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With an art style reminiscent ofStudio Ghibli, the game sees the player as an artist on the verge of finishing the final art piece for a gallery submission. As the painting nears completion, the player slowly uncovers an emotional history backed by chance and artistry.[3]
The game received an aggregate score of 73/100 from thereview aggregation websiteMetacritic, indicating mixed or average reviews.[1] Judith Carl ofEurogamer called the game "magical-looking" and the gameplay calming.[7] Rebekah Valentine ofIGN said she never got tired of watching it, calling it "peaceful" and "Ghibli-looking".[8]Pocket Gamer described the game as "a relaxing experience you’ll likely want to dive into when you’re snuggled up in bed after a long and tiring day at work".[9]PC Gamer stated that "it's left me with a greater appreciation for the times when people I love want to share something with me, whether that's the art they've made, an outfit they've been coordinating, or just a bit of coffee".[10] Alice Bell ofRock Paper Shotgun calledBehind the Frame a "very sweet experience that is incredibly relaxed, at the same time as being a very bright, sunshine-filled thing that really inspired me to go out andcreate something myself".[11] TheAcademy of Interactive Arts & Sciences nominatedBehind the Frame forMobile Game of the Year at the25th Annual D.I.C.E. Awards.[12]