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Bethesda Game Studios

From Wikipedia, the free encyclopedia
(Redirected fromBethesda Game Studios Dallas)
American video game developer

Bethesda Game Studios
Company typeDivision
IndustryVideo games
Founded2001; 24 years ago (2001)
Headquarters,
US
Number of locations
4
Key people
Products
Number of employees
>450 (2023)
ParentBethesda Softworks
Websitebethesdagamestudios.com

Bethesda Game Studios is an Americanvideo game developer and a studio ofZeniMax Media based inRockville, Maryland. It is best known for itsaction role-playing franchises, includingThe Elder Scrolls,Fallout, andStarfield. Bethesda Game Studios opened in 2001 as the development unit ofBethesda Softworks, separating from publishing operations.Todd Howard serves as the studio'sexecutive producer, leading it withmanaging director Ashley Cheng andstudio director Angela Browder. As of November 2023, Bethesda Game Studios had 450 employees.[1]

History

[edit]

Bethesda Game Studios was established in 2001. Previously,Bethesda Softworks, then a developer and publisher, had been reorganized as asubsidiary ofZeniMax Media. ZeniMax'sRobert A. Altman sought to grow the development unit, which was spun off from Bethesda Softworks as Bethesda Game Studios, starting out with roughly 40 people.[2][3]

By 2008, Bethesda Game Studios was considered one of the industry's top developers due to the reputation ofThe Elder Scrolls fantasy universe and the critically acclaimedFallout 3. Bethesda had created a unique role for itself, “spending years to create massive, open-world, single-player RPGs — hardly a booming genre in the industry at large — to great success, bringing a once-niche PC genre to a broad multiplatform audience,” wroteGamasutra in their year-end best-of list.[4]

In December 2015, Bethesda Game Studios opened a satellite studio inMontreal under the leadership of Yves Lachance, the former head ofBehaviour Interactive.[5] In 2018, two ZeniMaxi-owned studios became part of Bethesda Game Studios:BattleCry Studios was renamed Bethesda Game Studios Austin in March, andEscalation Studios was turned into Bethesda Game Studios Dallas in August.[6][7]Microsoft acquiredZeniMax in March 2021.[8][9]

Unions

[edit]
Main article:Microsoft and unions

All four studios of Bethesda Game Studios haveunion representation withCommunications Workers of America which represent all employees in both the United States and Canada. These are the first "wall to wall" unions within a Microsoftbargaining unit.[10]

241 US employees unionized as "OneBGS" on July 20, 2024. The bargaining unit includes employees at three studios inAustin,Dallas, Texas andRockville, Maryland.[11] The unit includes artists, developers, and engineers; unlike its parent company ZeniMax, which exclusively represents QA testers.[10][12] TheMontreal studio of Bethesda Game Studios was certified on August 13, 2024 with support ofCommunications Workers of America Canada.[13]

Technology

[edit]
Main article:Creation Engine

Satellite studios

[edit]

Bethesda Game Studios Austin

[edit]

ZeniMax Media announced the opening of BattleCry Studios inAustin, Texas, on October 3, 2012, with Rich Vogel as itspresident.[14] The studio immediately began hiring developers with experience inmicrotransactions andfree-to-play games, growing to roughly 35 employees by November 2013.[15][16] It announced its first project, the multiplayer combat gameBattleCry, in May 2014.[17] However, the studio laid off a significant portion of its staff in September 2015, followed by the cancellation ofBattleCry in October to focus on different projects.[18][19] Among these projects, it was tasked with modifying Bethesda Game Studios's Creation Engine to support multiplayer functionality forFallout 76, working with another sister studio,id Software, and repurposed somenetcode fromQuake.[20] BattleCry Studios then assisted Bethesda Game Studios on the game itself and in August 2016 replacedCertain Affinity in assisting id Software to develop multiplayer components forDoom.[21][22] Vogel left BattleCry Studios by September 2017 to join Certain Affinity.[23] In March 2018, BattleCry Studios, now under studio director Doug Mellencamp, was integrated into Bethesda Game Studios and renamed Bethesda Game Studios Austin.[24]

Bethesda Game Studios Dallas

[edit]

