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Eternal Ring

From Wikipedia, the free encyclopedia
2000 video game

2000 video game
Eternal Ring
North American cover art
DeveloperFromSoftware
Publishers
ProducersAkinori Kaneko
Toshifumi Nabeshima
DesignersHiroyuki Kani
Eisuke Sakurasawa
ProgrammerRyuji Okamura
WritersToshifumi Nabeshima
Eiji Matsumoto
ComposersKeiichiro Segawa
Tsukasa Saitoh
PlatformPlayStation 2
Release
  • JP: March 4, 2000
  • NA: October 26, 2000
  • EU: December 22, 2000
GenreAction role-playing
ModeSingle-player

Eternal Ring[a] is afirst-personaction role-playing game developed byFromSoftware and published in North America byAgetec. Released in 2000, it was alaunch title for thePlayStation 2 both in Japan and North America.[1] The game was made available viaemulation for thePlayStation 4 in North America on May 23, 2017.[2]

Gameplay

[edit]

The player controls Cain Morgan, a youngmagician who is sent to investigate the Island of No Return, where a legendaryartifact called the Eternal Ring is presumed to be held. The island is home to a large number ofmythical creatures, includingdragons,lizard men, andgargoyles, and is the location of magical gems and rings, including the Eternal Ring. The game is played in aFirst person view.

A unique feature of the game is the use of magic rings, imbuing these magic rings with a combination of different gems creates rings that both allow the use of magic spells and also boost the player's attributes. Although the game also features knives and swords which can be acquired, the most powerful attacks come from magic rings which are the game's focus. A gauge indicates charge time for magic spells.

Found on the island are strangely powered gems each having one of six elements. Elements include Fire, Water, Earth, Wind, Light, and Darkness. When creating rings, the powers instilled in the rings will differ according to the gem's element, among other factors. Each gem has a level, with the weakest being a level 1 gem (excluding Light and Dark gems, which are found starting at level 3) that cannot be modified. The highest level of each gem is level 5. Gems are found at increasing levels as the game progresses.

Ring creation system

[edit]

There are four types of magic rings which can be found or created on the island. Attribution Rings affect statistics (including Cain's strength and his attributes for each element). Attack Magic Rings grant an offensive ability, for example they may create some sort of projectile or lay a trap on the ground. Summon Magic Rings are a subtype of offensive rings and are used for manifesting massive power. Auxiliary Rings cannot be created and have an assortment of generally passive effects, ranging from slowing time to increasing experience gain. Assist Magic Rings grant helpful abilities, such as protection or healing. "Magic Rings" can be found throughout the island in chests and scattered in random places. These rings are used in creating Attack, Summon, and Assist Magic Rings.

Attribution Rings are created seemingly at random based on the gems used. They cannot be made into other rings as is possible with Magic Rings and cannot be discarded.

Creating rings is an important part ofEternal Ring as it allows the acquisition of powers that ease the course of combat. Most early battles would be very difficult to survive without the aid of Magic Rings. Access to the ring creation system is granted as soon as you encounter a teleport pad, which will bring you to a magician who will "pass down the knowledge of the ancients."

Two ingredients are necessary to create Attack and Assist Rings (and summon rings): Magic Rings and Magic Gems both of which can be found scattered throughout the island. In the gem placement screen there is a left, blue background side and a right, green background side. Both of these sides have three places to set gems. During the creation of an Attack or Assist ring, the left determines the element of the ring and the right determines whether the ring is Attack or Assist. Summon Rings may be created by using six gems of the same element whose levels total 24–30.

When creating Attribution Rings, a Ring of Magic is unnecessary and the attributes are determined by the elemental properties of the gems. Only two elements can be used in an Attribution Ring thus it is a waste of material to place a third or more. There exist many combinations for creating rings that have magic spells. Each of the fire, water, earth, and wind elements can produce 4 different rings, each a different level of an Attack or Assist ring in addition to 2 different summon rings. Light and Dark may produce only 3 different Attack rings and 2 different Assist rings each, and 2 levels of summon rings each(light and dark have no cross elemental attribution rings).

