Movatterモバイル変換


[0]ホーム

URL:


Jump to content
WikipediaThe Free Encyclopedia
Search

Guitar Hero Smash Hits

This is a good article. Click here for more information.
From Wikipedia, the free encyclopedia
2009 video game

2009 video game
Guitar Hero Smash Hits
DeveloperBeenox
PublisherActivision
SeriesGuitar Hero
PlatformsPlayStation 2,PlayStation 3,Wii,Xbox 360
Release
GenreRhythm
ModesSingle-player,multiplayer

Guitar Hero Smash Hits (titledGuitar Hero Greatest Hits in Europe and Australia) is a 2009rhythm game developed byBeenoxand published byActivision. It is the eighth installment in theGuitar Hero series. The game features 48 songs originally featured in five previous games in the series—Guitar Hero,Guitar Hero II,Guitar Hero Encore: Rocks the 80s,Guitar Hero III: Legends of Rock, andGuitar Hero: Aerosmith—redesigning the songs to be based onmaster recordings and to include support for full band play first introduced to the series inGuitar Hero World Tour (2008). The game was released on thePlayStation 2,PlayStation 3,Wii, andXbox 360 systems worldwide in June 2009.

The game reuses many elements from previous titles in the series, includingGuitar Hero World Tour andGuitar Hero: Metallica. Beenox designed the game around playing the greatest songs of the series at venues located in the greatest places on Earth, and created venues based on variousWonders of the World for the game. While the game's soundtrack and expansion into a four-player band were well received by reviewers, the game was highly criticized for being a full-cost standalone title instead of beingdownloadable content for existing games in the series.

Gameplay

[edit]
See also:Common gameplay elements in the Guitar Hero series,Gameplay in Guitar Hero World Tour, andGameplay in Guitar Hero: Metallica

Guitar Hero: Smash Hits plays similar toGuitar Hero World Tour, featuring support for a four-instrument band:lead guitar,bass guitar,drums, andvocal. In addition to usingmaster recordings for each song, the songs have been charted to use gameplay features introduced inWorld Tour including the open bass strumming & slider sections for intense solos using the touchpad on the guitar bundled with World Tour.[3] Certain songs have been recharted or remixed to be more accessible to the full band; for example, "I Love Rock N Roll" includes a drum and vocals solo without guitar portions that were omitted in the originalGuitar Hero, while the piano introduction in "Killer Queen" is tapped out by the lead guitar player.[4] The game borrows gameplay and graphical elements fromGuitar Hero: Metallica, including the "Expert+" difficulty level using two bass drum pedals and the rearrangement of on-screen meters for band mode.[3][4]Smash Hits includes a Music Studio creation mode and is compatible with the "GHTunes" custom song sharing service present inWorld Tour andMetallica.Smash Hits also includes all the game modes present inWorld Tour, including single player and band career modes, and the eight-player "Battle of the Band" mode.[3]

The game presents a story sequence that ties in with the Career mode, as has been present in more recentGuitar Hero games. InSmash Hits, the players are challenged by the "God of Rock" to play at venues at variousWonders of the World in order to charge a power artifact; it is revealed later that the God of Rock is actually Lou the Devil in disguise seeking the power of the artifact, the real God trapped by Lou. The player's band is able to discover Lou's deception and free the God of Rock; the band then rejects the God of Rock's offer of ascension to immortality, instead wanting to return to Earth to continue to rock. After completing each venue, the players earn venue-specific clothing to customize their avatars.[4] The career mode follows the same star-tier system used inMetallica, requiring players to earn a fixed number ofstars to proceed from one tier to the next.[5] As withGuitar Hero: Metallica, all songs are available to play in Quickplay mode without unlocking them through the career mode.[5]

Development

[edit]
Beenox Studios developed venues forSmash Hits at variouswonders of the world, including theAmazon rainforest.

