Movatterモバイル変換


[0]ホーム

URL:


Jump to content
WikipediaThe Free Encyclopedia
Search

Half-Life 2: Deathmatch

From Wikipedia, the free encyclopedia
2004 video game

2004 video game
Half-Life 2: Deathmatch
DeveloperValve
PublisherValve
SeriesHalf-Life
EngineSource
PlatformsWindows,Mac OS X,Linux
Release
GenreFirst-person shooter
ModeMultiplayer

Half-Life 2: Deathmatch is amultiplayerfirst-person shooter video game developed byValve. Released onSteam on November 30, 2004, it uses many of the assets fromHalf-Life 2 and itsSource engine. It features new levels, optimized for multiplayer arena play, and a few new weapons. Also included are portions of the game's source code, which were the basis for many early Source-based multiplayer modifications. The game is the successor to the popularmultiplayer component of the originalHalf-Life, but is offered as a separate product fromHalf-Life 2.Deathmatch, likeHalf-Life's multiplayer, does not develop any part of the plot or story of theHalf-Life series.

Gameplay

[edit]

Deathmatch

[edit]
Gravity gun inHalf Life 2: Deathmatch

Deathmatch includes some notable features such as instant respawn; weapons that have specific spawn points; and special abilities (sprint, flashlight, etc.). The aim of the deathmatch is simple: the player must kill other players to score points. If the player accidentally self-kills, they lose points. If a player is killed, they will respawn with 100 health points and the default spawn weapons, but will lose all the weapons and ammunition acquired before being killed.

The game is server based and each server contains different rules for each round therefore there is no default time limit or kill limit for each round.

Team Deathmatch

[edit]

In theteam deathmatch mode, players are organized in two teams, Resistance andCombine, both of them with different characters that appear exactly as they do inHalf-Life 2. In the gaming aspect, team deathmatch has almost the same rules as deathmatch mode, except for:

  • Instead of only one player winning the round, the team with the higher score wins.
  • Iffriendly fire is enabled, one point is deducted each time a teammate is killed.
  • If the player selected a Resistance model for his character, and they are taken to the Combine team, they will get a random model from the list of Combine models. Nevertheless, if the player dislikes that character, they are able to choose another one from the list.
  • If the teams are unbalanced, the team with fewer players won't get players from the other team, (unless the server owner had 'Auto-Balance' enabled) instead, they will get new players connected to the server.

Development

[edit]

Half-Life 2: Deathmatch was started as a test whileHalf-Life 2 was being developed. Designer Adrian Finol wanted to know what it was like to use thegravity gun in a multiplayer setting, creating a build that showcasedHalf-Life 2 multiplayer. Scott Dalton created a map and the two played in the office, and Gabe Newell asked to be shown the product. Finol pushed for multiplayer so mod makers could access the tools to create their own levels.[1]

Upon the release and subsequent critical reception ofHalf-Life 2, reviewers expressed disappointment with the game's lack of multiplayer.[2] Two weeks after the initial release ofHalf-Life 2, Valve revealed and releasedHalf-Life 2: Deathmatch onSteam.[3][4]Deathmatch was released simultaneously with theSource SDK as a means of promotinggame modifications built upon the platform.[5][6]

Post-release, the game was supported with new maps from Valve as well as updates to the game and its engine.[7][8][9] Valve'sTheOrange Box does not includeHalf-Life 2: Deathmatch, however, the game was upgraded to use the Orange Box version of the Source engine in September 2010. Valve announced a free promotional offer on January 10, 2008, which allowedNVIDIA graphics card users to download and playHalf-Life 2: Deathmatch along withPortal: First Slice,Half-Life 2: Lost Coast, andPeggle Extreme.[10]

In September 2010, the game was released via Steam forOS X.[11] ALinux version came more than two years later, in March 2013.[12]

In November 15, 2024, Valve released an update to Half-Life 2: Deathmatch for the first time in 3 years, fixing bugs and adding additional fixes to maps.[13]

In February 18, 2025, the game was upgraded from32-bit to64-bit binaries for x64 systems, the update also included a number of minor graphical and quality-of-life fixes, along with major bug fixes.[14][15]

Reception

[edit]

