Grant Acedrex is a medievalchess variant dating back to the time of KingAlfonso X of Castile. It appears in theLibro de los Juegos of 1283.
The following rules are from the reconstruction given on the website of Jean-Louis Cazaux, based on work by him and Sonja Musser. The game is played on a 12×12 board.
Theking moves as like modern king. ItsBetza notation is thusK.Castling does not exist inGrant Acedrex. However, on its first move, a king may make a diagonal or orthogonal leap of two squares (Betza notationAD) in addition to its normal moves.
Theaanca (a beautiful and fearsome bird, very similar to aroc, sometimes translated incorrectly asgryphon) moves one square diagonally (like aferz), before optionally continuing orthogonally outward any number of squares. Its Betza notation ist[FR].
Theunicornio (the illustration on the medieval codex shows a rhinoceros's head) moves like a modernknight, before continuing diagonally outward any number of squares. (InH. J. R. Murray's translation, its first move is a non-capturing knight move, after which it acts as a bishop for the rest of the game.) Its Betza notation ist[NB].
In Grant Acedrex, a player wins by eithercheckmating orstalemating the opponent. A player can also win by capturing all the opponent's pieces leaving them with abare king.
The game could be sped up by using eight-sided dice to dictate which piece could move that turn, ranking them in the order: king (8), aanca (7), unicornio (6), rook (5), lion (4), crocodile (3), giraffe (2), and pawn (1).[1]
The multi-variantChess enginesFairy-Max and Postduif can play Grant Acedrex under theXBoard orWinBoard user interface.[2][3][4]
Game could be played with an eight-sided die.
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