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Blood sport

From Wikipedia, the free encyclopedia
Any entertainment sport where blood is commonly shed
This article is about sports that involve violence for entertainment. For other uses, seeBlood sport (disambiguation).
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(May 2024) (Learn how and when to remove this message)
A hare caught by two greyhounds

Ablood sport orbloodsport is a category ofsport orentertainment that involvesbloodshed.[1] Common examples of the former include combat sports such ascockfighting anddog fighting, and some forms ofhunting andfishing. Activities characterized as blood sports, but involving only human participants, include theancient Romangladiatorial games.

Etymology

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According toTanner Carson, the earliest use of the term is in reference tomounted hunting, where the quarry would be actively chased, as infox hunting orhare coursing. Beforefirearms, a hunter usingarrows or aspear might also wound an animal, which would then be chased and perhaps killed at close range, as inmedievalboar hunting. The term was popularised by authorHenry Stephens Salt.

Later, the term seems to have been applied to various kinds ofbaiting and forced combat:bull-baiting,bear-baiting,cockfighting, and later developments such asdog fighting andrat-baiting. The animals were specially bred for fighting. In theVictorian era,social reformers began a vocal opposition to such activities, claiming grounds ofethics,morality, andanimal welfare.

Current issues

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Online videos

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Many online video-sharing websites such asYouTube do not allow videos of animal bloodsports to be shown on the site, except for educational purposes, such as inpublic service announcements.[2][3]

Animal fighting

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Cockfight

Limitations on blood sports have been enacted in much of the world. Certain blood sports remain legal under varying degrees of control in certain locations (e.g.,bullfighting andcockfighting) but have declined in popularity elsewhere.[4][5] Proponents of blood sports are widely cited to believe that they are traditional within the culture.[6] Bullfighting aficionados, for example, do not regard bullfighting as a sport but as a cultural activity.[7] It is sometimes called a tragicspectacle, because in many forms of the event, the bull is invariably killed and the bullfighter is always at risk of death.

In northern Iran, a traditional form of bull‑on‑bull combat calledVarzajang (ورزاجنگ) is practiced in Gilan province. While local proponents regard it as a preserved cultural heritage, this view has been systematically challenged by Iranian sociologist Hossein Solati and his colleagues through a series of phenomenological studies published between 2023 and 2025.[8][9][10]

Solati argues that referring to the bloody fights as a "game" (bāzi) is a euphemism that obscures the inherent violence, animal suffering, and social harms such as gambling.[9][8] His 2023 study, inspired by Mannheim's theory of generational relations and employing Moustakas' phenomenological strategy, demonstrates how Varzajang has transformed from a natural pastoral encounter into a commercialized and gambling‑ridden spectacle across different generations.[8][11] His 2024 study critically examines animal abuse through the concept of "phantom pain" (drawing on Blumenberg), revealing that both proponents and opponents of Varzajang struggle to abandon the traditional view of animals as mere instruments.[9] His 2025 study adds a feminist phenomenological critique, analyzing the exclusion of women from the ceremony and the gendered construction of this cultural tradition.[10]

Solati further provides a philosophical foundation for this critique in his work on bioethics, advocating for the recognition of animal subjectivity and rights as a counterweight to traditional justifications for animal suffering.[12] Collectively, these studies represent the most extensive academic critique of Varzajang in Iranian scholarship, directly challenging cultural justifications similar to those cited by bullfighting aficionados in Spain and Latin America.[8][9][10]

Hunting and recreational fishing

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Trophy hunting andfox hunting in particular have been disparaged as blood sports by those concerned aboutanimal welfare,animal ethics and conservation.[13]

Recreational fishing was once described as a blood sport by those within the recreation.[14]

In fiction

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See also:Category:Fiction about death games

Blood sports have been a common theme in fiction. Whilehistorical fiction depicts real-life sports such asgladiatorial games andjousting,speculative fiction, especiallydystopicscience fiction, suggests variants of blood sports in a contemporary or future society. Some popular works themed on blood sports areBattle Royale,The Hunger Games,The Running Man,The Long Walk,Fight Club,Death Race 2000,Amores Perros,Squid Game,Bloodsport, andThe Most Dangerous Game.

Blood sports are also a common setting for video games, going as far back as the early years of the medium itself. Games about blood sports attracted controversy from newspapers and civic organisations due to theirgraphic content, in particular the 1976 vehicular combat gameDeath Race whose game mechanic of scoring points by running over humanoid figures (marketed byExidy as "gremlins" in their official literature) generated amoral panic.[15][16][17] Contemporary examples such asStreet Fighter,Mortal Kombat andTekken make up much of thefighting game genre, andfirst-personarena shooters such asThe Finals,Quake III Arena andUnreal Tournament, as well asvehicular combat games likeTwisted Metal likewise depict some form of armed combat with firearms in a gladiatorial setting. Such games typically offer a laconic if not nominal plot orbackstory to flesh out the characters and settings, which often take place in a large tournament attracting combatants from various locales.[18] WhileUnreal Tournament andQuake III Arena do portray the game's violent combat as a "real world" blood sport within the games' fictional settings, some, such asThe Finals, attempt to downplay the genre's violent themes by presenting the game as avirtual reality simulation within afictional game show instead, devoid of any in-story human casualties.[19][20] The filmBattle Royale also notably inspired thebattle royale genre, where players compete against each other for survival in a shrinking area, popularised by games such asPUBG: Battlegrounds (2017),Fortnite Battle Royale (2017),[21]Apex Legends (2019), andCall of Duty: Warzone (2020).[22]

