| Famicom Jump: Hero Retsuden | |
|---|---|
Cover art | |
| Developer | Tose |
| Publisher | Bandai |
| Producer | Shinji Hashimoto |
| Designer | Hiroshi Oginome |
| Writer | Noriyuki Sugimoto |
| Composer | Haruki Adachi |
| Series | Jump |
| Platform | Family Computer |
| Release |
|
| Genre | Action RPG |
| Mode | Single-player |
Famicom Jump: Hero Retsuden (ファミコンジャンプ 英雄列伝,Famikon Janpu Hīrō Retsuden; the subtitle translates to "Heroes History") is a1989role-playing video game for theFamily Computer published byBandai.[1] The game commemorates the 20th anniversary ofShueisha'smanga anthologyWeekly Shōnen Jump.
The game is set in a world that brings together many of the long-running titles, which include stories of the past and present at the time of their release, that had appeared in the magazine. The game consists of a main character wandering and encountering the manyJump heroes as they try to save the world from an alliance of many of the most powerful and evil of theJump villains.
The game sold 1.1 millioncartridges for theFamicom in Japan.[2] It was the first title in theJump video game series. It had a sequel,Famicom Jump II: Saikyō no Shichinin. Due to it being based on a magazine specifically localized for the Japanese market, the game was never released outside Japan.
One of the main objectives of the game is to recruit 16 notableJump hero characters in order to use them to fight against the enemies in the game's overworld, which is divided into several different areas. Aside from the player character, theJump characters that can be collected are:
Of particular note: Son Goku and Momotaro Tsurugi are the only characters who return inFamicom Jump II: Saikyō no Shichinin. Of the series with hero characters,JoJo's Bizarre Adventure also has a playable hero in the sequel, with Joseph succeeded by Jotaro Kujo. One NPC character in this game, Ryotsu Kankichi fromKochira Katsushika-ku Kameari Kōen-mae Hashutsujo, becomes playable as well in the sequel.
Famitsu rated the game as 21/40.[3]