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Company type | Subsidiary |
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Industry | Video games |
Predecessors |
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Founded | July 2012; 12 years ago (2012-07) |
Headquarters | Melbourne, Australia |
Key people | Robert Murray |
Products | Real Racing series Flight Control series |
Number of employees | 170[1] |
Parent | Electronic Arts |
Website | www |
Firemonkeys Studios is an Australianvideo game developer andpublisher ofvideo games, based inMelbourne,Victoria. In May 2011,Electronic Arts announced the acquisition of Firemint for an undisclosed sum, making it an in-house studio for EA Interactive. IronMonkey Studios were also taken under EA Interactive's wing back in 2010.[2] In January 2011, Firemint acquired fellow Australian video game developerInfinite Interactive, best known for thePuzzle Quest series. In July 2012, Firemint announced a post on their blog that Firemint would merge with IronMonkey Studios by EA and merge their names into Firemonkeys. All-new games, includingNeed for Speed: Most Wanted andReal Racing 3, are released with the new company name.[3]
Electronic Arts, with a market capitalization of US$6.7 billion, announced the acquisition of Melbourne-based gaming studio Firemint overnight in a press release for an undisclosed amount. Firemint is recognised as one of the leading game developers on theiOS platform. According to Barry Cottle, General Manager of EA Interactive "The Firemint team is remarkable for its critical and commercial success. Having them as part of EA will accelerate our position as worldwide leader in game development for mobile devices and online gaming platforms." In January, Murray told SmartCompany the work-for-hire market is growing thin, especially as the Australian dollar continues to climb. Coming under the EA banner will give the company security.[4]
In February 2019, Electronic Arts announced that 40 to 50 of Firemonkeys' 200 staff would be laid off, to focus the studio more on live services. This equals around 5% of the entire Australian game industries workforce.[5]
In June 2023, Electronic Arts announced that a majority of the Firemonkeys staff would be laid off, to focus the studio more onThe Sims FreePlay, as part of the company's restructuring. Development for the racing titlesReal Racing 3 andNeed for Speed: No Limits would be shifted to Slingshot Games in India, following the completion of two limited filler updates on the said racing games.[6]
Firemint have produced a number of different games for different platforms and different publishers, starting withNicktoons Racing in 2002 for theGame Boy Advance. For several years after publishing their debut game Firemint continued to produce and release games for the Game Boy Advance and mobile devices. It wasn't until early 2008, however, with the release of theAppleiPhone in 2007 did Firemint really expand their games market share. During 2009, Firemint developed their two most popular games,Flight Control andReal Racing. These games went on to achieve great success with the subsequent release of two sequels each,Flight Control HD in 2010,Flight Control Rocket in 2012,Real Racing 2 was released in 2010 andReal Racing 3 in 2013.[7]
Firemint was awarded the Arts and Entertainment Award for being amongst the most successful exporters in 2009 at the Australian Export Awards in November.[8]