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Italian Game

From Wikipedia, the free encyclopedia
Chess opening
For the Italian Opening, seeGiuoco Piano.
Chess opening
Italian Game
abcdefgh
8
a8 black rook
c8 black bishop
d8 black queen
e8 black king
f8 black bishop
g8 black knight
h8 black rook
a7 black pawn
b7 black pawn
c7 black pawn
d7 black pawn
f7 black pawn
g7 black pawn
h7 black pawn
c6 black knight
e5 black pawn
c4 white bishop
e4 white pawn
f3 white knight
a2 white pawn
b2 white pawn
c2 white pawn
d2 white pawn
f2 white pawn
g2 white pawn
h2 white pawn
a1 white rook
b1 white knight
c1 white bishop
d1 white queen
e1 white king
h1 white rook
8
77
66
55
44
33
22
11
abcdefgh
Moves1.e4 e5 2.Nf3 Nc6 3.Bc4
ECOC50–C59
Origin15th or 16th century
ParentKing's Knight Opening

TheItalian Game is a family of chess openings beginning with the moves:

1.e4e5
2.Nf3Nc6
3.Bc4

This opening is defined by thedevelopment of the white bishop to c4 (the so-called "Italian bishop"), where it attacks Black's vulnerable f7-square. It is part of the large family ofOpen Games or Double King's Pawn Games.

The Italian Game is one of the oldest recorded chess openings; it occurs in theGöttingen manuscript and was developed by players such asDamiano andPolerio in the 16th century, and later byGreco in 1620, who gave the game its main line. It has been extensively analyzed for more than 300 years.

The termItalian Game is sometimes used interchangeably withGiuoco Piano, although the latter also refers particularly to play after 3...Bc5.[1]

TheEncyclopaedia of Chess Openings gives the Italian Game ten codes: C50–C54 for the Giuoco Piano, and C55–C59 for the Two Knights Defense. Side lines are covered under C50.

This article usesalgebraic notation to describe chess moves.

Main variations

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Black's two main options are 3...Bc5, theGiuoco Piano, and 3...Nf6, theTwo Knights Defense. They are about equally popular,[2] but the resulting positions usually have a very different character.

abcdefgh
8
a8 black rook
c8 black bishop
d8 black queen
e8 black king
g8 black knight
h8 black rook
a7 black pawn
b7 black pawn
c7 black pawn
d7 black pawn
f7 black pawn
g7 black pawn
h7 black pawn
c6 black knight
c5 black bishop
e5 black pawn
c4 white bishop
e4 white pawn
f3 white knight
a2 white pawn
b2 white pawn
c2 white pawn
d2 white pawn
f2 white pawn
g2 white pawn
h2 white pawn
a1 white rook
b1 white knight
c1 white bishop
d1 white queen
e1 white king
h1 white rook
8
77
66
55
44
33
22
11
abcdefgh
Giuoco Piano 3...Bc5
abcdefgh
8
a8 black rook
c8 black bishop
d8 black queen
e8 black king
f8 black bishop
h8 black rook
a7 black pawn
b7 black pawn
c7 black pawn
d7 black pawn
f7 black pawn
g7 black pawn
h7 black pawn
c6 black knight
f6 black knight
e5 black pawn
c4 white bishop
e4 white pawn
f3 white knight
a2 white pawn
b2 white pawn
c2 white pawn
d2 white pawn
f2 white pawn
g2 white pawn
h2 white pawn
a1 white rook
b1 white knight
c1 white bishop
d1 white queen
e1 white king
h1 white rook
8
77
66
55
44
33
22
11
abcdefgh
Two Knights Defense 3...Nf6

3...Bc5

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Main article:Giuoco Piano

Until the 19th century, this line was the main line of the Italian Game. Dubbed theGiuoco Piano ("Quiet Game") in contrast to the more aggressive lines then being developed, this continues 4.d3, the positionalGiuoco Pianissimo ("Very Quiet Game"), or the main line 4.c3 (the original Giuoco Piano) leading to positions first analyzed by Greco in the 17th century, and revitalized at the turn of the 20th by the Moller Attack. 4.0-0 will usually transpose into the Giuoco Pianissimo after 4...Nf6 5.d3, while 4.Nc3 Nf6 is atransposition into theFour Knights Game.

