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Galaksija (computer)

From Wikipedia, the free encyclopedia
Yugoslavian personal computer

Galaksija
Main board of Galaksija during assembly process
TypeHome computer
Release date1983; 42 years ago (1983)
MediaCompact Cassettes
Operating systemGalaksija BASIC
CPUZilog Z80A @ 3.072 MHz
Memory2–6KBRAM, 4–8KBROM
Display32x16 text. 64x48 block graphics. monochrome
InputKeyboard
SuccessorGalaksija Plus

TheGalaksija (Serbian Cyrillic:Галаксија;Serbian pronunciation:[galǎksija], meaning "Galaxy") was a build-it-yourself computer designed byVoja Antonić. It was featured in the special editionRačunari u vašoj kući (Computers in your home, written byDejan Ristanović) of a popular eponymous science magazine, published late December 1983 inBelgrade,Yugoslavia. Kits were available but not required as it could be built entirely out of standard off-the-shelf parts. It was later also available in complete form.

History

[edit]

In the early eighties, restrictions inSFR Yugoslavia prevented importing computers into the country.[1] At the same time, even the cheapest computers available in the West were nearing average monthly salaries.[1] This meant that only a relative minority of people owned one — mostly aZX Spectrum or aCommodore 64, though most Yugoslavs were only familiar with a programmable calculator.[2]

According to his own words, some time in 1983,Voja Antonić, while vacationing in Hotel Teuta inRisan, was reading the application handbook for the RCACDP1802CPU and stumbled upon CPU-assisted video generation.[3][4] Since the CDP1802 was very primitive, he decided that aZilog Z80 processor could perform the task as well.

Before he returned home toBelgrade, he already had the conceptual diagrams of a computer that used software to generate a video picture.[2] Although using software as opposed to hardware would significantly reduce his design's performance, it also simplified the hardware and reduced its cost.[5]

His next step was to find a magazine to publish the diagrams in. The obvious choice wasSAM Magazine published inZagreb, but due to prior bad experiences he decided to publish elsewhere.[3] Near the same time that Antonić made his discovery, Dejan Ristanović, a computer programmer and journalist was entrusted with preparing a special edition of theGalaksija magazine that would be focused on home computers.[1] After Ristanović and Antonić met, they decided to collaborate and publish the computer's diagram in a special issue of the magazine entitledRačunari u vašoj kući (Computers in your home).[1] It was released late December 1983.[2] The name of the magazine (Galaksija) would become twinned with the name of the computer.[2]

Antonić and Ristanović guesstimated that around a thousand people would try to build the computer by themselves, given that the magazine's circulation was 30,000.[5] Some 8,000 people wound up ordering the build-it-yourself kits from Antonić.[5] This number may in reality be greater if people who did not purchase any kits (includingPCB andROMs) were accounted for.

Components were provided by various manufacturers and suppliers:[6]

Later, the Institute for School Books and Teaching Aids (Serbian:Zavod za udžbenike i nastavna sredstva), together withElektronika Inženjering, started mass commercial production of Galaksija computers, mainly to be delivered to schools.[7]

Technical specifications

[edit]

BASIC ROMs

[edit]

Galaksija BASIC is aBASICinterpreter originally partly based on code taken fromTRS-80 Level 1 BASIC, which the creator believed to have been aMicrosoft BASIC.[3] However, after extensive modifications to include video generation code (as theCPU was a major participant to reduce the cost of hardware) and improve theprogramming language, what remained from the original is said to be mainlyflow-control andfloating point code. It was fully contained in 4KBROM "A" or "1". AdditionalROM "B" or "2" provided more Galaksija BASIC commands, assembler, monitor, etc.

ROM "A"

[edit]

The chip labeled as "A" by the creator of Galaksija,Voja Antonić was commonly referred to as "ROM 1" or just "ROM". ROM "A" containedbootstrap code of Galaksija, its control code (rudimentaryoperating system), video generation code (as Galaksija did not have advanced video subsystem itsZ80CPU was responsible even for generatingvideo signal) andGalaksija BASIC.

Fitting all this functionality in 4 KB of 2732EPROM required a lot of effort and some sacrifices. For example, some message text areas were also used actual code (e.g. "READY" message) and the number of error messages was reduced to only three ("WHAT?", "HOW?" and "SORRY").[2]

ROM "B"

[edit]

ROM "B" of the Galaksija is a 2732EPROMchip that contains extensions to the originalGalaksija BASIC available inbase ROM ("A"). It was labeled as "B" by the creator of the Galaksija,Voja Antonić, but was commonly referred to as "ROM 2".

