Movatterモバイル変換


[0]ホーム

URL:


Jump to content
WikipediaThe Free Encyclopedia
Search

Final Fantasy IV (2007 video game)

From Wikipedia, the free encyclopedia
2007 role-playing game remake

2007 video game
Final Fantasy IV
North American box art forNintendo DS release
DeveloperMatrix Software
PublisherSquare Enix
DirectorTakashi Tokita
ProducerTomoya Asano
DesignersTakashi Tokita
Hiroyuki Ito
ArtistAkira Oguro
ComposersJunya Nakano
Kenichiro Fukui
SeriesFinal Fantasy
PlatformsNintendo DS,iOS,Android,Windows
ReleaseDS
  • JP: December 20, 2007
  • NA: July 22, 2008
  • AU: September 4, 2008
  • EU: September 5, 2008
iOS
Android
Windows
  • NA/EU: September 17, 2014
  • JP: November 6, 2020
GenreRole-playing
ModesSingle-player,multiplayer

Final Fantasy IV[a] is a 2007role-playing video game developed byMatrix Software and published bySquare Enix for theNintendo DS. It is aremake ofFinal Fantasy IV, originally known asFinal Fantasy II in North America for theSNES. It was released as part of theFinal Fantasy series 20th anniversary celebrations on December 20, 2007 in Japan, on July 22, 2008 in North America, and on September 5 in Europe.

The game was developed byMatrix Software, the same team responsible for the3DFinal Fantasy III remake, and was supervised by members of the original development team:Takashi Tokita served asexecutive producer and director,Tomoya Asano as producer, andHiroyuki Ito as battle designer. AnimatorYoshinori Kanada wrote the newcutscenes.

The game was well received by critics and fans alike; it was praised for being sufficiently faithful to the original while expanding on many gameplay and story elements.[1][2][3]

The game was released foriOS on theApp Store in 2012, forAndroid in 2013 and forWindows in 2014 in the west and in 2020 in Japan with further updates.[4]

Gameplay

[edit]
Cecil walking through Kaipo.
Main article:Final Fantasy IV § Gameplay

Final Fantasy IV is aturn-based role-playing video game retains the originalActive Time Battle System from the initialSuper Nintendo release. Similar to the previous remake ofFinal Fantasy III on theNintendo DS, the control ofstylus is limited and optional in order to retain the same control input while allowing other players to use the Nintendo DS's unique touch control scheme. However, the remake features a new ability system known as the "Augment System", or the "Decant Ability System" (デカントアビリティシステム,Dekanto Abiriti Shisutemu) in the Japanese version. The system allows for certain character-only abilities to be transferred to other characters who did not have them in the original and previous re-releases ofFinal Fantasy IV. Up to three abilities can be transferred to temporary party members. When leaving the party, temporary characters will yield abilities of their own, the number of which is dependent on how many abilities they were given. There are also other abilities; some scattered around the world, and some that become available after certain story events. This new system entails another new feature: command menu customization. All commands in a character's battle menu, except the "Items" command, can be replaced with augments. This includes individual abilities that are ordinarily contained in a group (e.g. "Curaga" can be added directly toRosa's command list, rather than only being accessible through the White Magic sub-list). The Augment System was devised to replace the system inFinal Fantasy IV Advance where the characters that were temporary in the original version became playable again at a certain point, as the developers felt that this system changed the game too much.[5]

Other exclusive enhancements to the DS version of the game include minigames. Unlike the main game, minigames are stylus-control only. Their function is to increase the power ofRydia's personal Eidolon, Whyt (ポーチカ,Pōchika; Pochika in the Japanese version), who takes her place in the battle line-up, and acts under computer control according to abilities assigned to him by the player. The minigames can be played in either single-player or wireless (notonline) multiplayer modes. The game also features aNew Game Plus.[6] This allows players to start a new game with certain enhancements, such as rare or secret items and equipment, carried over from a previously completed game. Certain other new features are only available in a New Game Plus, such as hidden bosses on the face of the moon and the summit of Mt. Ordeals. Because of the voice-acted scenes, Namingway cannot change any character's name as he did in the original game. After realizing this, he travels the world, changing his own name to fit each occupation he takes up. Examples of his name changes include "Mappingway" (charting the maps on the lower screen), "Campingway", and "Weddingway". Following Namingway around the world and engaging in his sidequest yields numerous rewards. With the removal of the limit on items that the player can carry,Fat Chocobo no longer stores items, and instead can be called on in order to access the new bestiary and the video and music player, as well as the Whyt minigames.

Plot

[edit]
Main article:Final Fantasy IV § Plot

The original storyline ofFinal Fantasy IV is retained, and some of the previously missing script has been worked into the DS version in the form of flashbacks, includingGolbez becomingZemus's pawn and the childhoods ofCecil,Kain, and Rosa.

Development

[edit]
Similar toFinal Fantasy III for the DS,Final Fantasy IV features an openingfull motion video sequence with an orchestrated theme song.