Reception

[edit]
Reception
Aggregate score
AggregatorScore
Metacritic62/100[3]
Review scores
PublicationScore
AllGameStarStarStar[4]
Electronic Gaming Monthly5.5/10[5][b]
Famitsu25/40[6]
Game Informer7.5/10[7]
GameProStarStarStarStarHalf star[8]
GameRevolutionD+[9]
GameSpot6.3/10[10]
IGN6.5/10[11]
Next GenerationStarStar[12]
Official U.S. PlayStation MagazineStarStar[13]
PlayStation: The Official Magazine5/10[14]

The game received "mixed" reviews according to thereview aggregation websiteMetacritic.[3] Jeff Lundrigan ofNextGen called it "the first RPG available for the system, and you could do worse. You could do a lot better though."[12] In Japan,Famitsu gave it a score of one seven, one six, one seven, and one five, for a total of 25 out of 40, noting its good graphics and innovative ring creation system, but stating that the game had an overall rushed feel to it and that it could have spent more time in development.[6]

Notes

[edit]
  1. ^Eternal Ring (エターナルリング,Etānaru Ringu)
  2. ^Three critics ofElectronic Gaming Monthly gave the game each a score of 6/10, 3.5/10, and 7/10.

References

[edit]
  1. ^Perry, Douglass C. (September 10, 1999)."The PS2 Launch Titles".IGN.Ziff Davis.Archived from the original on February 4, 2023. RetrievedOctober 31, 2016.
  2. ^Clements, Ryan (May 19, 2017)."The Drop: New PlayStation Games for 5/23/2017".PlayStation Blog.Sony Interactive Entertainment.Archived from the original on July 11, 2017. RetrievedAugust 6, 2017.
  3. ^ab"Eternal Ring for PlayStation 2 Reviews".Metacritic.Red Ventures. RetrievedOctober 31, 2016.
  4. ^House, Matthew."Eternal Ring - Review".AllGame.All Media Network. Archived fromthe original on November 15, 2014. RetrievedOctober 31, 2016.
  5. ^MacDonald, Mark; Sewart, Greg; Dudlak, Jonathan (November 2000)."Eternal Ring"(PDF).Electronic Gaming Monthly. No. 136. Ziff Davis. p. 264.Archived(PDF) from the original on March 19, 2023. RetrievedJanuary 3, 2022.
  6. ^abPerry, Douglass C. (March 2, 2000)."Now Playing In Japan, Vol. 19".IGN. Ziff Davis.Archived from the original on February 25, 2021. RetrievedOctober 31, 2016.
  7. ^"Eternal Ring".Game Informer. No. 91.FuncoLand. November 2000.
  8. ^2 Barrel Fugue (October 25, 2000)."Eternal Ring Review for PS2 on GamePro.com".GamePro.IDG Entertainment. Archived fromthe original on February 12, 2005. RetrievedOctober 31, 2016.{{cite magazine}}: CS1 maint: numeric names: authors list (link)
  9. ^Liu, Johnny (December 2000)."Eternal Ring Review".GameRevolution.CraveOnline.Archived from the original on September 9, 2015. RetrievedAugust 8, 2020.
  10. ^Sato, Yoshiyuki Ike (March 13, 2000)."Eternal Ring Review [Import]".GameSpot. Red Ventures. RetrievedOctober 31, 2016.
  11. ^Smith, David (October 24, 2000)."Eternal Ring".IGN. Ziff Davis.Archived from the original on November 1, 2016. RetrievedOctober 31, 2016.
  12. ^abLundrigan, Jeff (November 2000)."Eternal Ring".NextGen. No. 71.Imagine Media. p. 117. RetrievedAugust 8, 2020.
  13. ^"Eternal Ring".Official U.S. PlayStation Magazine. No. 38. Ziff Davis. November 2000.
  14. ^"Review: Eternal Ring".PSM. No. 39. Imagine Media. November 2000.

External links

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