Guitar Hero: Smash Hits was one of three new titles for the Guitar Hero series announced in early 2009.[6] Though the game was initially calledGuitar Hero: Greatest Hits, cover art for the game in North America had shown the title had changed toGuitar Hero: Smash Hits.[7] The game was still released asGuitar Hero: Greatest Hits in Europe and Australia.[8]

Paul Gadbois, developer at Beenox Studios, identified that their goal for the game was to focus on the music from the past games in theGuitar Hero series, and that the selection of the soundtrack was one of the core features they focused on first.[9] Songs were selected based on several factors, including songs that were not formerly available to Wii and PlayStation 3 owners, and songs that played well in both single player and band modes.[10] They also thought of playing the "greatest songs" in the "greatest places", and developed eight new venues based on Wonders of the World, including "Amazon Rain Forest", "The Polar Ice Caps" and "The Grand Canyon".[9] The team opted to reuse the originalGuitar Hero characters instead of attempting to bring in musical celebrities as was done inGuitar Hero World Tour andGuitar Hero: Metallica, fearing that the star power would have outshone the music selection.[9] Beenox performed all of the major development efforts, including designing the venues, selecting the songs, and creating the note tracks, though Neversoft provided their own development tools and provided Beenox with their own insight from developing the otherGuitar Hero games in the series.[10] While the Beenox developers were provided with the note charts from the songs in their original games, they only looked at these after developing new charts for the songs on their own, and modified their new charts to accommodate sections from the originals that made them fun to play in the first place.[10] The game's full setlist was revealed over the course of April and May 2009 by allowing users to vote on the order of the remastered tracks from the four previous games.[11]

In North America, various retailers provided pre-order incentives for those who reservedSmash Hits.GameStop andEB Games gave away a pair of branded drumsticks with the game.Best Buy provided a discount towards anyGuitar Hero World Tour-related product with pre-orders of the game, and provided a limited supply of extra drum bass pedals for the "Expert+" mode with purchase of the game.[12]Game Crazy offered exclusivecheat codes as their incentive.[13]

Soundtrack

[edit]

All 48 tracks in the game are master recordings of songs previously featured in the first five published games of theGuitar Hero series:Guitar Hero,Guitar Hero II,Guitar Hero Encore: Rocks the 80s,Guitar Hero III: Legends of Rock, andGuitar Hero: Aerosmith. "Freya" and "Cult of Personality" are re-recordings performed byThe Sword andLiving Colour, respectively, while two other songs are taken from live concert recordings; all other songs are based on original studio recordings. Although the game supports user-created songs through the "GHTunes" service (common toGuitar Hero World Tour andGuitar Hero: Metallica), other existing downloadable content does not work withSmash Hits.[9] Songs in either the Career single player or band mode are arranged in tiers roughly in order of difficulty for the particular instrument, with different orders for each of the five Career paths. However, all songs are playable from the game's "Quickplay" mode without completing any Career goals.[14] Twenty-one of the songs were exportable to bothGuitar Hero 5 andBand Hero for a small fee, with music licensing limiting which songs could be exported.[15][16] The songs included in the game are as follows.[9][11][17][18][19][20]