The official developer blog (maintained by producer Tomoya Asano) has outlined several key features of the remake. As in the original, players can reform their party with whomever they choose as party leader. When the player enters the menu, the party leader will now appear on the bottom screen where the player can read their thoughts about what is happening in the story at that time (the development team suggests players to check this feature often for humorous anecdotes).[7]

Other developer blog entries have focused on the art and programming of the game. According to the art director, Matrix tried to make each location of the game feel unique. For example, the desert kingdom of Damcyan has taken on aMiddle-Eastern flair, Fabul has been given aChinese feeling, and Eblan has been given the feeling of aNinja residence, which was not possible in the Super Famicom edition due to limited data capacity.[8] The game displays more characters and enemies on screen during battle compared toFinal Fantasy III, which required the modeling team to reduce the number ofpolygons per character.[9] The main programmer also suggests that the game is much larger thanFinal Fantasy III from a data standpoint, and compressing all the data to fit on a 1GB ROM was difficult, largely due to the voice data.[9]

According to director Takashi Tokita, the scenario writer and lead game designer of the original release, three quarters of the original script had been left out of the original Super Famicom version.[6][10] In a Q&A feature on the official Square Enix Members page, Tokita corrected this by saying that the original story script was never cut, but during the development of the original release, the game's text could not fit and had to be revised to a quarter of its intended size.[11]

Music

[edit]
Main article:Music of Final Fantasy IV

Square Enix held a casting for a vocalist to sing a rendition ofFinal Fantasy IV's "Theme of Love" composed byNobuo Uematsu.[12] Megumi Ida was selected from approximately 800 applicants to perform the song[13]"Tsuki no Akari" (月の明り; literally "moonlight"). The song was arranged byKenichiro Fukui, with the lyrics penned by scenario writer Takashi Tokita.[14] It only appears in the Japanese release of the game, over the ending credits - international versions cut the song in its entirety and replace it with a music track from the game itself.

Reception

[edit]
Reception
Aggregate scores
AggregatorScore
GameRankingsDS: 85%[15]
MetacriticDS: 85/100[16]
iOS: 89/100[17]
Review scores
PublicationScore
Famitsu35 / 40[18]
GamePro5/5[19]
GameSpot9 / 10[20]
GameSpy4.5/5[3]
GameTrailers9.2 / 10[21]
GameZone9 / 10[22]
IGN8.7 / 10[2]
Nintendo World Report9.5 / 10[23]
TouchArcadeiOS: 4/5[24]

As of July 2008, the game has sold 612,044 copies in Japan.[25] Worldwide it has sold 1.1 million copies.[26]

Final Fantasy IV was well received by critics.Review aggregatorMetacritic reports the game having an average rating of 85/100 for the DS version based on 52 reviews, and the iOS version and average rating of 89/100 based on 6 reviews, both indicating 'generally favorable' reviews.[27] It was a nominee for Best RPG on the Nintendo DS inIGN's 2008 video game awards.[28]

Writing forTechRadar, Christian de Looper and Emma Boyle called the remake one of the best Nintendo DS games they played.[29]Dorkly's Tristan Cooper placed the game at #20 on a list of the best Nintendo DS games and said the remake madeFinal Fantasy IV feel even more epic.[30]Lifewire's Alex Williams called the game one of the best role-playing games on the Nintendo DS and highlighted its complex, character-driven plot.[31]GameSpot calledFinal Fantasy IV "easily among the best-looking 3D games on the Nintendo DS", lauding the game as sometimes "in many ways more poignant and impressive than it was all those years ago", ultimately giving the game a 9/10.[20]

See also

[edit]

