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Chants of Sennaar

From Wikipedia, the free encyclopedia

2023 video game
Chants of Sennaar
DeveloperRundisc
PublisherFocus Entertainment
Designers
  • Julien Moya
  • Thomas Panuel
ProgrammerThomas Panuel
Artists
  • Julien Moya
  • Rachelle "Lillycat" Bartel
ComposerThomas Brunet
EngineUnity[1]
Platforms
ReleaseiOS,Android
GenreAdventure
ModeSingle-player

Chants of Sennaar is a 2023adventure video game developed by Rundisc and published byFocus Entertainment. It was released for theNintendo Switch,PlayStation 4,Windows, andXbox One on 5 September 2023,iOS andAndroid on 26 August 2025. The game is inspired byHeaven's Vault andCaptain Blood. The gameplay mostly involves solvingpuzzles andminigames which generally require decoding and understanding thefictional languages of the tower. It also features occasional sections ofstealth gameplay. The plot is inspired by theTower of Babel myth, and the player translates between various different tribes that do not understand each other.

The game received generally favorable reviews from critics who praised its design and puzzles, andThe New York Times named it one of its top ten games of 2023.

Gameplay

[edit]

The player - referred to as "the Traveler" by the developers - explores a structure inspired by theTower of Babel – which the titularSennaar refers to – full of people who speak fictional languages, represented bylogographic writing systems. Encountered languages must be translated using clues such asnon-verbal communication used bynon-player characters,illustrated signs, or other contextual clues. The player is aided by a notebook that contains the list ofgraphemes the player has encountered up to that point, and they may type in a word they assume is the meaning for a grapheme, which is then displayed above that grapheme the next time they encounter it. Once the player encounters enough graphemes, the notebook offers tests to see if a player has correctly translated the graphemes by displaying drawings ofnouns,verbs oradjectives which the player must match the correct grapheme to; if the player correctly matches all graphemes to meanings on the page, those graphemes will be considered solved, and their real meaning will be displayed above them. If all graphemes from a sentence are solved, a full translation is shown. As the player progresses higher through the tower, they encounter new languages that must be translated.[2]

Dialog from one of the abstract languages inChants of Sennaar

Different languages have differentwriting systems and different language characteristics: some languages signifyplural asrepeating the word (e.g. "doors" is written as "door door"), while others have a separate grapheme for marking the previous or next noun as plural (e.g. "[plural] door" or "door [plural]"). Different languages also can have differing syntax, putting thepredicate andsubject in different places of asentence. The graphemes themselves may also provide hints towards the meaning, with languages havingdeterminatives (e.g. verbs, or nouns that involve humans).

Some areas introducestealth gameplay; if the player is caught, they are sent to the entrance of the area, where they may try again.[3]

Plot

[edit]

The Traveler awakens from asarcophagus situated at the ground level of a large spiralingziggurat. Through exploring the mysterious structure, they find that every level is home to a distinctcaste of people with their own culture and language. The Traveler must decipher each caste's language, using the knowledge gained to help them ascend to the next level.

First, they encounter the Devotees, who seek a god-like being believed to be at the top of the tower. The Devotees are blocked by the imposing Warriors, who have a sworn duty to drive away those they consider "impure", while awaiting a message from the revered Bards on the level above. The Bards celebrate beauty and the arts, though theirhedonistic lifestyle is only possible through theinvoluntary servitude of some of their members. They mock the idea of ascending further up the tower, as a deadly monster is said to devour those who try. The Traveler is able to elude the monster and find the Alchemists, a group of miners and scientists conducting esoteric research. They then have to discover how to unlock a giant gate to the tower's highest level, where its mythical creators reside.

Beyond the gate, the Traveler finds the technologically advanced Anchorites, who wearvirtual reality headsets at all times, shutting themselves away from the rest of the tower which they consider doomed. In a secret chamber, one of the Anchorites explains that their people built the tower long ago and were its first residents. Others then arrived and populated the lower levels, but would not communicate due to fear and misunderstanding, thus forming the castes. The Anchorites live in self-imposed exile, a state of detachment perpetuated by their computer system'sAI called Exile, which artificially prolongs their lifespans and attempts to preserve the static status quo. The Traveler discovers they were created to reconnect the castes; they are then tasked with dismantling Exile and translating between the castes using communication terminals on each level.