YearSong TitleArtistGenreOriginal GameGuitar Tier/VenueBand Tier/VenueExportable to GH5/BH
1977"Back in the Saddle"AerosmithRockGuitar Hero: Aerosmith4. London Sewerage System4. London Sewerage SystemNo
1983"Bark at the Moon"+Ozzy OsbourneHeavy MetalGuitar Hero7. The Lost City of Atlantis6. Great Wall of ChinaNo
1977"Barracuda"HeartHard RockGuitar Hero III: Legends of Rock3. Polar Ice Caps5. The SphinxNo
2005"Beast and the Harlot"+Avenged SevenfoldHeavy MetalGuitar Hero II6. Great Wall of China (Encore)7. The Lost City of AtlantisNo
1976"Carry On Wayward Son"KansasProg RockGuitar Hero II4. London Sewerage System4. London Sewerage SystemNo
1987"Caught in a Mosh"+AnthraxThrash MetalGuitar Hero Encore: Rocks the 80s6. Great Wall of China7. The Lost City of AtlantisYes
1990"Cherry Pie"WarrantClassic RockGuitar Hero II2. Grand Canyon3. Polar Ice CapsNo
1991"Cowboys from Hell"+(Live)PanteraGroove MetalGuitar Hero6. Great Wall of China6. Great Wall of ChinaNo
2007"Cult of Personality"Living ColourFunk MetalGuitar Hero III: Legends of Rock6. Great Wall of China6. Great Wall of ChinaYes
1982"Electric Eye"Judas PriestHeavy MetalGuitar Hero Encore: Rocks the 80s6. Great Wall of China5. The SphinxNo
1973"Free Bird"Lynyrd SkynyrdSouthern RockGuitar Hero II7. The Lost City of Atlantis6. Great Wall of China (Encore)Yesa
2006"Freya"The SwordHeavy MetalGuitar Hero II5. The Sphinx5. The SphinxYes
1977"Godzilla"Blue Öyster CultClassic RockGuitar Hero3. Polar Ice Caps2. Grand CanyonNo
1993"Heart-Shaped Box"NirvanaGrungeGuitar Hero II1. Amazon Rain Forest1. Amazon Rain ForestYes
2004"Hey You"The ExiesModern RockGuitar Hero2. Grand Canyon3. Polar Ice CapsYes
1980"Hit Me with Your Best Shot"Pat BenatarRockGuitar Hero III: Legends of Rock1. Amazon Rain Forest1. Amazon Rain ForestYes
1982"I Love Rock 'n Roll"Joan Jett and the BlackheartsHard RockGuitar Hero1. Amazon Rain Forest1. Amazon Rain ForestYes
1984"I Wanna Rock"Twisted SisterGlam MetalGuitar Hero Encore: Rocks the 80s3. Polar Ice Caps (Encore)2. Grand CanyonYes
1974"Killer Queen"QueenClassic RockGuitar Hero1. Amazon Rain Forest (Encore)4. London Sewerage System (Encore)Nob
1992"Killing in the Name"Rage Against the MachineAlternativeGuitar Hero II3. Polar Ice Caps2. Grand Canyon (Encore)No
2004"Laid to Rest"+Lamb of GodGroove MetalGuitar Hero II6. Great Wall of China6. Great Wall of ChinaNo
2006"Lay Down"PriestessHard RockGuitar Hero III: Legends of Rock3. Polar Ice Caps2. Grand CanyonNo
1979"Message in a Bottle"The PoliceReggae RockGuitar Hero II2. Grand Canyon4. London Sewerage SystemYes
2006"Miss Murder"AFIAlternativeGuitar Hero III: Legends of Rock4. London Sewerage System3. Polar Ice CapsYes
1997"Monkey Wrench"Foo FightersAlternativeGuitar Hero II5. The Sphinx4. London Sewerage SystemYes
1976"More Than a Feeling"BostonClassic RockGuitar Hero2. Grand Canyon1. Amazon Rain ForestNo
1988"Mother"DanzigHard RockGuitar Hero II4. London Sewerage System4. London Sewerage SystemNo
2002"No One Knows"Queens of the Stone AgeStoner RockGuitar Hero4. London Sewerage System5. The SphinxYes
1988"Nothin' but a Good Time"PoisonGlam RockGuitar Hero Encore: Rocks the 80s5. The Sphinx3. Polar Ice Caps (Encore)Yes
1989"Play with Me"ExtremeGlam MetalGuitar Hero Encore: Rocks the 80s7. The Lost City of Atlantis7. The Lost City of AtlantisYes
1990"Psychobilly Freakout"Reverend Horton HeatRockabillyGuitar Hero II7. The Lost City of Atlantis6. Great Wall of ChinaYes
1986"Raining Blood"+SlayerThrash MetalGuitar Hero III: Legends of Rock7. The Lost City of Atlantis7. The Lost City of AtlantisNo
1975"Rock and Roll All Nite"KissClassic RockGuitar Hero III: Legends of Rock1. Amazon Rain Forest1. Amazon Rain ForestYesc
1984"Round and Round"RattGlam MetalGuitar Hero Encore: Rocks the 80s4. London Sewerage System (Encore)3. Polar Ice CapsNo
1983"Shout at the Devil"+Mötley CrüeGlam MetalGuitar Hero II1. Amazon Rain Forest3. Polar Ice CapsYes
1972"Smoke on the Water"Deep PurpleHard RockGuitar Hero1. Amazon Rain Forest4. London Sewerage SystemNo
1999"Stellar"IncubusAlternativeGuitar Hero2. Grand Canyon (Encore)1. Amazon Rain Forest (Encore)No
1990"Stop!"Jane's AddictionAlternativeGuitar Hero II5. The Sphinx5. The SphinxNo
2002"Take It Off"The DonnasRockGuitar Hero5. The Sphinx2. Grand CanyonNo
2004"Take Me Out"Franz FerdinandIndie RockGuitar Hero2. Grand Canyon1. Amazon Rain ForestNo
1992"Them Bones"Alice in ChainsGrungeGuitar Hero II3. Polar Ice Caps2. Grand CanyonNo
2006"Through the Fire and Flames"+DragonForcePower MetalGuitar Hero III: Legends of Rock8. Quebec City8. Quebec CityNo
1992"Thunder Kiss '65"White ZombieGroove MetalGuitar Hero4. London Sewerage System5. The SphinxNo
1996"Trippin' on a Hole in a Paper Heart"Stone Temple PilotsAlternativeGuitar Hero II5. The Sphinx5. The Sphinx (Encore)No
1983"The Trooper"Iron MaidenHeavy MetalGuitar Hero II (Xbox 360)6. Great Wall of China7. The Lost City of AtlantisYes
1992"Unsung" (Live in Chicago)HelmetHard RockGuitar Hero3. Polar Ice Caps3. Polar Ice CapsNo
2006"Woman"WolfmotherRockGuitar Hero II2. Grand Canyon2. Grand CanyonYes
1981"YYZ"+dRushProg RockGuitar Hero II5. The Sphinx (Encore)6. Great Wall of ChinaYes

