Movatterモバイル変換


[0]ホーム

URL:


Jump to content
WikipediaThe Free Encyclopedia
Search

Dungeons & Dragons Game (1991 boxed set)

From Wikipedia, the free encyclopedia
The New Easy-to-Master Dungeons & Dragons Game
GenreRole-playing games
PublisherTSR
Publication date
1991
Media typeBoxed set

The New Easy-to-Master Dungeons & Dragons Game is an introductory set for theDungeons & Dragonsfantasyrole-playing game, published byTSR, Inc. in 1991. It was a replacement for the previousDungeons & Dragons Basic Set, serving to introduce new players to the game, using the rule set previously established.

Contents

[edit]

The rules are presented twice, once in a 64-page rule book and again in theDungeon Card Learning Pack. Inspired by theSRA reading program,[1] the pack is a set of 48 cards that also includes four-page supplementary mini-adventures. The front of each card features a discussion of a single facet of the rules, such as non-player characters, hit dice, or initiative rolls. The back of the card describes a brief scenario to illustrate the rules discussed on the front.[2] The four-page mini-adventures that pop up in the card pack at regular intervals incorporate the rules discussed up to that point into a linked series of encounters that give a beginningDungeon Master a chance to hone his skills. The encounters include directions for setting up character pawns on the map, boxed text to be read to the players, and a list of responses to the probable actions of the PCs.[2] The set also includes a Dungeon Master's Screen, fold-up cardboard pawns, a color map sheet, and dice.[2]

Publication history

[edit]

Design was byTroy Denning, and the rule book written byTimothy B. Brown. The cover was byJeff Easley, with interior illustrations byTerry Dykstra.[2] It was reissued in 1994 with different cover art and box shape. This version was entitledThe Classic Dungeons & Dragons Game.[3]

Reception

[edit]

Gene Alloway reviewed theDungeons & Dragons complete boxed edition roleplaying game inWhite Wolf #34 (Jan./Feb., 1993), rating it a 4 out of 5 and stated that "This is the best introductory game for roleplaying I have seen. It is a complete starter kit, right down to the dice. It is a quality product, and one needed by the hobby for a while. In addition, the board, scenarios and pieces help a new player make the transition between traditional board games and the wide world of roleplaying."[4]

References

[edit]
  1. ^Appelcline, Shannon."D&D Rules Cyclopedia". RetrievedJuly 22, 2016.
  2. ^abcdSwan, Rick (August 1992). "Role-playing Reviews".Dragon (#184).Lake Geneva, Wisconsin:TSR:73–74.
  3. ^"D&D Basic Set".acaeum.com. RetrievedSeptember 9, 2014.
  4. ^Alloway, Gene (January–February 1993)."Capsule Reviews".White Wolf Magazine. No. 34. pp. 68–69.
Basics
General
Gameplay
Creators
Companies
Licenses
Geography and cosmology
Campaign settings
Planes of existence
Characters and beings
Races and lineages
Classes
Character lists
Notable characters
Creatures and monsters
Deities and powers
Publications
Core rulebooks
Classic boxed sets
Supplements
High-level rules
Psionics Handbook
Notable
modules
Online tools
OriginalDungeons & Dragons
Core
Supplements
BasicDungeons & Dragons
Core
Supplements
Modules
Advanced Dungeons & Dragons
Core
Supplements
Modules
Advanced Dungeons & Dragons 2nd edition
Core
Supplements
Adventures
Dungeons & Dragons 3rd edition
Core
Supplements
Adventures
Dungeons & Dragons v3.5
Core
Supplements
Eberron
Forgotten Realms
Other
Adventures
Eberron
Expedition series
Fantastic Locations
Other adventures
Dungeons & Dragons 4th edition
Core
Supplements
Adventures
Dungeons & Dragons 5th edition
Core
Sourcebooks
Adventures
Partnered Content
Magazines
Retrieved from "https://en.wikipedia.org/w/index.php?title=Dungeons_%26_Dragons_Game_(1991_boxed_set)&oldid=1314481014"
Categories:

[8]ページ先頭

©2009-2025 Movatter.jp