Through the Traveler's efforts, the Devotees win over the Warriors by playing music and invite the Bards' slaves down to theirabbey; the Warriors assist the Alchemists in dealing with the monster; the Alchemists teach the Bards about their shared ancestry and help the Devotees with their dying plants; and the Bards perform a concert for the Warriors. Eventually, the Anchorites are able to connect with the other castes through the terminals as well.

Nearing the end of their mission, the Traveler is captured by the Exile AI as the protagonist attempts to climb to the highest point of the tower. The Traveler reawakens and finds a ceremonial altar, but it does not activate. The gameseemingly ends with the Traveler's disappointment, restarting at the sarcophagus. This time, however, the world has aglitched, uncanny quality to it, devoid of most characters and appearing damaged. The Traveler traverses the tower again, while Exile attempts to torment them, but the Traveler eventually manages to break free from Exile's virtual reality and defeat Exile.

Upon returning to the real world, they find the Anchorites now disconnected from their headsets, socializing with one another and expressing gratitude. Resuming their mission, the Traveler is finally able to activate the altar at the tower's peak, with several others in observance. The altar lights up and reveals that the graphemes representing ideals of each caste (God, Duty, Beauty, Transformation, Exile) in their respective languages are in fact the same grapheme rotated in 3D. The game ends with members of all castes on top of the tower conversing, having overcome thelanguage barrier.

Development

[edit]

Chants of Sennaar was developed by independent french studioRundisc, consisting of Julien Moya (art direction and game design) and Thomas Panuel (code and game design).[4] Moya's wife, Rachelle Bartel, provided the illustrations for the language journal at this stage.[5] Panuel and Moya had previously createdVarion, released in 2018. While it had few sales, they felt it demonstrated their ability to develop and release a game on their own.[5]

Chants emerged at the start of theCOVID-19 pandemic in March 2020.[6] Initially, they wanted to have a game about a protagonist that used stealth, but Moya playedHeaven's Vault, a 2019 game with a similar mechanic around language deciphering, and the 1988 gameCaptain Blood.[7] WithHeaven's Vault, the pair felt that they could better implement such a system into their game. Additional games that inspired the puzzle-solving aspects ofChants includedReturn of the Obra Dinn,Outer Wilds andThe Talos Principle.[5] While the narrative was inspired by theTower of Babel, the direction of their narrative was based on theblind men and an elephant parable, where individuals only have access to parts of the whole of information they need.[5]

The visual design was influenced by a range of cultures, movements and artists, as Moya said "We knew the ancient city had to be covered in architectural marvels and labyrinthian side paths".[8] Among the architectures they used includedbrutalist, Indian, sub-Saharan,industrial, andart deco, as well as Romanesque and Gothic structures right near Toulouse, France. From artists includingThierry Urbain,François SchuitenJean Giraud, andPhilippe Druillet, Moya said "We immersed ourselves in their work, and learned how to play with radical colors."[8] Additionally, they used the isometric approach and strangeness of several adventure games from the 1980s, includingLa Abadía del Crimen,Get Dexter,Knight Lore, andFairlight, as part of their level design forChants.[5]

They worked onChants of Sennaar over the next year and a half.[6] They brought it to the 2021Gamescom convention, seeking out a publisher to help with marketing.Focus Entertainment saw potential in the game and offered to help fund the rest of the game's development. With the extra funding, they were able to bring a freelance sound designer to help add sounds and music to the game over the next two years.[6]

Chants of Sennaar was released for theNintendo Switch,PlayStation 4,Windows, andXbox One on 5 September 2023.,[9] and foriOS andAndroid on 26 August 2025.[10]

With the success ofChants, Focus renewed their contract with Rundisc for their next game in June 2024, which will be another original intellectual property.[11]