^a Also available as DLC forGuitar Hero 5 andGuitar Hero Warriors of Rock. The charts are different for the Wii, but the charts are the same as the Smash Hits version for the PS3 and Xbox 360.
^b Not available as part of the Smash Hits export package but is available as DLC forGuitar Hero 5 andGuitar Hero Warriors of Rock.
^c Also available as DLC forGuitar Hero Warriors of Rock.
^d Song does not contain a vocals track.
^+ Song contains both a single and double bass drums chart.

Reception

[edit]
Reception
Aggregate scores
AggregatorScore
GameRankings76%[21]
Metacritic72/100[22]
Review scores
PublicationScore
Eurogamer6/10[23]
Game Informer8/10[24]
Giant BombStarStarStar[25]
IGN7/10[14]
Official Xbox Magazine (US)7.5/10[26]
TeamXbox8/10[27]

Guitar Hero: Smash Hits received moderate praise from reviews, many of which cited that the game itself demonstrates the over-saturation of the music game market and the sheer number of titles with theGuitar Hero series that Activision has marketed, being one of five titles in the series released in 2009 alone (six if the spinoffDJ Hero is counted). Chris Roper ofIGN summarized that the game "is the definition of 'milking'", noting that, save for the PlayStation 2 version, all of the songs in the game could have been distributed asdownloadable content or reused within other compatible titles.[14]Jeff Gerstmann ofGiant Bomb commented that "something about the game's full [...] price tag doesn't quite feel right" and reaffirmed that being able to select a handful of the songs to play again would have been a preferred method of distribution.[25] Tom Bramwell ofEurogamer further suggested that a simultaneous release of both the retail product and the same songs as downloadable content would have been an improvement.[23] Chris Kohler ofWired listedSmash Hits on a list of "raw deals" for gamers, citing Activision's approach that results in "players end up paying more for segregated song lists", and contrasted the approach to that of theRock Band series, in which downloadable content is integrated into existing games.[28]Game Informer's Matt Helgeson noted that, ultimately, the cost per song was still cheaper than current prices for downloadable content, but he still felt the game's purpose was solely for "creating revenue for Activision".[24]