ROM "B" contained added Galaksija BASIC commands and functions (mostlytrigonometric) as well as aZ80assembler and amachine code monitor. This ROM was not required and was an optional upgrade. Although planned on the mainboard, the content of ROM "B" was not automatically initialized duringbooting. Instead, users had to execute a Galaksija BASIC command to run amachine code program from ROM "B" before they can gain additional features. This also meant that even Galaksijas with ROM "B" plugged in can behave entirely as base models.

Character ROM

[edit]
The full character set, featuring the logo of Elektronika Inženjering

CharacterROM ofhome computer Galaksija is a 2716EPROMchip that contains graphical definitions of Galaksija's character set. It had no special name and was labeled "2716" after the type of 2 KB EPROM needed.

The character encoding is based onASCII, but has several modifications:

  • There are no lowercase characters (like ASCII-1963)[8][9]
  • Codepoints 91 to 94 (0x5B to 0x5E) represent theSerbian characters Č, Ć, Ž and Š, respectively.[8] The letter "Đ" is not present in the original version, so was commonly substituted with thedigraph "DJ".
  • The 64 codepoints from 128 to 191 (0x80 to 0xBF) are the 64 distinct 2×3matrix blocks.[8]
  • Codepoints 64 (0x40) and 39 (0x27) are used for two-halves of the logo of one of two companies: Voja Antonić's MIPRO (whose logo is aglider fromConway's Game of Life) orElektronika Inženjering (whose logo is a stylized arrow). This logo is displayed in the "READY" prompt. EPROMs programmed by Antonić atRačunari u vašoj kući offices use the MIPRO logo, while EPROMs produced at a factory use the Elektronika inženjering logo.[10]

Each character is represented as a 8×16 matrix ofpixels. In thisROM, 8-pixel rows of each character are represented as 8bits of onebyte.[11]

<?>
This table contains uncommonUnicode characters. Without properrendering support, you may seequestion marks, boxes, or other symbols instead of the intended characters.
Galaksija character encoding[8]
0123456789ABCDEF
0x
1x
2x SP !"#$%&🢖[a]()*+,-./
3x0123456789:;<=>?
4x[a]ABCDEFGHIJKLMNO
5xPQRSTUVWXYZČĆŽŠ_
6x
7x
8xNBSP🬀🬁🬂🬃🬄🬅🬆🬇🬈🬉🬊🬋🬌🬍🬎
9x🬏🬐🬑🬒🬓🬔🬕🬖🬗🬘🬙🬚🬛🬜🬝
Ax🬞🬟🬠🬡🬢🬣🬤🬥🬦🬧🬨🬩🬪🬫🬬
Bx🬭🬮🬯🬰🬱🬲🬳🬴🬵🬶🬷🬸🬹🬺🬻
  1. ^abCode points 0x27 and 0x40 are two halves of one of two possible corporate logos (Mipro or Elektronika Inženjering). The displayed Unicode characters are approximations of the Elektronika Inženjering logo halves.

"Cassette" port

[edit]

Galaksija usedcassette tape assecondary storage. It featured a 5-pinDIN connector used to connect the computer to a cassette tape recorder. Tape interface circuitry was rudimentary – other than few elements controlling the levels it was essentially one-bit digital equivalent to the one in theZX Spectrum. The input signal was routed to theintegrated circuit otherwise responsible for keyboard, so the CPU would "see" the input signal as a series of very fast key presses of varying lengths and gaps between them.

It is normally stated that original Galaksija does not have any dedicated (separate) audio ports and most of the programs were written as silent. It was, however, possible to utilize the cassette tape port as an audio output as well like it is done inZX Spectrum (its "EAR" connector). The only technical difference between ZX Spectrum and Galaksija in regards to existence of audio is that ZX Spectrum has a built-in beeper, while Galaksija's plans do not include any kind of a speaker.

