| Batman | |
|---|---|
Amstrad CPC cover art | |
| Publisher | Ocean Software |
| Designers | Jon Ritman Bernie Drummond[1] |
| Series | Batman |
| Platforms | ZX Spectrum,Amstrad CPC,MSX,Amstrad PCW |
| Release | 1986 |
| Genre | Action-adventure |
| Mode | Single-player |
Batman is a 1986isometricaction-adventure game byOcean Software for theAmstrad PCW,[2]Amstrad CPC,ZX Spectrum, andMSX,[3] and the firstBatman game developed. The game received favourable reviews. An unrelated Batman game was released two years later, titledBatman: The Caped Crusader.

The object of the game is to rescueRobin by collecting the seven parts of the Batcrafthovercraft that are scattered around theBatcave. The gameplay takes place in a 3D isometric universe, which programmer Jon Ritman and artist Bernie Drummond would further develop for 1987'sHead Over Heels, and is notable for implementing an early example of asave game system that allows players to restart from an intermediate point in the game on the loss of all lives rather than returning all the way to the start (in this case the point at which Batman collects a "Batstone").[4]
| Publication | Score |
|---|---|
| Crash | 93%[6] |
| Computer and Video Games | 37/40[5] |
| Sinclair User | |
| Your Sinclair | 9/10[8] |
| Your Computer |
| Publication | Award |
|---|---|
| Crash | Crash Smash |
| Sinclair User | SU Classic |
| Your Sinclair | MegaGame |
| ZX Computing | Monster Hit[10] |
Batman was received well by the computer game press at the time.Crash gave it a rating of 93%,[1]Your Sinclair scored it 9/10[11] andSinclair User gave it five stars and rated it as a "classic".[4] The game reached the number one position in the Amstrad, ZX Spectrum and All-Format charts in the same week in May 1986.[12]