Half Life 2: Deathmatch was well-received upon its release, with reviewers praising its inclusion of the gravity gun.[16][17]GameSpot lauded the game for the Source engine's "impressive use of physics" and the available selection of maps.[17]IGN paid similar compliments to the title, also speaking highly of the "fast play style that [Half-Life 2: Deathmatch] produces."[16]

Multiple reviews stated that the game suffered from large amount of lag upon release, butGameSpy noted that this was remedied soon after as more servers came online.[18]

References

[edit]
  1. ^Valve (November 15, 2024).Half-Life 2: 20th Anniversary Documentary(video).youtube.com. RetrievedNovember 17, 2024.
  2. ^Adams, David (November 30, 2004)."Half-Life 2 Deathmatch Official?".IGN.Archived from the original on March 24, 2014. RetrievedMarch 24, 2014.
  3. ^"Half-Life 2: Deathmatch and SDK Update".Steam.Valve. November 30, 2004.Archived from the original on September 28, 2012. RetrievedMarch 24, 2014.
  4. ^Thorsen, Tor (November 30, 2004)."Valve unleashes Half-Life 2: Deathmatch".GameSpot.Archived from the original on March 24, 2014. RetrievedMarch 24, 2014.
  5. ^Adams, David (December 1, 2004)."Half-Life 2 Deathmatch Released".IGN.Archived from the original on November 8, 2012. RetrievedMarch 23, 2014.
  6. ^Bramwell, Tom (December 1, 2004)."Valve surprises all with Half-Life 2 Deathmatch".Eurogamer.Archived from the original on March 24, 2014. RetrievedMarch 24, 2014.
  7. ^McNamara, Tom (February 11, 2005)."Another HL2DM Map in the Pipe".IGN.Archived from the original on March 24, 2014. RetrievedMarch 24, 2014.
  8. ^Surette, Tim (February 7, 2005)."Valve releases details on future Steam downloads".GameSpot.Archived from the original on March 24, 2014. RetrievedMarch 24, 2014.
  9. ^Bramwell, Tom (February 18, 2005)."Valve updates HL2 Deathmatch with new weapons, map".Eurogamer.Archived from the original on March 24, 2014. RetrievedMarch 24, 2014.
  10. ^Purchese, Robert (January 10, 2008)."Portal: First Slice for NVIDIA users".Eurogamer.Archived from the original on October 17, 2012. RetrievedMarch 24, 2014.
  11. ^Callaham, John (September 30, 2010)."Half-Life 2 Deathmatch gets engine and Mac update".Big Download. Joystiq.Archived from the original on August 23, 2011. RetrievedMarch 24, 2014.
  12. ^Stahie, Silviu (March 16, 2013)."Half-Life 2: Deathmatch Officially Launched on Steam for Linux".Softpedia.Archived from the original on October 23, 2013. RetrievedMarch 24, 2014.
  13. ^Sinha, Ravi."Half-Life 2 is Free on Steam Until November 18th, Receives Massive 20th Anniversary Update".GamingBolt. RetrievedDecember 26, 2025.
  14. ^"From Half-Life to Counter-Strike Source, Valve has suddenly updated its classic FPS games".PCGamesN. February 19, 2025. RetrievedDecember 26, 2025.
  15. ^"Counter-Strike: Source and Day of Defeat: Source get major updates with 64bit support".GamingOnLinux. February 18, 2025. RetrievedDecember 26, 2025.
  16. ^abAdams, Dan (December 1, 2004)."Half-Life 2: Deathmatch Review".IGN.Archived from the original on March 16, 2014. RetrievedMarch 16, 2014.
  17. ^abKasavin, Greg (November 30, 2004)."Half-Life 2 Deathmatch First Impressions".GameSpot.Archived from the original on March 16, 2014. RetrievedMarch 16, 2014.
  18. ^Accardo, Sal (December 1, 2004)."Half-Life 2: Deathmatch".GameSpy.Archived from the original on December 1, 2012. RetrievedMarch 24, 2014.
Games
Universe
Characters
Locations
Other
Technology
Mods
GoldSrc
Source
Machinima
People
Related
Games
Half-Life
Portal
Counter-Strike
Team Fortress
Left 4 Dead
Dota
Other
Technology
Hardware
Software
People
Current
Former
Related
Retrieved from "https://en.wikipedia.org/w/index.php?title=Half-Life_2:_Deathmatch&oldid=1332223717"
Categories:
Hidden categories:

[8]ページ先頭

©2009-2026 Movatter.jp