Another option for White is the aggressiveEvans Gambit (4.b4), a popular opening in the 19th century which is still occasionally played. TheItalian Gambit (4.d4) may transpose into theScotch Gambit after 4...exd4; however, this move order allows Black the option of 4...Bxd4, so if White wants a Scotch Gambit, 3.d4 is usually preferred. TheJerome Gambit (4.Bxf7+) is unsound.

3...Nf6

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Main article:Two Knights Defense

3...Nf6 is the more aggressiveTwo Knights Defense. This is more in the nature of a counterattack, and some (e.g.Bronstein) have proposed it be renamed so.

If White attempts to exploit the weakness of Black's f7-pawn with 4.Ng5, Black may try the knife-edged Traxler/Wilkes-Barre Variation (4...Bc5!?). After the more common 4...d5 5.exd5, Black generally avoids 5...Nxd5 allowing 6.Nxf7, the Fegatello orFried Liver Attack, or 6.d4, theLolli Variation, both of which are difficult to defend under practical conditions. Most common is 5...Na5, sacrificing a pawn for an active position. The very sharp Fritz Variation (5...Nd4) and the closely related Ulvestad Variation (5...b5) lead to wild positions with little margin for error for either side.

Aquieter option for White is 4.d3, when Black's main options are 4...Bc5, transposing into the Giuoco Pianissimo, and the solid 4...Be7, which is likely to lead to similar positions to theBishop's Opening.

Alternatively, White can play 4.d4, which may lead to theScotch Gambit after the usual reply 4...exd4.

Uncommon 3rd moves for Black

[edit]
  • 3...Be7 (Hungarian Defense). A solid, drawish defense which is occasionally seen in tournament play to avoid the complexities and risks of the other lines.
  • 3...d6 (Semi-Italian Opening). Another solid positional line, popular in the late 19th and early 20th centuries, but rarely seen today.
  • 3...g6. Allows White to attack with 4.d4 (4.d3 has also been tried) 4...exd4 5.c3! (5.Nxd4 and 5.Bg5 are also possible) 5...dxc3 6.Nxc3 Bg7 and now 7.Qb3 (Unzicker) or 7.Bg5 (O'Kelly).
  • 3...Nd4 (Blackburne Shilling Gambit). This ostensibly weak third move is a falsegambit expectant upon White falling into the trap of capturing Black's undefended pawn (4.Nxe5?! Qg5). While generally considered time-wasting against more experienced players due to 4.Nxd4! exd4 5.c3, it hasensnared many chess novices and can provide a quick and easymate against players unfamiliar with the line.
  • 3...f5 (Rousseau Gambit). White does best to avoid the pawn offer with 4.d3 or 4.d4.
  • 3...Qf6. After 3...Qf6?! 4.Nc3 Nge7 5.Nb5 White has a clear advantage (Unzicker).
  • 3...h6. Neglects Black'sdevelopment and is generally considered a waste of time;[3] however, the move has no immediate refutation and has been tried by Czech grandmasterPavel Blatny.[4]

See also

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References

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  1. ^Harding & Botterill (1977), p. Preface: "In Europe this complex [1.e4 e5 2.Nf3 Nc6 3.Bc4] is known as the Italian Game, but Anglo-Saxon readers may be more familiar with the term Giuoco Piano for the lines where Black replies 3...Bc5."
  2. ^Chessgames opening explorer, 1.e4 e5 2.Nf3 Nc6 3.Bc4
  3. ^Tim Harding,Better Chess for Average Players, p 156, Courier 2012,ISBN 9780486133690
  4. ^Svidler vs. Blatny, Gausdal 1992

Bibliography

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Further reading

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The WikibookChess Opening Theory has a page on the topic of:Italian Game
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