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Feelplus

From Wikipedia, the free encyclopedia
Japanese video game developer
Feelplus Inc.
Native name
株式会社フィールプラス
FormerlyScarab (1992–2005)
Company typeSubsidiary ofAQ Interactive
IndustryVideo games
FoundedMay 1, 1992[1]
Defunct2010
FateAbsorbed into AQ Interactive (parent company)
HeadquartersTokyo,Japan[1]
Key people
Nakazato Eiichiro (CEO)
ProductsGames forvideo game consoles
Number of employees
71[2]
ParentAQ Interactive[2]

Feelplus Inc. (株式会社フィールプラスKabushiki gaisha Fiirupurasu) was a Japanesevideo game developer and a subsidiary ofAQ Interactive.[2] The studio was conceived byMicrosoft Game Studios specifically to aidMistwalker in video game development. It was founded by former UPL employees including Tsutomu Fujisawa asScarab (スカラベ) on May 1, 1992. Former employees ofNautilus andSquare Enix later joined in. By September 2002,Cavia (later to becomeAQ Interactive) bought the company. In May 2005, it became a fully owned subsidiary andScarab changed its name toFeelplus Inc.

In August 2010, Feelplus Inc.,Artoon andCavia were absorbed intoAQ Interactive.[3]

Games

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As Scarab
As Feelplus

See also

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References

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  1. ^ab"feelplus.jp --- Company Profile" (in Japanese). feelplus. Archived fromthe original on 2010-01-28. Retrieved2009-12-01.
  2. ^abc"事業内容:AQインタラクティブグループ" (in Japanese).AQ Interactive. Archived fromthe original on 2009-12-16. Retrieved2009-12-01.
  3. ^"Artoon And Feelplus Also Absorbed Into AQ Interactive // Siliconera".www.siliconera.com. Archived fromthe original on 2010-08-17.
  4. ^Spencer (December 1, 2009)."Lost Odyssey Developer Making No More Heroes: Heroes' Paradise". Siliconera. Retrieved2009-12-01.
  5. ^"E3 2010: Square Enix Delivers MindJack". 15 June 2010.

External links

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Retrieved from "https://en.wikipedia.org/w/index.php?title=Feelplus&oldid=1288259828"
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