Software sharing via radio

[edit]

In Autumn 1983, Računari's editor contactedZoran Modli, the DJ ofRadio Belgrade 202'sVentilator 202 program, asking him to broadcast software as part of the show.[2] As the Galaksija stored software ondata cassette, Modli was able to alert listeners about an upcoming data broadcast, broadcast the data as sound over the regular FM wave and listeners were able to record the data broadcast using homecassette decks and load the software on the Galaksija via the data cassette drive. Ventilator 202 became a hub of software sharing, with home programmers editing previously broadcast software and sending in the edits for future rebroadcast.[1] Over three years Ventilator 202 broadcast 150 pieces of software for the Galaksija, the Spectrum and Commodore 64, including a digital magazine, named Hack News. Modli notes that while much of the software was written for the Ventilator 202 audience by Yugoslavian authors, plenty of those same authors were alsocracking,pirating andsharing commercial software via the show.[12]

Design

[edit]

To simplify "do-it-yourself" building and reduce cost, theprinted circuit board was designed as single-layer (one-side) board. This resulted in a relatively complicated design requiring many component-side connections to be made using wire links.

Galaksija'scase was not pre-built. Instead, the guide suggested it to be built out of theprinted circuit board material (such asPertinax) also used for themainboard. Thus, the top, sides and reinforcements weresoldered together to form the "lid".Acrylic glass was recommended for the underside. The guide included instructions on cleaning, painting and even decorating the assembled case. The name "GALAKSIJA" and decorative border were to be added usingLetraset transfer letter sheets after the first (white) coat of paint but before the second coat of final colour. After the paint dried, transferred decorations were supposed to be scratched off, exposing underlying white paint.

The keyboard is laid out such that keys have their ownmemory-mapped addresses that, in most cases, follow the same order asASCII code of the letter on the key. This saved the ROM space by reducing lookup tables but significantly increased the complexity of single-layer keyboardPCB such that it alone required 35 wire links.

Gallery

[edit]
  • Galaksija's mainboard, partly assembled
    Galaksija's mainboard, partly assembled
  • Ready prompt at startup
    Ready prompt at startup
  • Later factory-manufactured Galaksija case
    Later factory-manufactured Galaksija case
  • A Galaksija at BalCCon2k14 Novi Sad, Serbia
    A Galaksija at BalCCon2k14 Novi Sad, Serbia
  • Voja Antonic, inventor of the Galaksija
    Voja Antonic, inventor of the Galaksija

See also

[edit]

References

[edit]
  1. ^abcdeEby, Michael (8 February 2020)."The Lost History of Socialism's DIY Computer".Jacobin.
  2. ^abcdefPackwood, Lewis (30 July 2013)."The story of Yugoslavia's DIY computer revolution".Eurogamer.
  3. ^abcAntonić, Voja."1983: Galaksija". Archived fromthe original on 4 May 2009. Retrieved17 June 2010.
  4. ^Packwood, Lewis (24 October 2024)."How one engineer beat the ban on home computers in socialist Yugoslavia".The Guardian.ISSN 0261-3077. Retrieved25 October 2024.
  5. ^abcAlberts, Gerard;Oldenziel, Ruth (2014).Hacking Europe: From Computer Cultures to Demoscenes. Springer. pp. 119–121.ISBN 978-1-44715-493-8.
  6. ^Laphroaig, Manul (2018).PoC or GTFO, Volume 2. No Starch Press. pp. 98–100.ISBN 978-1-59327-935-6.
  7. ^Ristanović, Dejan."Priča o Galaksiji" [The story of the Galaksija].Dejan Ristanovic.
  8. ^abcdRistanović, Dejan.Uputstvo za upotrebu računar "galaksija" (in Serbian). pp. 5, 18.
  9. ^Šolc, Tomaž (26 September 2017)."Avian's Blog: Testing Galaksija's memory".Avian's Blog. Tablix. Retrieved15 November 2023.
  10. ^Vince, Vlado (18 April 2023)."Making a Galaksija computer FAQ".Vlado Vince.
  11. ^Vince, Vlado (17 May 2023)."Designing custom characters for the Galaksija".Vlado Vince.
  12. ^Modli, Zoran."Ventilator 202".Modli. Zoran Modli. Retrieved9 December 2022.

External links

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Wikimedia Commons has media related toGalaksija.

Articles

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Presentations

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Remakes

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Emulators

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Online museums

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Other

[edit]
Computer systems fromSerbia
1960–1979
1980–2000
See also
Retrieved from "https://en.wikipedia.org/w/index.php?title=Galaksija_(computer)&oldid=1323397939"
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