Notes

[edit]
  1. ^Japanese:ファイナルファンタジーIV,Hepburn:Fainaru Fantajī Fō

References

[edit]
  1. ^Anderson, Lark (July 11, 2008)."Final Fantasy IV Review".GameSpot.Archived from the original on July 5, 2012. RetrievedDecember 11, 2009.
  2. ^abBozon, Mark (July 9, 2008)."Final Fantasy IV Review". IGN.Archived from the original on September 18, 2012. RetrievedDecember 11, 2009.
  3. ^abDi Fiore, Elisa (July 25, 2008)."Final Fantasy IV".GameSpy.Archived from the original on August 8, 2008. RetrievedDecember 11, 2009.
  4. ^"FINAL FANTASY IV - Apps on Google Play".Archived from the original on August 21, 2016. RetrievedJune 17, 2013.
  5. ^"Official Blog: Character Abilities". Square Enix. October 5, 2007. Archived fromthe original on September 22, 2008. RetrievedOctober 5, 2007.
  6. ^ab"Final Fantasy IV Update". IGN. May 17, 2007.Archived from the original on February 25, 2021. RetrievedSeptember 30, 2007.
  7. ^"Official Blog: Party Leader Thoughts". Square Enix. September 19, 2007. Archived fromthe original on December 12, 2007. RetrievedSeptember 19, 2007.
  8. ^"Official Blog: Art Direction". Square Enix. October 12, 2007. Archived fromthe original on December 17, 2007. RetrievedOctober 12, 2007.
  9. ^ab"Official Blog: Programming". Square Enix. October 27, 2007. Archived fromthe original on December 24, 2007. RetrievedOctober 27, 2007.
  10. ^x3sphere (May 16, 2007)."Final Fantasy IV DS remake not just pretty graphics". exophase.com.Archived from the original on February 24, 2021. RetrievedSeptember 30, 2007.{{cite web}}: CS1 maint: numeric names: authors list (link)
  11. ^Square Enix (September 5, 2008)."Final Fantasy IV Fan-powered Q&A Part 1". Square Enix. Archived fromthe original on October 12, 2008. RetrievedSeptember 27, 2008.
  12. ^Square Enix staff (May 1, 2007).「愛のテーマ」ヴォーカリスト募集要項 (in Japanese). Square Enix Japan. Archived fromthe original on July 3, 2007. RetrievedMay 12, 2007.
  13. ^"Megumi Ida performs Theme of Love". Matrix Software. November 16, 2007. Archived fromthe original on December 25, 2007. RetrievedNovember 16, 2007.
  14. ^"'Tsuki no Akari' a highlight of Final Fantasy IV DS". Siliconera. July 20, 2007.Archived from the original on April 20, 2010. RetrievedJuly 21, 2008.
  15. ^"Final Fantasy IV for DS".GameRankings.CBS Interactive. Archived fromthe original on December 9, 2019. RetrievedAugust 25, 2018.
  16. ^"Final Fantasy IV for DS Reviews".Metacritic.CBS Interactive.Archived from the original on April 21, 2025. RetrievedAugust 25, 2018.
  17. ^"Final Fantasy IV for iPhone/iPad Reviews".Metacritic.CBS Interactive.Archived from the original on April 21, 2025. RetrievedAugust 25, 2018.
  18. ^"List of Weekly Famitsu software Hall of Fame". Geimin.net.Archived from the original on October 27, 2008. RetrievedApril 24, 2013.
  19. ^Will Herring (July 21, 2008)."Final Fantasy IV".GamePro. Archived fromthe original on May 6, 2009. RetrievedApril 24, 2013.
  20. ^abLark Anderson (July 11, 2008)."Final Fantasy IV Review".GameSpot. CBS Interactive.Archived from the original on July 5, 2012. RetrievedApril 24, 2013.
  21. ^"Final Fantasy IV".GameTrailers. Viacom Entertainment Group. July 23, 2008.Archived from the original on October 13, 2012. RetrievedApril 24, 2013.
  22. ^Eduardo Zacarias (August 4, 2008)."Final Fantasy IV Review".GameZone. GameZone Online. Archived fromthe original on April 25, 2009.
  23. ^Jonathan Metts (August 12, 2008)."Final Fantasy IV".Nintendo World Report.Archived from the original on September 27, 2012. RetrievedApril 24, 2013.
  24. ^Ford, Eric (January 2, 2013)."'Final Fantasy IV' Review – An Excellent Port of a Remake of a Classic".TouchArcade. RetrievedAugust 25, 2018.
  25. ^"Weekly Sales Figures".Weekly Famitsu (1020).
  26. ^"Results Briefing: Fiscal Year ended May 31, 2009"(PDF).Square-Enix.com. May 19, 2009.Archived(PDF) from the original on September 12, 2015. RetrievedJuly 21, 2009.
  27. ^"Final Fantasy IV (3D Remake)".www.metacritic.com. RetrievedJuly 25, 2024.
  28. ^"IGN DS: Best RPG 2008". IGN.com. December 15, 2008. Archived fromthe original on February 1, 2009. RetrievedDecember 19, 2008.
  29. ^Christian de Looper and Emma Boyle."The 22 best Nintendo DS games".TechRadar. RetrievedMay 14, 2019.
  30. ^Tristan Cooper (November 4, 2014)."The 20 Greatest Nintendo DS Games Of All-Time".Dorkly. Archived fromthe original on May 15, 2019. RetrievedMay 14, 2019.
  31. ^Alex Williams."The 8 Best Nintendo DS Role-Playing Games".Lifewire.Archived from the original on May 15, 2019. RetrievedMay 14, 2019.

External links

[edit]
bySquare Enix (formerlySquare)
Main games
Subseries
Other games
Related series
Films and
animation
Related
Alundra series
Dragon Quest series
Final Fantasy series
Professor Layton series
Omega Labyrinth series
Other games
Retrieved from "https://en.wikipedia.org/w/index.php?title=Final_Fantasy_IV_(2007_video_game)&oldid=1309222434"
Categories:
Hidden categories:

[8]ページ先頭

©2009-2025 Movatter.jp