Reception

[edit]
Reception
Aggregate score
AggregatorScore
Metacritic(NS) 84/100
(PC) 85/100
(PS4) 78/100
(XONE) 86/100
Review scores
PublicationScore
Digital Trends4.5/5[12]
Edge9/10[13]
Eurogamer4/5[14]
Nintendo Life7/10[15]
PolygonRecommended[3]
Push Square8/10[16]
The Games Machine (Italy)8.4/10[17]

Chants of Sennaar received positive reviews onMetacritic.[18]Eurogamer likened it to innovativeAmiga games and called it "a fascinating, thoughtful game".[2] AlthoughPolygon found the puzzles occasionally frustrating, they said, "WhenChants of Sennaar is on a roll, there's really nothing else like it."[3]Hardcore Gamer praised its concept and called it "immensely clever and unique". They especially liked the epiphany of solving what words mean and learning about the different cultures.[19]Digital Trends praised what they felt were "ingenious puzzles", "thoughtfully built languages", an "engrossing setting", and "striking art style". They ultimately selected it as an editors' choice.[12] Commenting on its lack of pleasurable hooks,Slant Magazine describedChants of Sennaar as "an interesting and impressive game that ultimately feels more than a bit academic".[20]Push Square "highly recommended" the game, which they found "terrifically unique", though they found the stealth sequences irritating.[21]

Zachary Small ofThe New York Times namedChants of Sennaar as one of his top ten games for 2023.[22]

Awards

[edit]
Awards and nominations forChants of Sennaar
YearAwardCategoryResultRef.
2023Golden Joystick AwardsXbox Game of the YearNominated[23]
The Game AwardsGames for ImpactNominated[24]
2024The Steam AwardsBest SoundtrackNominated[25]
New York Game AwardsOff Broadway Award for Best Indie GameWon[26][27]
Statue of Liberty Award for Best WorldNominated
Independent Games FestivalSeumas McNally Grand PrizeHonorable mention[28][29]
Excellence in Visual ArtHonorable mention
Excellence in DesignNominated
20th British Academy Games AwardsGame Beyond EntertainmentNominated[30][31]
New Intellectual PropertyNominated
Nebula AwardsBest Game WritingNominated[32]
Hugo AwardsBest Game or Interactive WorkNominated[33]