Tom Mustaine, Marc Tardif, andShawn Green founded Escalation Studios in 2007.[25][26] Mustaine had previously co-foundedRitual Entertainment, while Tardif had been anexecutive producer and thesenior vice president ofbusiness development atGearbox Software.[27][28] In January 2012, thesocial gaming company6waves Lolapps (6L) announced its acquisition of the studio on undisclosed terms.[26][29] Mustaine and Tardif became Escalation Studios's design directors, while Green acceded to 6L as its director of engineering.[26] At the time, Escalation had around 30 employees.[30] However, in March 2012, 6L announced it was laying off all of its development staff, keeping Escalation Studios active "in some capacity".[31] The studiospun off from 6L by May 2012.[32] ZeniMax Media then acquired it on February 1, 2017.[25][27] In August 2018, it was integrated with Bethesda Game Studios and renamed Bethesda Game Studios Dallas.[33] It immediately began assisting the studio onStarfield.[34]

Bethesda Game Studios Montreal

[edit]

Bethesda Game Studios announced the opening of aMontreal, Canada, office on December 9, 2015. At the time of the announcement, the studio employed 40 developers under studio director Yves Lachance.[35][36] Bethesda Game Studios had previously worked with Lachance on several projects while he was atBehaviour Interactive, includingFallout Shelter, which Bethesda Game Studios Montreal immediately took over.[35][37] In June 2024, the studio's developers announced their intent tounionize with support from the Canadian branch of theCommunications Workers of America.[38] Lachance left the studio in July to leadWB Games Montréal.[39]

Games developed

[edit]

Bethesda Game Studios has principally been involved in the development ofrole-playing video games with theirThe Elder Scrolls andFallout series forconsoles andpersonal computers, most of which have been commercially and critically successful.[40][41]

In 2015, the studio entered into themobile gaming market withFallout Shelter based on the same franchise, which gained 50 million players by mid-2016. In February 2017, Howard said that they are in development of another mobile title following onto the success ofFallout Shelter.[42] This was revealed in 2018 to beThe Elder Scrolls: Blades.

In 2016, Howard confirmed that while they are developingThe Elder Scrolls VI, it was still a long way to the game's release. Meanwhile, two other significant projects are in development which are expected to be released prior toThe Elder Scrolls VI.[43] On May 30, 2018,Fallout 76 was announced.[44] On June 10, 2018, during Bethesda'sE3 2018 conference, the other project in development was revealed to be the company's first new intellectual property in 25 years,Starfield. During the 2021 Xbox/Bethesda Games Showcase,Starfield was announced to be releasing exclusively forPC andXbox Series X/S.Starfield released on September 6, 2023.[45][46] On June 14, 2022, Howard confirmed thatFallout 5 would start development after the completion ofThe Elder Scrolls VI, with the latter currently in the pre-production phase of development.[47]

YearTitlePlatform(s)
2002The Elder Scrolls III: MorrowindWindows,Xbox
2004IHRA Professional Drag Racing 2005PlayStation 2, Xbox
2006IHRA Drag Racing: Sportsman EditionPlayStation 2, Windows, Xbox
The Elder Scrolls IV: OblivionPlayStation 3, Windows,Xbox 360
2008Fallout 3
2011The Elder Scrolls V: SkyrimNintendo Switch, PlayStation 3,PlayStation 4,PlayStation 5, Windows, Xbox 360,Xbox One,Xbox Series X/S
2015Fallout ShelterAndroid,iOS, Nintendo Switch, PlayStation 4, Windows, Xbox One
Fallout 4PlayStation 4, PlayStation 5, Windows, Xbox One, Xbox Series X/S
2016The Elder Scrolls V: Skyrim – Special EditionNintendo Switch, PlayStation 4, PlayStation 5, Windows, Xbox One, Xbox Series X/S
2017The Elder Scrolls V: Skyrim VRPlayStation 4, Windows
Fallout 4 VRWindows
2018Fallout 76PlayStation 4, Windows, Xbox One
2020The Elder Scrolls: BladesAndroid, iOS, Nintendo Switch[48]
2023StarfieldWindows, Xbox Series X/S
2024The Elder Scrolls: CastlesAndroid,[49] iOS[50]
2025The Elder Scrolls IV: Oblivion RemasteredPlayStation 5, Windows, Xbox Series X/S
TBAThe Elder Scrolls VITBA

