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| Street Fighter 6 | |
|---|---|
Cover art featuringLuke | |
| Developer | Capcom |
| Publisher | Capcom[a] |
| Director | Takayuki Nakayama |
| Producers |
|
| Designer | Mitsugu Ashida |
| Programmer | Keiji Sakamoto |
| Artist | Kaname Fujioka |
| Composers |
|
| Series | Street Fighter |
| Engine | RE Engine |
| Platforms | |
| Release | |
| Genre | Fighting |
| Modes | Single-player,multiplayer |
| Arcade system | Taito Type X4 (NESiCAxLive2) |
Street Fighter 6[b] is a 2023fighting game developed and published byCapcom. It is the seventh main entry in theStreet Fighter franchise, followingStreet Fighter V (2016), and was released worldwide on June 2, 2023 forPlayStation 4,PlayStation 5,Windows andXbox Series X/S, while anarcade version, namedStreet Fighter 6 Type Arcade, was published byTaito for Japanese arcade cabinets in December. An updated version with post-launch content,Street Fighter 6 Years 1-2 Fighters Edition, was released on June 5, 2025, alongside aNintendo Switch 2 version as alaunch title and correspondingAmiibo for the game.[1]
Developed on theRE Engine,Street Fighter 6 supportscross-platform play androllback netcode. It offers three overarching game modes and three control options. The game features a real-time commentary system, providing a tournament-style feel and the option to cheer on the player. The game continues the "2.5D" style introduced inStreet Fighter IV.Street Fighter 6 received critical acclaim for its open world, control options, characters, gameplay, graphics and voice acting, though its story received some minor criticism. By November 2025, the game has sold over 6 million units worldwide.

Street Fighter 6 features three overarching game modes: Fighting Ground, World Tour, and Battle Hub.[2] Fighting Ground contains local and online versus battles as well as training and arcade modes, all featuring similar 2D fighting gameplay to the previous games in the series, in which two fighters use a variety of attacks and special abilities to knock out their opponent. World Tour is a single-player story mode featuring a customizable player avatar exploring 3D environments, such asFinal Fight's Metro City and the small, fictional Central Asian nation of Nayshall, withaction-adventure gameplay. Battle Hub acts as an online lobby mode, using customizable player avatars from the World Tour mode. In the Battle Hub, players can compete in ranked or casual matches, battle as their created avatars using the skills learned in World Tour mode, participate in special events, or play emulated Capcom arcade titles, using the same emulation technology used in theCapcom Arcade Stadium series, among other features.[2] The game includes a new feature called "Game Face", in which a character can make different kinds of facial expressions while loading screens.[1]
The main fighting gameplay ofStreet Fighter 6 is based around the Drive Gauge, a system designed to encourage player creativity. The gauge can be used for five different techniques, requiring players to choose which to prioritize. Most of the Drive Gauge's mechanics are based on previously existing mechanics from previousStreet Fighter mainline games, such as Parry, Focus Attack, EX move, etc.[2] Using all of a drive gauge makes a character enter "Burnout" state, where the gauge slowly refills but cannot be used. While in this Burnout state, the character has worse blocking (taking a small amount of damage when blocking attacks[c]), and can become stunned when in the corner.
The game features three control types: the "classic" control scheme, which is a six-button layout that functions similarly to previous games in the series; the "modern" control scheme, which is a simplified four-button layout that assigns special moves to a single button combined with a directional input;[2] and the offline-only "dynamic" control scheme, in which the player need only press a single button for the game's AI to select an appropriate attack for that button press.
The use of multiple super combos returns from theStreet Fighter Alpha sub-series, also counting the Ultra Combo W variant fromUltra Street Fighter IV. However, each characters' super combo arts are based on three respective level gauges. For example, Ryu's Shinku Hadoken, Shin Hashogeki and Shin Shoryuken can only be used at Level 1, 2 and 3 respectively. When a player is low on health, their Level 3 super move becomes a Critical Art, which is more powerful in addition to having an expanded cinematic scene. Certain movesets can only be cancelled to super moves based on how many levels the player has filled, such as EX/Overdrive special moves, which can only be cancelled to higher levels above Level 1, while regular special moves without sacrificing the Drive gauge can only be cancelled to Level 3. However, some characters' secondary Level 3 Super Art is exclusive to Critical state, such as Akuma's Shun Goku Satsu.[3][4] An "extreme" battle type is also available for play, allowing players to compete in matches that feature special rules and gimmicks.
A real-time commentary system is a new feature inStreet Fighter 6, where English and/or Japanese commentators watch the action in real-time, giving it a more tournament-style feel, or allow the option to cheer the player on. Eight different commentators are featured, four for each of the two commentary types: play-by-play commentary and color commentary; players can choose whether to enable color commentary. Ryutaro "Aru" Noda, Jeremy "Vicious" Lopez,[d] Steve "TastySteve" Scott,[d] and Kosuke Hiraiwa are the four play-by-play commentators, whileDemon Kakka,Thea "Zelina Vega" Trinidad,[e] James "jchensor" Chen,[d] andHikaru Takahashi are the four color commentators.