References

[edit]
  1. ^"Made with Unity September 2023 roundup: Awards voting opens and other community highlights".Unity Technologies. October 25, 2023. RetrievedDecember 25, 2023.
  2. ^abDonlan, Christopher (September 12, 2023)."Chants of Sennaar review - a puzzling linguistic marvel".Eurogamer. RetrievedSeptember 13, 2023.
  3. ^abcPrice, Emily (September 9, 2023)."When puzzle gameChants of Sennaar is on a roll, there's nothing else like it".Polygon. RetrievedSeptember 13, 2023.
  4. ^"Postmortem: Chants of Sennaar's Story & Road to Success".80.lv. February 12, 2024. RetrievedSeptember 28, 2025.
  5. ^abcdeVieversys, Ignas (February 6, 2024)."Finding power in language with Chants of Sennaar".GamesIndustry.biz. RetrievedSeptember 28, 2025.
  6. ^abcSchreier, Jason (October 13, 2023)."Two Hobbyists Made One of This Year's Best Video Games".Bloomberg News. RetrievedOctober 22, 2023.
  7. ^Totilo, Stephen (September 8, 2023)."The hero of this new video game is a translator".Axios. RetrievedOctober 22, 2023.
  8. ^abMoya, Julien (November 24, 2023)."Deep Dive: The visual tapestry of Chants of Sennaar".Game Developer. RetrievedSeptember 28, 2025.
  9. ^Romano, Sal (April 19, 2023)."Chants of Sennaar launches September 5 for PS4, Xbox One, Switch, and PC".Gematsu. RetrievedSeptember 13, 2023.
  10. ^Morris, Iwan (August 25, 2025)."Chants of Sennaar is out now, bringing Moebius-inspired puzzle exploration to mobile".Pocket Gamer. RetrievedSeptember 4, 2025.
  11. ^Carter, Justin (June 24, 2024)."Focus Entertainment and Chants of Sennaar dev Rundisc renew partnership".Game Developer. RetrievedSeptember 28, 2025.
  12. ^abColantonio, Giovanni (September 5, 2023)."Chants of Sennaar review: puzzles and linguistics collide in can't miss indie".Digital Trends. RetrievedSeptember 13, 2023.
  13. ^"Chants of Sennaar".Edge. No. 390. October 4, 2023. p. 130.
  14. ^Donlan, Christian (September 12, 2023)."Chants of Sennaar review - a puzzling linguistic marvel".Eurogamer.Archived from the original on December 24, 2023.
  15. ^Wacholz, Charlie (September 6, 2023)."Chants of Sennaar Review".Nintendo Life.Archived from the original on December 20, 2023.
  16. ^Fitzgerald, Simon (September 5, 2023)."Mini Review: Chants of Sennaar (PS4) - A Terrific Translator Puzzler".Push Square.Archived from the original on November 27, 2023.
  17. ^Magistrelli, Claudio (September 20, 2023)."Chants of Sennaar - Recensione".The Games Machine (in Italian).Archived from the original on September 27, 2023.
  18. ^"Chants of Sennaar".Metacritic. RetrievedSeptember 13, 2023.
  19. ^LeClair, Kyle (September 5, 2023)."Review:Chants of Sennaar".Hardcore Gamer. RetrievedSeptember 13, 2023.
  20. ^Demorest, Mitchell (September 5, 2023)."Chants of Sennaar Review: A Good Time for Linguists with an Anthropological View".Slant Magazine. RetrievedSeptember 13, 2023.
  21. ^Fitzgerald, Simon (September 5, 2023)."Mini Review: Chants of Sennaar (PS4) - A Terrific Translator Puzzler".Push Square. RetrievedSeptember 13, 2023.
  22. ^Small, Zachary (December 2, 2023)."Best Video Games of 2023".The New York Times. RetrievedDecember 2, 2023.
  23. ^Loveridge, Sam (November 10, 2023)."Here are all the Golden Joystick Awards 2023 winners".GamesRadar+.Archived from the original on November 10, 2023. RetrievedNovember 10, 2023.
  24. ^"The Game Awards 2023 Nominees Announced, See Them All Now".GameSpot. RetrievedNovember 13, 2023.
  25. ^Blake, Vikki (December 16, 2023)."The Steam Awards 2023 shortlist has been revealed - here's what Steam players think are 2023's best games".Eurogamer.Archived from the original on December 18, 2023.
  26. ^Kerr, Chris (January 4, 2024)."Alan Wake II and Baldur's Gate 3 lead 2024 New York Game Awards nominees".Game Developer.Archived from the original on January 4, 2024.
  27. ^McEvoy, Sophie (January 24, 2024)."Baldur's Gate 3 wins big at New York Game Awards 2024".GamesIndustry.biz.
  28. ^Elderkin, Beth (January 11, 2024)."Visai Games' Venba leads finalists for the 2024 IGF Awards".Game Developer.Archived from the original on January 11, 2024.
  29. ^Castle, Katharine (March 21, 2024)."Venba wins IGF Grand Prize for 2024".Rock, Paper, Shotgun.Archived from the original on March 21, 2024. RetrievedMarch 21, 2024.
  30. ^"Bafta Games Awards 2024: Baldur's Gate 3 and Spider-Man lead nods".BBC News. March 7, 2024. RetrievedMarch 7, 2024.
  31. ^"20th BAFTA Games Awards: The Nominations".BAFTA. March 7, 2024. RetrievedMarch 7, 2024.
  32. ^Baker, Kathryn (March 15, 2024)."SFWA Announces the Finalists for the 59th Nebula Awards".SFWA. RetrievedMarch 15, 2024.
  33. ^"2024 Hugo Awards". World Science Fiction Society. March 29, 2024. RetrievedMarch 30, 2024.

External links

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