Expansion packs

[edit]
YearTitleGamePlatform(s)
2002TribunalThe Elder Scrolls III: MorrowindWindows,Xbox
2003Bloodmoon
2006Knights of the NineThe Elder Scrolls IV: OblivionPlayStation 3, Windows,Xbox 360
2007Shivering Isles
2009Operation: AnchorageFallout 3
The Pitt
Broken Steel
Point Lookout
Mothership Zeta
2012DawnguardThe Elder Scrolls V: Skyrim
Hearthfire
Dragonborn
2016AutomatronFallout 4PlayStation 4, Windows,Xbox One
Wasteland Workshop
Far Harbor
Contraptions Workshop
Vault-Tec Workshop
Nuka-World
2020The Pitt[51]Fallout 76
Steel Reign[52]
Steel Dawn[53]
Wastelanders[54]
2024Shattered SpaceStarfieldWindows,Xbox Series X/S

Awards

[edit]

References

[edit]
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  2. ^"Bethesda Joins Xbox – Roundtable".YouTube. March 11, 2021. Event occurs at 1:02:27.Archived from the original on December 15, 2021. RetrievedMarch 13, 2021.
  3. ^"The History of Bethesda Game Studios - Elder Scrolls / Fallout Documentary". June 5, 2018.Archived from the original on December 10, 2018. RetrievedNovember 12, 2018 – via YouTube.
  4. ^abCarless, Simon; Remo, Chris; Nutt, Christian; Alexander, Leigh; Eric, Caoili (December 31, 2008)."Gamasutra's Best Of 2008". Gamasutra. Archived fromthe original on August 23, 2021. RetrievedDecember 29, 2020.
  5. ^Kato, Matthew (December 9, 2015)."Bethesda Opens New Studio In Montreal".Game Informer.Archived from the original on December 12, 2015. RetrievedDecember 10, 2015.
  6. ^Dring, Christopher (March 9, 2018)."BattleCry Studios becomes third Bethesda Game Studios office".GamesIndustry.biz.Archived from the original on March 9, 2018. RetrievedMarch 9, 2018.
  7. ^Fogel, Stefanie (August 10, 2018)."Escalation Studios Is Now Bethesda Game Studios Dallas".Variety.Archived from the original on August 10, 2018. RetrievedAugust 10, 2018.
  8. ^Bass, Dina; Schreier, Jason (September 21, 2020)."Microsoft to Buy Bethesda for $7.5 Billion to Boost Xbox".Bloomberg News.Archived from the original on September 21, 2020. RetrievedSeptember 21, 2020.
  9. ^Robinson, Andy (March 9, 2021)."Microsoft confirms its Bethesda acquisition is complete and 'some games' will be exclusive".Video Games Chronicle.Archived from the original on March 9, 2021. RetrievedMarch 9, 2021.
  10. ^abPeters, Jay (July 19, 2024)."Bethesda Game Studios workers have unionized".The Verge.Archived from the original on August 19, 2024. RetrievedJuly 20, 2024.
  11. ^Reuben, Nic (July 22, 2024)."Bethesda Game Studios developers 'ecstatic' to announce a 241-strong 'wall to wall' union".Rock, Paper, Shotgun.Archived from the original on August 20, 2024. RetrievedAugust 16, 2024.
  12. ^Wilde, Tyler (July 20, 2024)."Bethesda Game Studios developers form 'wall to wall' union that includes artists, designers, and programmers".PC Gamer.Archived from the original on July 21, 2024. RetrievedJuly 21, 2024.
  13. ^"Bethesda Game Studios Workers Win Labour Board Certification, Officially Join CWA Canada".CWA Canada. August 16, 2024.Archived from the original on August 16, 2024. RetrievedAugust 19, 2024.
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  19. ^Prescott, Shaun (October 8, 2015)."Bethesda has 'concerns' about Battlecry and is 'evaluating' it".PC Gamer.Archived from the original on September 17, 2016. RetrievedSeptember 17, 2016.
  20. ^O'Dwyer, Danny (June 12, 2018).The Making of Fallout 76 – Noclip Documentary.Noclip.Archived from the original on June 13, 2018. RetrievedJune 17, 2018 – viaYouTube.
  21. ^Schreier, Jason (May 30, 2018)."Bethesda Announces Fallout: 76".Kotaku.Archived from the original on June 3, 2018. RetrievedMay 30, 2018.
  22. ^Holmes, Mike (August 6, 2016)."BattleCry devs now working with id on Doom multiplayer".Gamereactor UK.Archived from the original on March 10, 2018. RetrievedDecember 19, 2016.