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The World Tour employs a story about a martial artist created by the player. He/She and Bosch are rookie fighters trained by Luke in Metro City as they wonder what is necessary to become stronger. Despite the initial bond the two students share, Bosch disappears after training with Luke, causing the player avatar to chase him around the world after learning he had become associated with the Mad Gear criminal organization. In Nayshall, the player meets JP, a man who shows interest in the next fighting tournament's winner belt but plants a bomb inside it. In the tournament, the player faces a Psycho Power corrupted Bosch who desires the belt. Regardless of outcome to the final, Bosch interrupts the ceremony to give the JP the belt only to have it explode into his own body. As people panic, the player challenges JP but even after defeating him, the player is given the state of hollow victory.

The game launched with a base roster of 18 World Warriors, with additional characters released as paiddownloadable content via the game's season passes.[5]
Many characters from previous titles in the series appear in the game, includingBlanka,Cammy,Chun-Li,Dee Jay,Dhalsim,E. Honda,Guile,Juri,Ken,Luke,Ryu, andZangief.Rashid,Ed andAkuma were introduced to the game with the first season pass, whileM. Bison andElena were introduced with the second, andAlex,C. Viper,Sagat andIngrid with the third season pass.[6] Two guest characters fromSNK'sFatal Fury series were also added to the game in the second season pass:Terry Bogard andMai Shiranui.[7]
In addition, several newcomers were introduced to the series:

Capcom posted a "Capcom Countdown" timer on February 14, 2022, with an announcement pending once the clock finished its seven-day countdown.[8] On February 21, 2022,Street Fighter 6 was announced, teasing the return ofRyu andLuke, the latter of whom debuted inStreet Fighter V's finaldownloadable content "season."[9]
Street Fighter 6 marks the first game sinceStreet Fighter III without the involvement of former producerYoshinori Ono, who left Capcom in 2020,[10] as well as the first entry to appear on an Xbox console sinceIV as a result ofStreet Fighter V's PS4 exclusivity. It is the firstStreet Fighter game sinceStreet Fighter III to be fully developed by Capcom.Street Fighter IV,Street Fighter X Tekken andStreet Fighter V were co-developed withDimps.[citation needed]
On June 2, 2022, a gameplay trailer was shown at PlayStation's June State of Play. The trailer announced the World Tour, Battle Hub and Fighting Grounds modes, showed the return ofChun-Li, and introduced two new characters namedJamie andKimberly.[11] The game was released on June 2, 2023 onPlayStation 4,PlayStation 5,Windows, andXbox Series X/S with an in-game commentary feature, a series first.[12] It was developed on theRE Engine,[13] and supportscross-platform play androllback netcode.[14] The official announcement of the release date took place atThe Game Awards 2022.[15]
The first closed beta took place from October 7, 2022 to October 11, 2022, with eight playable characters, and crossplay between Xbox, Steam and PlayStation. The second closed beta occurred between December 16 and December 19. Applications to access the beta version were chosen by lottery.[16] A demo featuring a portion of the game's World Tour mode and Luke and Ryu as the only two playable characters in Fighting Ground was released for PlayStation 4 and PlayStation 5 on April 20, 2023, with a release for other platforms on April 26.[17]
Anarcade version was announced on December 9, 2022.[18] Published byTaito forNESiCAxLive-compatible cabinets, it was released in Japan under the titleStreet Fighter 6 Type Arcade on December 14, 2023, and it only focuses on the "Fighting Ground" mode.[19] The first game'sbattle pass was delayed following days of network problems.[20] On November 21, 2023, it was announced that all 18 launch characters will each get a third outfit. The third outfits were released on December 1, 2023.
