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2K Los Angeles

From Wikipedia, the free encyclopedia
(Redirected fromKush Games)
American video game developer

2K Los Angeles
FormerlyKush Games, Inc.(2002–2007)
Company typeSubsidiary
IndustryVideo games
Founded1998; 27 years ago (1998)
FounderUmrao Mayer
Defunct2008 (2008)
FateDissolved
Headquarters,
US
Key people
Graeme Bayless (president)
Parent

2K Los Angeles (formerlyKush Games, Inc.) was an Americanvideo game developer based inCamarillo, California. Founded by Umrao Mayer in 1998, the company was part ofVisual Concepts, which itself was a part ofSega. Both Kush Games and Visual Concepts were sold toTake-Two Interactive and subsequently became part of their new2K label. Kush Games was renamed 2K Los Angeles in February 2007 before being shut down in 2008.

History

[edit]

Kush Games was founded by Umrao Mayer in 1998 to developsports games.[1][2] Kush Games was acquired bySega in 2004 and became part ofVisual Concepts.[3][4] On January 24, 2005, Visual Concepts and Kush Games were acquired byTake-Two Interactive forUS$24 million.[5] A total ofUS$32.2 million had been paid to Sega for the acquisition of Visual Concepts and affiliated properties by January 2006.[6] On January 25, 2005, the day following the acquisition, Take-Two Interactive announced their new publishing label,2K, which would henceforth manage Visual Concepts and Kush Games.[7]

In February 2007, Kush Games was rebranded 2K Los Angeles.[8] By August 2007, Mayer had been succeeded aspresident by Graeme Bayless.[9] Mayer, together with partner George Simmons, went on to found Zindagi Games in 2008.[1][2] 2K Los Angeles was shut down that same year.[10]

Games developed

[edit]
YearTitlePlatform(s)Publisher
2002NCAA College Basketball 2K3GameCube,PlayStation 2,XboxSega
2003ESPN College HoopsPlayStation 2, Xbox
ESPN NHL HockeyPlayStation 2, Xbox
2004ESPN NHL 2K5PlayStation 2, Xbox
2005Major League Baseball 2K5PlayStation 2, Xbox2K Sports
Major League Baseball 2K5: World Series EditionPlayStation 2, Xbox
NHL 2K6PlayStation 2, Xbox,Xbox 360
2006Major League Baseball 2K6GameCube, PlayStation 2,PlayStation Portable, Xbox, Xbox 360
NHL 2K7PlayStation 2,PlayStation 3, Xbox, Xbox 360
2007Major League Baseball 2K7Game Boy Advance,Nintendo DS, PlayStation 2, PlayStation 3, PlayStation Portable, Xbox, Xbox 360
NHL 2K8PlayStation 2, PlayStation 3, Xbox 360
2008Major League Baseball 2K8PlayStation 2, PlayStation 3, PlayStation Portable,Wii, Xbox 360

References

[edit]
  1. ^abGonzalez, Hector (March 25, 2016)."Sale of Camarillo gaming company could fetch $75M".Camarillo Acorn.Archived from the original on September 14, 2020. RetrievedFebruary 3, 2018.
  2. ^ab"Zynga buys Camarillo-based Zindagi Games".pacbiztimes.com. February 18, 2016.Archived from the original on January 14, 2019. RetrievedJanuary 13, 2019.
  3. ^ohtadmin (September 13, 2013)."Video game company CEO to speak - Camarillo Acorn".The Camarillo Acorn.Archived from the original on September 14, 2020. RetrievedJanuary 13, 2019.
  4. ^Feldman, Curt; Thorsen, Tor (January 24, 2005)."Sega officially out of the sports game".GameSpot.Archived from the original on October 14, 2017. RetrievedFebruary 3, 2018.
  5. ^Adams, David (January 24, 2005)."Take Two Buys Visual Concepts".IGN.Archived from the original on February 4, 2018. RetrievedFebruary 3, 2018.
  6. ^Sinclair, Brendan (January 31, 2006)."Take-Two reveals acquisition prices, hints at future lawsuits".GameSpot.Archived from the original on February 26, 2017. RetrievedFebruary 17, 2018.
  7. ^Jenkins, David (January 25, 2005)."Take-Two Acquires Visual Concepts, Announces 2K Games Brand".Gamasutra.Archived from the original on February 4, 2018. RetrievedFebruary 3, 2018.
  8. ^Ahearn, Nate (March 4, 2008)."MLB 2K8 Review".IGN.Archived from the original on November 7, 2017. RetrievedFebruary 3, 2018.
  9. ^"2K Sports Announces More Gameplay Features for NHL® 2K8". GamesIndustry International. August 17, 2007.Archived from the original on February 4, 2018. RetrievedFebruary 3, 2018.
  10. ^Plunkett, Luke (January 16, 2012)."Every Game Studio That's Closed Down Since 2006".Kotaku.Archived from the original on September 22, 2017. RetrievedFebruary 3, 2018.
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