  23. ^Sinclair, Brendan (September 22, 2017)."Rich Vogel joins Certain Affinity".GamesIndustry.biz.Archived from the original on September 25, 2017. RetrievedSeptember 26, 2017.
  24. ^Dring, Christopher (March 9, 2018)."BattleCry Studios becomes third Bethesda Game Studios office".GamesIndustry.biz.Archived from the original on March 9, 2018. RetrievedMarch 9, 2018.
  25. ^abGrubb, Jeff (February 1, 2017)."Bethesda's parent company ZeniMax acquires Doom co-developer Escalation Studios".VentureBeat.Archived from the original on November 8, 2021. RetrievedJune 13, 2023.
  26. ^abcWauters, Robin (January 18, 2012)."6waves Lolapps Buys Mobile Games Developer Escalation Studios".TechCrunch.Archived from the original on November 8, 2021. RetrievedAugust 12, 2018.
  27. ^abO'Connor, Alice (February 1, 2017)."Doom helpers Escalation Studios join ZeniMax".Rock Paper Shotgun.Archived from the original on January 21, 2021. RetrievedFebruary 2, 2017.
  28. ^Byrne, Katharine (February 1, 2017)."ZeniMax acquires Doom SnapMap team Escalation Studios".MCV/Develop.Archived from the original on May 14, 2021. RetrievedJune 13, 2023.
  29. ^Curtis, Tom (January 18, 2012)."6waves Lolapps acquires mobile developer Escalation Studios".Gamasutra.Archived from the original on August 26, 2021. RetrievedJune 13, 2023.
  30. ^Takahashi, Dean (January 18, 2012)."6waves Lolapps acquires mobile game maker Escalation Studios".VentureBeat.Archived from the original on November 8, 2021. RetrievedJune 13, 2023.
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  33. ^Bertz, Matt (August 10, 2018)."Escalation Studios Rebranded As Bethesda Game Studios Dallas".Game Informer.Archived from the original on November 8, 2021. RetrievedJune 13, 2023.
  34. ^Hussain, Tamoor (August 10, 2018)."Bethesda Has A New Studio And It's Working On Starfield".GameSpot.Archived from the original on November 8, 2021. RetrievedNovember 17, 2020.
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  42. ^Makuch, Eddie (February 17, 2017)."Skyrim Director Teases Next Mobile Game".GameSpot.Archived from the original on February 22, 2017. RetrievedFebruary 17, 2017.
  43. ^Chalk, Andy (June 14, 2016)."The Elder Scrolls 6 is in development, Todd Howard confirms".PC Gamer.Archived from the original on May 1, 2018. RetrievedApril 30, 2018.
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  45. ^Makuch, Eddie (June 13, 2021)."Starfield Release Date Set For November 11, 2022 As Exclusive To Xbox And PC".GameSpot.Archived from the original on June 23, 2021. RetrievedJune 13, 2021.
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  48. ^Fenlon, Wes (June 11, 2018)."The Elder Scrolls: Blades is a free-to-play RPG coming to PC and mobile this fall".PC Gamer.Archived from the original on June 11, 2018. RetrievedJune 12, 2018.
  49. ^Ivan, Tom (September 29, 2023)."Bethesda has surprise launched The Elder Scrolls: Castles".Video Games Chronicle. Archived fromthe original on September 29, 2023. RetrievedOctober 13, 2023.
  50. ^Stedman, Alex (September 28, 2023)."A New Elder Scrolls Mobile Game Just Dropped, and It Looks a Lot Like Fallout Shelter".IGN. RetrievedApril 14, 2025.
  51. ^"The Pitt".Fallout 76.Archived from the original on January 4, 2023. RetrievedJanuary 4, 2023.
  52. ^"Steel Reign".Fallout 76.Archived from the original on January 4, 2023. RetrievedJanuary 4, 2023.
  53. ^"Steel Dawn".Fallout 76.Archived from the original on January 4, 2023. RetrievedJanuary 4, 2023.
  54. ^"Wastelanders".Fallout 76.Archived from the original on January 4, 2023. RetrievedJanuary 4, 2023.
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