On April 2, 2025, it was announced thatStreet Fighter 6 would be one of the launch games forNintendo Switch 2 on June 5, 2025. Additionally, a Game-Key Card version of the game titledStreet Fighter 6 Years 1-2 Fighters Edition was released containing the license to download the base game, as well as a download code for the DLC characters from Season 1 and 2 Passes.[21] In additions to the exclusive threeAmiibo, based on Luke, Jamie and Kimberly, this version of the game is also compatible with Ryu and Ken's Amiibo fromSuper Smash Bros. for Nintendo 3DS & Wii U andSuper Smash Bros. Ultimate respectively, along with a series ofStreet Fighter Amiibo cards.[1]
In August 2023, atEVO 2023, a limited-time collaboration withNickelodeon'sTeenage Mutant Ninja Turtles was announced for release later that month, adding character costumes and other cosmetics to game.[22] A collaboration with the manga and anime seriesSpy × Family was announced in July 2023 to promote the launch of the filmSpy × Family Code: White.[23] A special animation byWit Studio of Chun-Li battlingYor Forger was released in December 2023.[24] Cosmetics based on the series were available for purchase for a limited time during January 2024.[25][26] Avatar cosmetics were made available for a collaboration with manga seriesBaki the Grappler in August 2024.[27]
As part of the game's second season of downloadable content, protagonistsTerry Bogard andMai Shiranui fromSNK'sFatal Fury series were added as playable characters.[7] In exchange, it was confirmed at the 2024Tokyo Game Show that Ken and Chun-Li would appear in the upcomingFatal Fury: City of the Wolves as part of its first season of downloadable content in 2025.[28] Capcom also released several collaborations with their own seriesMonster Hunter,Ace Attorney, andRival Schools in early 2025.[29][30][31] A collaboration with South Korean girl groupAespa was released on July 4, featuring a themed Battle Hub, as well as Juri's Outfit 4 and an announcer pack featuringNaevis among other cosmetics.[32] To celebrate the 30th anniversary ofSpike Chunsoft'sBanshee's Last Cry visual novel, a special event was held in October 2025 that added avatar outfit pieces and a substory recreating the game's events in World Tour.[33]
Street Fighter 6 has two prequel comic prints:
The main theme song for the game is titled "Not on the Sidelines", produced by GRP and rappers Rocco 808 and Randy Marx. The official video clip of the song also features artists Sumi Oshima and Benny Diar, and is directed and edited by Ross Harris.[39] According to lead composer Yoshiya Terayama, the soundtrack was influenced by hip-hop culture and intended to represent "a new generation for the series." Rather than arranging motifs, the character theme songs are based on new compositions, with the concept being the characters if they appeared on the streets.[40]
| Aggregator | Score |
|---|---|
| Metacritic | (PC) 92/100[41] (PS5) 92/100[42] (XSXS) 90/100[43] (NS2) 87/100[44] |
| OpenCritic | 98% recommend[45] |
| Publication | Score |
|---|---|
| Destructoid | 9.5/10[46] |
| Digital Trends | 4.5/5[47] |
| Eurogamer | 4/5[48] |
| Famitsu | 10/10/10/10[f][49] |
| Game Informer | 9.5/10[50] |
| GameRevolution | 8/10[51] |
| GameSpot | 9/10[52] |
| GamesRadar+ | 5/5[53] |
| IGN | 9/10[54] |
| PC Gamer (US) | 89/100[56] |
| PCGamesN | 9/10[57] |
| Push Square | 9/10[58] |
| Shacknews | 9/10[59] |
| The Guardian | 5/5[60] |
| Video Games Chronicle | 5/5[61] |
| VG247 | 5/5[62] |
Street Fighter 6 received "universal acclaim" from critics, according toreview aggregator websiteMetacritic.[41][42][43]OpenCritic determined that 98% of critics recommended the game.[45]
The Guardian praisedStreet Fighter 6's netcode, writing: "the online component actually works, and works well, right out of the gate".[60]PCMag liked the character creator, feeling it had a vast number of options: "there are a ridiculous number of body, eye, hair, nose, and voice options for creating a goofy, imaginative, or realistic martial artist".[55]Game Informer wrote that the Drive System was a great addition, that it sets "up a compelling risk/reward dynamic that tinges on every interaction".[50]
PCGamesN criticized the World Tour mode's storytelling as a disappointment, but noted that Capcom learned from its past mistakes and made the most "feature-packed fighting game yet", and that the expansive scope of [Street Fighter 6] will satisfy players with its abundant content without waiting for anUltimate Edition to be released.[57]Ars Technica enjoyed the accessibility options included: "Blind and sight-impairedStreet Fighter players will find a wealth of new options to help them play, like sounds that indicate distance to an opponent or if an attack hit high, mid, or low. It's a really thoughtful touch, and I'm not aware of any other game doing something similar".[63]
Street Fighter 6 sold over 1 million units within five days after launch.[64] By June 2025, sales had surpassed 5 million units.[65] As of November 2025, the game has sold 6 million units.[66]
In Japan, the PlayStation 5 version ofStreet Fighter 6 was the third highest selling physical game during its first week of release, with 21,192 retail units being sold across the country. The PlayStation 4 version was the fourth highest selling physical game in Japan throughout the same week, selling 12,078 retail units.[67] It was the 17th best-selling video game in the US in 2023.[68]
| Year | Award | Category | Result | Ref. |
|---|---|---|---|---|
| 2023 | Golden Joystick Awards | Ultimate Game of the Year | Nominated | [69][70] |
| Best Multiplayer Game | Nominated | |||
| Best Visual Design | Nominated | |||
| PlayStation Game of the Year | Nominated | |||
| The Game Awards 2023 | Best Fighting Game | Won | [71] | |
| Best Multiplayer Game | Nominated | |||
| Innovation in Accessibility | Nominated | |||
| 2024 | 27th Annual D.I.C.E. Awards | Fighting Game of the Year | Won | [72][73] |
| Online Game of the Year | Nominated | |||
| Japan Game Awards 2024 | Award for Excellence | Won | [74] | |
| Special Award | Won |