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Doom of Daggerdale

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Dungeons & Dragons adventure module
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Doom of Daggerdale
AuthorsWolfgang Baur
First published1993

Doom of Daggerdale is anadventure module for the fictionalForgotten Realmscampaign setting for the second edition of theAdvancedDungeons & Dragonsfantasyrole-playing game.

Plot summary

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The 32-page booklet is wrapped in a removable cover. Chapter 1:Introduction to Daggerdale, on pages 2–6, introduces Daggerdale, one of theDalelands, including law and order and trade in the countryside. It also describes Dagger Falls, the largest town in Daggerdale, and some of its most important sites and settlements. Chapter 2:A Fever in Dagger Falls, on pages 7–14, begins with thecharacters travelling through Daggerdale to Dagger Falls. A group of riders led by the ruler of Daggerdale, Randal Morn, informs the characters that a strange fever called the Dream Fever is leaving the locals unable to wake up. The module reveals secretly to theDungeon Master the real story behind the troubles. Eragyn the Dark, a priestess of the godCyric, resurrected Randal Morn's great-grandfather, Colderan the Mage-Lord. Colderan began using amagic item called anet of dreams, which is what has been causing the Dream Fever by capturing a sleeper's life energy, and he also used it to trap Eragyn in his crypt. Chapter 3:The Eagle's Eyrie, on pages 15–19, details the Eagle's Eryie, a formerdwarven outpost. The characters explore this abandoned outpost and its caverns on the way to the Mage-Lord's crypt. Chapter 4:The Mage-Crypt, on pages 20–30, leads the characters to explore the crypt, which is in the middle of town. The characters explore the crypt and eventually confront Colderan, recovering his sleeping victims (including Eragyn) if they are successful in defeating the Mage-Lord. Page 31 contains a description of a monster that serves the Mage-Lord, thenightshade, and page 32 contains four player handouts to be used during the adventure.

The inside front cover contains a list of the module's subplots in Daggerdale, while the inside back cover contains a map of the Mage-Lord's crypt.

Publication history

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TSR published the module, withWolfgang Baur as the author.[1] The book, with product code TSR 9391, was published in 1993. It featured cover art byJeff Easley and interior art byTony DiTerlizzi andEric Hotz.

Reception

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John Setzer reviewed the module in a 1994 issue ofWhite Wolf.[1] He rated the game at 2 of 5 for Complexity, a 3 for Appearance, Concepts, and Value, and a 4 for Playability. He stated that it is a "solid adventure", giving it an overall rating of 3.5.[1]

References

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  1. ^abcSetzer, John (March 1994)."Capsule Reviews: Doom of Daggerdale".White Wolf. No. 41. pp. 66–67.

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