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Aces of the Pacific

From Wikipedia, the free encyclopedia
1992 video game
1992 video game
Aces of the Pacific
DeveloperDynamix
PublisherSierra On-Line
DesignerDamon Slye
ProgrammerBob Lindstrom
ArtistMark Peasley
ComposerJan Paul Moorhead
PlatformMS-DOS
Release1992
GenreCombat flight simulation
ModeSingle-player

Aces of the Pacific is acombat flight simulation game developed byDynamix forMS-DOS compatible operating systems and published bySierra On-Line in 1992. The game takes place duringWorld War II. Players can choose to play a single mission or a career path inUnited States Army Air Forces,United States Navy,United States Marines,Imperial Japanese Army, orImperial Japanese Navy. Dynamix followed-up the game withAces Over Europe in 1993.

AnAmiga version ofAces of the Pacific was previewed,[1] but not released.

Gameplay

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Aces of the Pacific features various warplanes of the World War II era, such as theF6F Hellcat and theZero. The game includes historical missions, should the player choose to play them during the course of their career or as a single mission. Historical missions include the Japanese Navy's surpriseAttack on Pearl Harbor, defense ofPearl Harbor by a handful ofArmy Air CorpsP-40 Warhawks based atWheeler Field, fighter/bomber combat during theBattle of Midway, theBattle of Leyte Gulf, theBattle of Coral Sea, and the mission to shoot down AdmiralIsoroku Yamamoto after deciphering Japanese messages of his scheduled plans to visit island bases.

NumerousWorld War II aces make an appearance in the game, and the player can fly either with or against them through the course of their career.Dick Bong,Thomas McGuire,David McCampbell,Joe Foss, andPappy Boyington are some of the American aces that appear in the game. Accomplished aces of the Imperial Japanese Navy such asHiroyoshi Nishizawa,Tetsuzō Iwamoto, andSaburo Sakai also take to the skies of the Pacific.

If the1946 Expansion Pack is installed, at the end of the war, the player may choose to continue in an alternate history in whichatomic bombs were never used on Japan. The game calls the campaignOperation Coronet, the planned invasion of Japan. This extra campaign contains numerousprototype aircraft that were developed before the war's end but never saw combat in World War II.

Reception

[edit]
Reception
Review score
PublicationScore
Zero93/100[2]

Aces of the Pacific was a commercial hit, with sales of 350,000 units.[3]

Computer Gaming World's Doug Fick in September 1992 calledAces of the Pacific "simultaneously awesome and disappointing." The reviewer praised the graphics, documentation, and gameplay, but found that even a fast computer could not run the software with sufficient performance, the AI enemies and sound were inferior to those ofRed Baron, and that aircraft performance was unrealistic. He concluded that "Aces of the Pacific is 80% 'battle-ready'" and hoped that the developer would "provide that extra 20%."[4] In December, Fick reported that Dynamix had significantly improved performance without sacrificing graphics, and also improved opponents' AI, sound, and aircraft realism. He concluded that "as updated,Aces of the Pacific lives up to its tremendous advanced billing and is now superior toRed Baron."[5] In March 1993 Fick reported that he enjoyed theWWII: 1946 expansion disk, but wished that it included amission builder as withRed Baron. He concluded that "It serves as a nice addition ... but is not essential".[6] A 1993 wargame survey by the magazine gave the game four stars out of five, calling it "the flight simulator of World War II".[7] The game received 5 out of 5 stars inDragon.[8] The editors ofPCGames nominatedAces of the Pacific for their award for the best flight simulator of 1992, but gave the prize toFalcon 3.0.[9]

In 1994PC Gamer US namedAces of the Pacific the 12th best computer game ever. The editors wrote, "With its unsurpassed variety of aircraft and mission types,Aces of the Pacific may well be the most gratifying air-combat simulation ever made."[10] In 1996Computer Gaming World ranked it as the 47th best game of all time, for setting "new standards for graphics and performance."[11] In 2003IGN ranked it as the 92nd top game, stating: "Realism, aircraft, technology, multiplayer and many ways to kill many a folk madeAces of the Pacific an immediate hit. (...) Better flight sims have come and gone, but this was one of the first truly glorious ones and its brand is still burnt in our minds."[12]

References

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  1. ^Rigby, Paul (March 1992)."Aces of the Pacific preview".AMIGA Magazine Rack. Dynamix. Archived fromthe original on 28 September 2021. Retrieved9 August 2018.
  2. ^MacDonald, Duncan (September 1992)."Aces of the Pacific".Zero. No. 35. pp. 70–71. Retrieved24 August 2021.
  3. ^Ritchie, Craig (September 2010). "From the Archives; Dynamix".Retro Gamer (80):54–58.
  4. ^Fick, Douglas (September 1992)."Aces of the Pacific from Sierra/Dynamix".Computer Gaming World. No. 98. p. 112. Retrieved3 July 2014.
  5. ^Fick, Doug (December 1992)."Aces Takes Off ... Finally".Computer Gaming World. p. 76. Retrieved5 July 2014.
  6. ^Fick, Doug (March 1993)."A Flight into the Hypothetical with Dynamix's Aces of the Pacific Expansion Disk".Computer Gaming World. p. 116. Retrieved6 July 2014.
  7. ^Brooks, M. Evan (September 1993)."Brooks' Book of Wargames: 1900-1950, A-P".Computer Gaming World. p. 118. Retrieved30 July 2014.
  8. ^Lesser, Hartley; Lesser, Patricia & Lesser, Kirk (December 1992). "The Role of Computers".Dragon (188):57–64.
  9. ^Keizer, Gregg; Yee, Bernie; Kawamoto, Wayne; Crotty, Cameron; Olafson, Peter; Brenesal, Barry (January 1993). "Best ofPCGames '92".PCGames:20–22, 24, 26, 28, 30, 32.
  10. ^Staff (August 1994). "PC Gamer Top 40: The Best Games of All Time".PC Gamer US (3):32–42.
  11. ^"150 Best Games of All Time".Computer Gaming World. November 1996. pp. 64–80. Retrieved25 March 2016.
  12. ^"IGN's Top 100 Games of All Time". Uk.top100.ign.com. Archived fromthe original on 4 November 2013. Retrieved6 November 2013.

External links

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