The song selection, use of master recordings, and expansion to the full-band experience were praised.[27] Dan Amrich ofOfficial Xbox Magazine called the selection an "excellent selection of material" that avoided the most popular songs in favor of those that "are the most fun to play".[26] Addition of full band tracking for the songs was considered helpful to avoid making the game's material feel like "warmed-over leftovers from the series' past", according to Gerstmann.[25] The mixing of some of the songs was also considered to be off, with Roper specifically noting a too-loud bass and too-soft vocals for "No One Knows".[14][29] Roper noted that the PlayStation 2 version of the game suffered from graphics "stuttering", making it difficult to hit notes even after refining the game's controller calibration, considering the impact as "crippling the game".[30]

The game's note tracks were particularly analyzed and compared with the songs' previous versions in the older games. While the note-tracking has generally been improved to avoid "walls of notes"—long sections of fast-moving notes requiring significant skill to surpass[31]—these patterns are significantly different from their previous incarnation and may take some getting used to.[14][25] Roper also noted that the new features ofGuitar Hero World Tour, particularly the use of "slider notes" that use either theWorld Tour touchpad or simple tapping without strumming on any other guitar controller's frets, makes many of the more difficult parts of the songs easily passed, requiring less technical skill to complete; Roper cited his ability to easily pass the first solo in what is considered to be the series' most difficult song, "Through the Fire and Flames" inSmash Hits while he could not pass this section onGuitar Hero III.[14] In contrast, Abbie Heppe ofG4 TV found the recreation of the note tracking to have "varying degrees of success", noting that while some of the guitar solos are more manageable, there were questionable sections in other songs arising from the nature of Star Power phrases when it was changed inGuitar Hero III.[29] Gerstmann said that the difficulty of the non-lead guitar portions of the game was not as high as that of the lead guitar, primarily due to these songs' having been selected originally for being played by guitar controllers and not by a full band.[25] Heppe suggests that some of these problems may be due to the farming out of the series to a different developer with no previous experience in the series.[29] However, Bramwell was careful to note that Beenox Studios' effort on the game was strong, particularly with following theGuitar Hero: Metallica model, and their effort should not be dismissed due to how Activision chose to release the title.[23]

