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Cartoon Network: Battle Crashers

From Wikipedia, the free encyclopedia
2016 beat 'em up video game developed by Magic Pockets

2016 video game
Cartoon Network: Battle Crashers
DeveloperMagic Pockets[a]
Publishers
ComposersAllister Brimble, Anthony N. Putson
Platforms
Release
  • Nintendo 3DS, PlayStation 4, Xbox One
  • 8 November 2016
  • Nintendo Switch
    31 October 2017
GenreBeat 'em up
ModesSingle-player,multiplayer

Cartoon Network: Battle Crashers is aside-scrollingbeat 'em upvideo game based on multipleCartoon Network series developed by French studio Magic Pockets and published by GameMill Entertainment in the North American release andMaximum Games in the European release. It was released forNintendo 3DS,PlayStation 4, andXbox One on 8 November 2016. The game features characters from variousCartoon Network shows, includingAdventure Time,The Amazing World of Gumball,Clarence,Regular Show,Steven Universe, andUncle Grandpa.

The game received negative reviews from severalvideo game journalists, who panned it as a repetitive and boring beat 'em up with bland representations of otherwise unique characters. A port for theNintendo Switch was released on 31 October 2017.

Plot

[edit]

Uncle Grandpa is driving hisRV when he accidentally gears it to smash through the universes of other Cartoon Network shows, unknowingly picking up Gumball, Clarence, Steven Universe, Mordecai and Rigby fromRegular Show, and Finn and Jake fromAdventure Time. They then have to set out to defeat an army of "Mirror Clones", evil shard clones presumably formed after breaking through the dimensions.

Gameplay

[edit]

The player takes control of six characters from various Cartoon Network shows: Uncle Grandpa, Gumball, Clarence, Steven Universe, Mordecai and Rigby, and Finn and Jake. Each character has a unique set of attacks and abilities. They progress through six worlds based on their respective series, each of which has two normal levels and a boss fight. Each normal level also has a secret bonus room that requires one of the characters' abilities to access. Sometimes, the player is required to replay a previous level in one of three special modes to collect a hidden item needed to advance.[1]

The levels consist of going through an area and defeating enemies, from which the characters can collect gems and gain new abilities. Throughout the levels are hazards emanating from piles of shards that can be cleared by a certain character's abilities. The characters, who have their respective health bars, can pick up health-restoring items and special power-ups likewalkie-talkies.[1][2] The game can be played in local co-op with up to four players.[3]

Development

[edit]

The game was announced on 17 August 2016.[4] A trailer for the game was released the same day.[5]

Reception

[edit]
Reception
Aggregate score
AggregatorScore
Metacritic21/100[6][7][8]
Review scores
PublicationScore
Destructoid1.5/10[2]
Nintendo LifeStarStarStarStar[9]
Nintendo World Report(3DS) 2/10[10]
(NS) 3/10[11]
Daily MirrorStar[1]
PlayStation LifeStyle3/10[3]

Cartoon Network: Battle Crashers received negative reviews from severalvideo game critics for mainly being a monotonous and boring beat-'em-up title with a lack of representation of the unique personalities and traits of each playable character.[1] Thereview aggregator websiteMetacritic gave the game a simplified rating of 21 out of 100, indicating "generally unfavorable reviews";[12] it is the lowest-ratedNintendo 3DS game on the website. A reviewer for theDaily Mirror described it as a "glorifiedbrowser flash game," and wrote that "Real talent goes into making something this bland out of characters as interesting as these."[1]PlayStation LifeStyle was another publication that wrote it had the feel of a cheaply-made flash game: "Quite frankly, this feels like a Flash or Unity game, that someone decided to greenlight as a full console release."[3]

Specific criticisms include a small number of types of enemies that are defeated primarily withbutton mashing;[3] forgettable background music and sound effects; lack of dialogue, including a complete absence ofvoice acting; lack of personality for the playable characters andNPCs; unbalanced character attacks, with characters other than Finn and Jake being near-useless aside from clearing hazards; and low difficulty.[1][2] Some reviewers also criticized the padding of the game's length due to the fact that the player has to replay certain stages just to get an otherwise useless hidden item.[2][3] Jed Whitaker ofDestructoid also noted that the game significantly deviated from its source material, and was especially harsh towards the treatment ofSteven Universe material in the game — for example, he disliked the fact that Steven's primary attack in the game is a bubble, while in the actual show, the bubble is used only for protection or capturing corrupted gems, but never for attacking.[2]

Notes

[edit]
  1. ^Ported to the Nintendo Switch byTorus Games.

References

[edit]
  1. ^abcdefBrown, Ryan (14 November 2016)."Cartoon Network: Battle Crashers review: a repetitive, dull game that ignores the cartoons it's based on".Mirror Online.Mirror Group Newspapers.Archived from the original on 25 September 2017. Retrieved20 February 2017.
  2. ^abcdeWhitaker, Jed (13 November 2016)."Review: Cartoon Network: Battle Crashers".Destructoid.ModernMethod.Archived from the original on 13 December 2016. Retrieved20 February 2017.
  3. ^abcdeGrundman, Blake (14 November 2016)."Cartoon Network: Battle Crashers Review – Soulless Slaughter (PS4)".PlayStation LifeStyle.CraveOnline.Archived from the original on 1 May 2017. Retrieved20 February 2017.
  4. ^Jacquemain, Etienne (17 August 2016)."Cartoon Network: Battle Crashers Coming to PS4 This November".PlayStation Blog.Sony Interactive Entertainment.Archived from the original on 11 February 2017. Retrieved20 February 2017.
  5. ^PlayStation (17 August 2016)."Cartoon Network: Battle Crashers - Announcement Trailer | PS4".YouTube.Archived from the original on 19 August 2016. Retrieved5 March 2021.
  6. ^"Cartoon Network: Battle Crashers Critic Reviews for 3DS".Metacritic.CBS Interactive.Archived from the original on 18 May 2017. Retrieved20 February 2017.
  7. ^"Cartoon Network: Battle Crashers Critic Reviews for PlayStation 4".Metacritic.CBS Interactive.Archived from the original on 16 May 2017. Retrieved20 February 2017.
  8. ^"Cartoon Network: Battle Crashers Critic Reviews for Xbox One".Metacritic.CBS Interactive.Archived from the original on 22 May 2017. Retrieved20 February 2017.
  9. ^Mason, Matthew (7 November 2017)."Cartoon Network: Battle Crashers Review (Switch)".Nintendo Life.Archived from the original on 30 October 2021. Retrieved30 October 2021.
  10. ^Miller, Zachary (15 November 2016)."Cartoon Network: Battle Crashers (3DS) Review".Nintendo World Report.Archived from the original on 30 October 2021. Retrieved30 October 2021.
  11. ^Abou-Nasr, Adam (19 November 2017)."Cartoon Network: Battle Crashers (Switch) Review".Nintendo World Report.Archived from the original on 30 October 2021. Retrieved30 October 2021.
  12. ^"Cartoon Network: Battle Crashers Critic for 3DS Reviews".Metacritic.CBS Interactive.Archived from the original on 7 February 2017. Retrieved20 February 2017.
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