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Crossfire (2007 video game)

From Wikipedia, the free encyclopedia
South Korean first-person shooter game
For the Apple II game, seeCrossfire (1981 video game). For the role-playing computer game, seeCrossfire (1992 video game).

2007 video game
Crossfire
DeveloperSmilegate Entertainment
Publishers
SeriesCrossfire
EngineLithtech Jupiter EX
PlatformMicrosoft Windows
Release
  • KOR: June 3, 2007
  • CHN: August 28, 2008
  • NA: January 30, 2009
  • PHL: January 30, 2009
  • INA: August 31, 2009
  • RU: June 2, 2010
  • EU: November 7, 2011
GenresFirst-person shooter,
tactical shooter
ModeMultiplayer

Crossfire (Korean크로스파이어) is an onlinetacticalfirst-person shooter game developed bySmilegate Entertainment forMicrosoft Windows. It was firstreleased in South Korea on May 3, 2007.

Due to its popularity in Asia,especially China and South Korea, it has become one of the world's most-played video games by player count,[1] with a lifetime total of1 billion users in 80 countries worldwide.[2] It was the world's top-grossing online game as of 2014,[3] and went on to become one of the highest-grossing video games of all time,[4] having grossed$6.8 billion in lifetime revenue as of 2017[update].

The game has spawned amedia franchise. Afilm adaptation of the game was announced in October 2015.[5] AChinesestreaming television series based on the game namedCrossfire (穿越火线) premiered in July 2020 and was a commercial success with more than1.7 billion views in China as of October 2020.[update] The game was also adapted as part of the animated anthology seriesSecret Level, released on December 10, 2024. A sequelCrossfire 2 is currently in development.

Gameplay

[edit]
A mission success screen on a team deathmatch mode, the player holding an M16(A2)

Crossfire is afree-to-play first-person shooter that features twomercenary corporations, the "Black List" and "Global Risk", fighting each other in a global conflict. Players assume the role of either a Black List or Global Risk mercenary, joining an online team that works together to complete objective-based scenarios. Except for the Mutation and Wave modes, each mode can support a maximum of 16 players, each divided into an 8-person team.

Players progress and eventually are promoted through various military ranks, beginning at trainee, with the highest being Marshall. Players can also customize their character's equipment and appearance through in-game items.

Crossfire has a free currency which is called "Game Points" (GP), which is earned through playing and completing matches, buying premium items that grant bonus GP, or fulfilling certain missions. Premium and special items like modified weapons can only be bought using monetary currencies. The content tends to vary from version to version.

Weapons

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Crossfire weapons are based on real-life models, with each weapon belonging to a category. Categories include machine guns, assault rifles and sniper rifles. Each category is functionally similar to their real world counterparts (E.g. Machine guns are heavy, powerful, lay down heavy fire but have long reload times and slow mobility, Submachine guns are lighter and have a faster rate of fire but deal less damage, Shotguns are effective in close range but useless at long distance.) Weapons often have many variants, including different skins which give them different attributes. In addition, the re-skinned versions are often rarer. There are also some weapons which are different from others like the VIP weapons, which have better stats like faster reload, among others. Certain modes have mode-exclusive weapons.

Characters

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Characters are the avatar of players and are what they will look like to other players while playing the game. While all characters are visually unique from each other, most are functionally the same with no real advantages or disadvantages. There are however a few limited-edition characters who are, for example, able to see better through smoke or reduce the visual incapacitating effects of flash bang grenades.

The characters featured inCrossfire are a combination of both real and fictional Special Forces groups. The real groups featured are: The RussianOMON, the LAPDSWAT, the BritishSAS andSBS, the BrazilianBOPE, the GermanGSG 9, the Korean707th Special Mission Group, theUnited Nations Special Forces, and the AmericanNavy SEALs. Each character also has both a Black List and Global Risk variant. Some characters are bought with GP, while some are bought with premium currency. There are special characters found in some modes like the knight.

There are also mutant characters for the Mutation/Hero modes, which unlike regular game characters, each have unique abilities.

Regional availability

[edit]
RegionPublisherRelease dateClosure dateStatusNotes
South KoreaSmilegate (previously Pmang)May 3, 2007 (Pmang's first launch)
December 12, 2013 (Smilegate's relaunch)
July 11, 2012 (previous publisher)
March 3, 2020[6](relaunch)
Closed
JapanPlaygra (previously Arario)February 23, 2008March 31, 2018Closed
VietnamVTC Online[7] (previously VTC Game)March 18, 2008Active
ChinaTencentApril 28, 2008Active
West[8]Smilegate West (previouslyG4Box)January 30, 2009 (North America)ActiveMerger of the North America, Europe and Latin America servers
PhilippinesSTOVE (previouslyGameclub)January 30, 2009Active
IndonesiaLytoDecember 8, 2009December 21, 2020Closed
RussiaMail.RuJune 2, 2010February 20, 2023[9]Closed
TaiwanMacrowell OMGMarch 24, 2011March 23, 2014Closed
EuropeSmilegate West (previously SG Interactive)August 31, 2011November 7, 2018[8]Merged into the West server
BrazilSmilegate WestNovember 29, 2011Active
South East AsiaGamboozSeptember 12, 2013March 17, 2015[10]Closed
Latin AmericaSmilegate WestJanuary 28, 2014March 18, 2020Merged into the West server