List of blood sports

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Human – human

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Human – animal

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Animal – animal

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See also:Baiting (blood sport) andCoursing

See also

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References

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  1. ^"Blood sport".Merriam-Webster's Collegiate Dictionary (11 ed.). Merriam-Webster, Inc. 2003. p. 134.ISBN 978-0-87779-807-1. Retrieved20 May 2017.
  2. ^Brooke, Simon (19 August 2007)."Animal cruelty films on YouTube".The Sunday Times. Archived fromthe original on 19 May 2011. Retrieved20 May 2017.
  3. ^Clarke, Matt (17 May 2007)."Uproar at fish cruelty on YouTube".Practical Fishkeeping. Archived fromthe original on 17 September 2008. Retrieved20 May 2017.
  4. ^Lewine, Edward (July 2005).Death and the Sun: A Matador's Season in the Heart of Spain. Houghton Mifflin Company. p. 231.ISBN 978-0-618-26325-7.Archived from the original on 2 May 2019. Retrieved20 May 2017.
  5. ^Mitchell, Timothy (July 1991).Blood Sport: a social history of Spanish bullfighting. University of Pennsylvania Press. p. 244.ISBN 978-0-8122-3129-8.
  6. ^Stratton, Jim (18 January 2005)."Cockfighting Persists as Underground Sport".Puerto Rico Herald. Archived fromthe original on 6 October 2008. Retrieved20 May 2017.
  7. ^"Bullfighting in Spain". October 31, 2018.Archived from the original on August 11, 2019. RetrievedAugust 11, 2019.
  8. ^abcdSolati, Hossein; Bahrani, Morteza; Mortazavi, Seyed Khodayar (October 2023)."A Phenomenological Study of the Evolution of Relations Between Generations in the Varzajang Phenomenon".Contemporary Sociological Research (in English and Persian).12 (22). Bu-Ali Sina University:281–312.ISSN 2476-3085.{{cite journal}}:Check|issn= value (help)
  9. ^abcdSolati, Hossein; Bahrani, Morteza; Mortazavi, Seyed Khodayar (2024)."A phenomenological study of animal abuse in the Varzajang ceremony".Journal of Sociological Cultural Studies (in English and Persian).15 (2). Institute for Cultural and Social Studies:169–192.ISSN 2008-3653.
  10. ^abcSolati, Hossein; Bahrani, Morteza; Mortazavi, Seyed Khodayar (2025)."بررسی پدیدارشناختی جنسیت در میانۀ سنتِ‌فرهنگیِ ورزاجنگ" [A Phenomenological Study of Gender Within the Cultural Tradition of Varzajang].Iranian Cultural Research Quarterly (in Persian).18 (1):167–192.doi:10.22035/jicr.2025.3319.3595.ISSN 2476-5053.{{cite journal}}:Check|issn= value (help)
  11. ^"A Phenomenological Study of the Evolution of Relations Between Generations in the Varzajang Phenomenon". Scientific Information Database (SID). Retrieved2026-02-11.
  12. ^Taghavian, Nassereddinali; Solati, Hossein (2023)."Animal from Feeling to Subjectivity: Discourse in the Philosophy of Bioethics".Ethical Reflections.4 (4):73–107.doi:10.30470/er.2024.2011929.1253.ISSN 2717-1150.{{cite journal}}:Check|issn= value (help)
  13. ^Greenwood, George (2015) [1915]."The Cruelty of Sport". InSalt, Henry S. (ed.).Killing for Sport.George Bell & Sons. pp. 1–33.Archived from the original on 13 October 2015. Retrieved20 May 2017.
  14. ^Wyatt, Bob (2013).What Trout Want: The Educated Trout and Other Myths. Stackpole Books. p. 3.ISBN 978-0-8117-1179-1.Archived from the original on 2 May 2019. Retrieved20 May 2017.
  15. ^New York Times News Service (December 28, 1976)."'Death Race': Cartoon or Morbid?".The Post-Crescent. p. A-1. Retrieved2017-08-30 – via Newspapers.com.
  16. ^Young, Larry (December 29, 1976)."Local Safety Authorities Denounce Game".The Spokesman-Review. Spokane. p. 10.
  17. ^"Weekend: That's Nice, Don't Fight (Death Race) Archival Footage".NBCUniversal. RetrievedApril 7, 2014.
  18. ^Wilde, Tyler (2009-03-10)."Gaming's greatest blood sports".GamesRadar. Retrieved2024-11-06.
  19. ^Franzese, Tomas (6 March 2023)."The Finals is the shake-up the competitive first-person shooter scene needs".Digital Trends.Archived from the original on 2023-03-24. Retrieved2023-03-08.
  20. ^Takahashi, Dean (2023-03-06)."The Finals has frenetic gameplay full of destruction: hands-on preview".VentureBeat.Archived from the original on 2023-03-13. Retrieved2023-03-09.
  21. ^Wolf, Mark J. P. (2021-05-24).Encyclopedia of Video Games: The Culture, Technology, and Art of Gaming [3 volumes]. Bloomsbury Publishing USA.ISBN 979-8-216-16182-0.
  22. ^"The Evolution of the Battle Royale Genre".SUPERJUMP. 2023-08-29. Retrieved2024-11-06.

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