References

[edit]
  1. ^Faylor, Chris (2009-04-10)."Guitar Hero Smash Hits Arrives June 16".Shacknews. Retrieved2009-04-10.
  2. ^"Guitar Hero: Greatest Hits, Amazon.co.uk". Amazon UK. Retrieved2009-06-01.
  3. ^abcGoldstein, Hilary (2009-04-09)."Guitar Hero Smash Hits Hands-On".IGN. Retrieved2009-04-09.
  4. ^abc"Encore! Hands-On With Guitar Hero Smash Hits".Game Informer. 2009-04-10. Archived fromthe original on 2009-04-14. Retrieved2009-04-10.
  5. ^abBozen, Mark (2009-05-21)."Guitar Hero Smash Hits Wii Hands-on".IGN. Archived fromthe original on 2009-05-25. Retrieved2009-05-21.
  6. ^Faylor, Chris (2009-02-11)."Three New Guitar Hero Games Coming This Year, Activision Planning 'Major Restage' of Franchise".Shacknews. Retrieved2009-02-11.
  7. ^Breckon, Nick (2009-04-03)."Guitar Hero Greatest Hits Renamed".Shacknews. Retrieved2009-04-03.
  8. ^Bramwell, Tom (2009-03-05)."Guitar Hero: Greatest Hits unveiled".Eurogamer. Retrieved2009-06-27.
  9. ^abcdeBrudvig, Erik (2009-03-04)."Guitar Hero Compilation Revealed".IGN. Retrieved2009-03-04.
  10. ^abc"Guitar Hero Smash Hits Developer Q&A".Team Xbox. 2009-05-29. Archived fromthe original on 2009-08-14. Retrieved2009-07-08.
  11. ^ab"Activision Empowers Fans to Reveal Guitar Hero(R) Smash Hits Set List".PR Newswire. 2009-04-09. Archived fromthe original on 2009-04-15. Retrieved2009-04-09.
  12. ^"Free Kick Pedal".Best Buy. Archived fromthe original on 2009-06-19. Retrieved2009-06-27.
  13. ^Hickle, Dan (2009-05-27)."Pick your poison with Guitar Hero: Smash Hits pre-order bonuses".Joystiq. Archived fromthe original on 2009-06-15. Retrieved2009-06-27.
  14. ^abcdefRoper, Chris (2009-06-17)."Guitar Hero: Smash Hits Review".IGN. Retrieved2009-06-27.
  15. ^Brudvig, Erik (2009-08-07)."Guitar Hero 5 Hands-on".IGN. Retrieved2009-08-07.
  16. ^"Which songs are available for import into Guitar Hero 5?". Activision. Retrieved2009-09-02.[permanent dead link]
  17. ^Bozon, Mark (2009-04-15)."Guitar Hero Smash Hits: Track Reveal Part 1".IGN. Archived fromthe original on 2009-04-17. Retrieved2009-04-15.
  18. ^Bozen, Mark (2009-04-22)."Guitar Hero Smash Hits: Track Reveal Part 2".IGN. Retrieved2009-04-22.
  19. ^Bozen, Mark (2009-04-29)."Guitar Hero Smash Hits: Track Reveal Part 3".IGN. Archived fromthe original on 2009-05-03. Retrieved2009-04-29.
  20. ^Bozen, Mark (2009-05-05)."Guitar Hero Smash Hits: The Full Track List".IGN. Retrieved2009-05-05.
  21. ^"Guitar Hero: Smash Hits for the 360".GameRankings. Retrieved2009-06-27.
  22. ^"Guitar Hero: Smash Hits (360: 2009)".Metacritic. Archived fromthe original on 2009-08-13. Retrieved2009-06-27.
  23. ^abcBramwell, Tom (2009-07-08)."Guitar Hero: Greatest Hits".Eurogamer. Retrieved2009-07-08.
  24. ^abHelgeson, Matt (2009-06-30)."Guitar Hero: Smash Hits".Game Informer. Archived fromthe original on July 7, 2009. Retrieved2009-06-30.
  25. ^abcdeGerstmann, Jeff (2009-06-25)."Guitar Hero: Smash Hits".Giant Bomb. Retrieved2009-06-27.
  26. ^abAmrich, Dan (2009-06-17)."Guitar Hero: Smash Hits".Official Xbox Magazine. Retrieved2009-06-27.
  27. ^ab"Guitar Hero Smash Hits Review (Xbox 360)".Team Xbox. 2009-06-17. Archived fromthe original on 2009-06-22. Retrieved2009-06-30.
  28. ^Kohler, Chris (2009-06-26)."Top 10 Raw Deals for Gamers".Wired. Retrieved2009-06-27.
  29. ^abcHeppe, Abbie (2009-06-29)."Guitar Hero Smash Hits Review".G4 TV. Archived fromthe original on 2012-01-14. Retrieved2009-06-29.
  30. ^Roper, Chris (2009-06-17)."Guitar Hero: Smash Hits Review".IGN. Retrieved2009-06-27.
  31. ^Tolito, Stephan (2008-04-17)."'Guitar Hero: Aerosmith' Lowdown - Why The Boston Band Is Getting Its Own Game". MTV Canada. Archived fromthe original on 2008-11-16. Retrieved2008-04-17.

External links

[edit]
Main series
Expansions
Spinoffs
Related articles
Authority control databases: NationalEdit this at Wikidata
Retrieved from "https://en.wikipedia.org/w/index.php?title=Guitar_Hero_Smash_Hits&oldid=1316636588"
Categories:
Hidden categories:

[8]ページ先頭

©2009-2026 Movatter.jp