Commercial performance

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Crossfire is the most played video game worldwide, with 6 million concurrent users and 1 billion registered players in February 2020, according to developer Smilegate,[2] with the majority of players inAsia, especiallyChina andSouth Korea.[11] The game had 660 million players worldwide by 2018.[12][needs update]

In 2013, the game was one of the three most popular video games in China, with a revenue of almost $1 billion[13] and worldwide it became the top-grossing game of 2013 at ₩1.5 trillion ($1.3 billion).[3]

By 2015,Crossfire had grossed$6.8 billion,[14] making it one of the top five highest-grossing video games of all time, along withSpace Invaders,Pac-Man,Street Fighter II andWorld of Warcraft.[4]

Crossfire grossed$1.1 billion in 2016 and$1.4 billion in 2017, making it one of the three top-grossing PC games for both years, along withLeague of Legends andDungeon Fighter Online (DFO).[15][16]

In 2018,Crossfire grossed$1.3 billion, making it one of the year's five top-grossing video games, along withFortnite,DFO,League of Legends andPokémon Go.[17]

It generated$1.4 billion gross income in 2019.[18]

Adaptations

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Film

[edit]

Afilm adaptation of the game was announced in October 2015.[5]

Television

[edit]

AChinesestreaming television series based on the game namedCrossfire (穿越火线) premiered in July 2020, starringLuhan andLeo Wu and was a commercial success with more than1.7 billion views in China as of October 2020[update].

In August 2024, the game was revealed to be adapted inSecret Level, a video gameanthology series created byTim Miller.[19] The episode,Crossfire: Good Conflict, would star the voices ofRicky Whittle,Claudia Doumit,Samuel Roukin,Matt Peters,Jessica Camacho, Jake Matthews, Aidan Bristow, Chris Jai Alex, andPiotr Michael, and be released in December 2024.

References

[edit]
  1. ^"Smilegate to close Berlin office just over a year after it opened".GamesIndustry.biz. April 19, 2018.Archived from the original on November 10, 2018. RetrievedNovember 10, 2018.
  2. ^abKroll, Justin (February 13, 2020)."'Crossfire' Movie Adaptation Lands at Sony (EXCLUSIVE)".Variety. RetrievedJune 4, 2020.
  3. ^abJi-yoon, Lee (May 20, 2015)."[Herald Interview] The woman behind success of 'Crossfire'".The Korea Herald.Archived from the original on May 29, 2015. RetrievedMay 29, 2015.
  4. ^ab"World of Warcraft Leads Industry With Nearly $10 Billion In Revenue".Game Revolution.CraveOnline. January 26, 2017.Archived from the original on August 18, 2018. RetrievedSeptember 1, 2017.
  5. ^abKil, Sonia (October 14, 2015)."'Fast & Furious' Producer Neal Moritz to Make Movie of Korean Hit Game 'Crossfire'".variety.com.Archived from the original on October 15, 2015. RetrievedOctober 14, 2015.
  6. ^"[안내] 크로스파이어 서비스 종료 및 환불 안내".crossfire.co.kr. Archived fromthe original on March 3, 2020. RetrievedJanuary 31, 2020.
  7. ^"VTC Online chính thức ký kết hợp đồng phát hành sản phẩm Đột Kích tại Việt Nam". RetrievedJune 1, 2020.
  8. ^ab"Together CF EU and CF NA will make ... CrossFire West!".crossfire.z8games.com.Archived from the original on November 26, 2018. RetrievedNovember 26, 2018.
  9. ^"Закрытие проекта CrossFire » Новости » CrossFire".cfire.ru. RetrievedJuly 11, 2023.
  10. ^"Smilegate shuts down CrossFire SEA".gamerage.com.Archived from the original on November 26, 2018. RetrievedNovember 26, 2018.
  11. ^"Smilegate to close Berlin office just over a year after it opened".GamesIndustry.biz. April 19, 2018.Archived from the original on November 10, 2018. RetrievedNovember 10, 2018.
  12. ^"Smilegate Entertainment announces details for the CFS 2018 Grand Finals".Business Wire. September 7, 2018.Archived from the original on January 11, 2019. RetrievedJanuary 30, 2019.
  13. ^Davis, Kurt (December 9, 2014)."Why the South Korean game market looks almost nothing like it did last year".Tech in Asia.Archived from the original on June 23, 2015. RetrievedMay 29, 2015.
  14. ^"The 11 top-grossing video games of all time".Business Insider. August 15, 2015. Archived fromthe original on November 13, 2017.
  15. ^"Market Brief — Year in Review 2016".SuperData Research. Archived from the original on January 17, 2017. RetrievedJanuary 17, 2017.
  16. ^"2017 YEAR IN REVIEW: DIGITAL GAMES AND INTERACTIVE MEDIA"(PDF). SuperData Research. January 25, 2018.Archived(PDF) from the original on February 11, 2018. RetrievedJanuary 30, 2019.
  17. ^"Market Brief – 2018 Digital Games & Interactive Entertainment Industry Year In Review".SuperData Research. Archived from the original on January 21, 2019. RetrievedJanuary 19, 2019.
  18. ^"2019 Year In Review: Digital Games and Interactive Media".SuperData Research.Nielsen Media Research. January 2, 2020. Archived from the original on January 6, 2021. RetrievedJanuary 12, 2020.
  19. ^Tassi, Paul."A List Of Every Game Featured In Amazon's Promising 'Secret Level' Show".Forbes. RetrievedAugust 25, 2024.

External links

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