legion Lost | |
|---|---|
Cover forLegion Lost (vol. 2) #1 (September 2011), art byPete Woods and Brad Anderson. | |
| Publication information | |
| Publisher | DC Comics |
| Schedule | Monthly |
| Format | Limited series |
| Genre | |
| Publication date | (vol. 1) May 2000 – April 2001 (vol. 2) September 2011 – January 2013 |
| No. of issues | (vol. 1): 12 (vol. 2): 16 & 0 (as of March 2013) |
| Main character(s) | (vol. 1) Legion of Super-Heroes Kwai (vol. 2) Legion of Super-Heroes |
| Creative team | |
| Written by | (vol. 1) Dan Abnett &Andy Lanning (vol. 2) Fabian Nicieza Tom DeFalco |
| Penciller(s) | (vol. 1) Oliver Coipel Pascal Alike (vol. 2) Pete Woods |
| Inker | Andy Lanning |
| Letterer | Comicraft |
| Colorist(s) | (vol. 1) Tom McCraw (vol. 2) Brad Anderson |
| Editor | Mike McAvennie |
Legion Lost is the name of twosuperhero titles published byDC Comics, both starring theLegion of Super-Heroes. The first series was a 12-issuecomic booklimited series co-written byDan Abnett andAndy Lanning, often collectively referred to and interviewed as "DnA", penciled primarily byOliver Coipel, with Pascal Alixe filling in for some issues, inked by Lanning, and colored by Tom McCraw. The second series was created as part of DC'sNew 52 relaunch.
Initially, the "Legion Lost" series, together with its companion "Legion Worlds", was to serve as an entry point for the Legion franchise. In keeping with this, the series centers around a specific set of Legionnaires, with each issue told from the perspective of another. It is the third installment in the Abnett and Lanning Legion series, following the events of "Legion of the Damned" and "Widening Rifts," and was succeeded by "Legion Worlds" and a new series titled "The Legion". The series, which ran for 12 issues from 2000 to 2001, was later collected into a hardcover edition in 2011.
In September 2011, DC Comics launched a new monthly series (Legion Lost (vol. 2)). The series replacedAdventure Comics as the second Legion title published by DC Comics as part ofThe New 52 and focuses on a small group of the original incarnation of Legion of the Super-Heroes (and Earth-247 LegionnaireGates) as they are stranded in the 21st century, having failed to stop a shape-shifting terrorist from infecting Earth with a deadly virus. The series follows the changing rules of time travel since the events ofFlashpoint, where time travel is more difficult. The title's final issue, #16, was published in January 2013.[1]
Following the destruction of the Legion Outpost base by a tear in the fabric of space,Saturn Girl,Brainiac 5.1,Chameleon,Umbra,Kid Quantum,Live Wire,Apparition, andMonstress find themselves lost on the far side of the universe.[2] They are discovered byShikari, a half-bug, half-humanoid alien, whose people are being hunted by an alien race known as "The Progeny". Later on, the group is also joined by their teammate "ERG-1" (who soon takes the name Wildfire after Shikari mistakenly calls him that), who had been sucked into the rift prior to the other Legionnaires; with Shikari and her tracking power acting as their guide, they start looking for ways to get home.[3][4]
The fallout from the events of Legion Lost would be felt inThe Legion #30–33, Abnett and Lanning's final four issues of the series. Singularity would rally the entire galaxy against the remaining members of the Progeny, who would find themselves hunted by their former victims and systematically wiped out by them. The surviving members of the species would find a shocking ally in Live Wire, who becomes a humanoid crystal entity. Live Wire contacted the Legion, which convinced Singularity to spare the progeny and stop the cycle of violence. Ultimately, with help from the original Legion and the Earth-Prime Legion, Live Wire would have his original body restored inFinal Crisis: Legion of 3 Worlds.
The second series, part ofThe New 52, depicts seven Legionnaires (Chameleon Girl,Dawnstar,Gates,Timber Wolf, Tellus,Tyroc, andWildfire) from the post-Infinite Crisis "Retroboot" Legion trapped in the twenty-first century pursuing a villain who released a pathogen. The series was cancelled with issue #16.
Legion Lost: Run from Tomorrow
When the team arrives in the 21st century, their technology does not work as intended. They had been chasing Alastor, who has released the mutagenic Hypertaxis pathogen. Timber Wolf quickly apprehends Alastor, who has destroyed a small town; however, as the team attempts to return to their own time, their Time Bubble malfunctions due to the pathogen transforming Alastor. Gates attempts to teleport himself and Alastor away, but Chameleon Girl is accidentally teleported along with Gates and Alastor and presumed dead.[5] During a town memorial service for those killed in Alastor's attack, the Legion confronts a doctor who was exposed to the pathogen. Having been transformed into living energy, he refuses to accept his new form and commits suicide.[6]
Legion Lost: The Culling
In "The Culling", they are dropped into battle with theTeen Titans; initially, they believe each other to be enemies, but they end up teaming up to escape Harvest, who uses technology from the Legion's time.[7] The team recognizesBart Allen, who is apparently a criminal in the future.[8] Chameleon Girl is revealed to be an agent of Echo, a branch of theScience Police, with a secret mission in the present. Tellus is revealed to know the Hypertaxis pathogen would essentially become inert in the present time. Harvest also claims that he manipulated the Legion into sending them back in time.[9] After fighting with Harvest, the team finds a Time Bubble, which they use to travel back to the past.[10]
The Legionnaires are stranded in the 21st century untilBrainiac 5 calls them to battle Infinitus inJustice League United. At the end of the story, the group returns to the 31st century.[11]