The year's highest-grossing video game worldwide wasCapcom's arcadefighting gameStreet Fighter II for the second year in a row, while also being the year's highest-grossing entertainment product. The year's best-selling home system was theGame Boy for the third year in a row, while the year's best-selling home video games wereSonic the Hedgehog 2 for theSega Mega Drive/Genesis and theSuper NES port ofStreet Fighter II, which were both also the year's highest-grossing home entertainment products.
The year's highest-grossing game worldwide wasStreet Fighter II, which alone accounted for an estimated 60% of the globalarcade game market, according toCoinslot magazine.[12][13] The following table lists the year's top-grossing arcade games in Japan, the United Kingdom, United States, and worldwide.
Sonic the Hedgehog 2 andStreet Fighter II each sold5 million units worldwide in 1992,[36][37] making them the year's highest-grossing entertainment products.[38] The following home video games sold more than 1 million units worldwide in 1992.
The following table lists the year's top-selling home video game releases in several markets, including Europe, Japan, South Korea, and the United States.
In Japan and South Korea, according toFamicom Tsūshin (Famitsu) magazine, the following titles were the top ten best-selling home video game releases of 1992.
July 2 – FuncoLand's parent company Funco Inc. files a registration statement with theU.S. Securities and Exchange Commission for aninitial public offering of one million shares of its common stock at $5 a share, with plans to use the proceeds from the sold shares to repay short-term debt and finance the opening of other FuncoLand locations.[97]
Turbo Technologies Incorporated releases theTurboDuo, an updated version of theTurboGrafx-16 with built-in CD-ROM drive and Super System Card for Super CD-ROM² support.
TheAmiga 1200 computer is released. It's the final lower-cost Amiga model beforeCommodore's bankruptcy.
Nintendo releases theSuper Scope for the Super NES.
October 8 –Midway Games releases theMortal Kombat arcade game in North America, which features bloody "fatalities," digitized characters, and started a franchise of games and movies.
October 15 – Sega releases the controversialNight Trap video game for theSega CD console.
^"第6回ゲーメスト大賞" [6th Gamest Awards].Gamest (in Japanese). Vol. 84 (February 1993). December 28, 1992. pp. 8–28.alternate url
^"Best 5".PC Engine Fan (in Japanese) (PC Engine All Catalog '92: PC Engine Fan Appendix):146–7. August 1992.
^"週刊ファミ通クロスレビュープラチナ殿堂入りソフト一覧" [Weekly Famitsu Cross Review Platinum Hall of Fame Software List].Geimin (in Japanese). Archived fromthe original on October 27, 2008. RetrievedFebruary 24, 2021.
^Sheff, David (1994).Video Games: A Guide for Savvy Parents. Random House. p. 42.ISBN978-0-679-75282-0.But "Street Fighter II" has none of the charm and whimsy of the "Turtle" games and none of the innocence of other martial-arts games such as the first "Double Dragon." This game, depicting only brutal street fighting, was the biggest hit of 1992 and 1993, selling a worldwide total of8 million copies
^ab"第6回ゲーメスト大賞 〜 インカム部門" [6th Gamest Awards – Income Category].Gamest (in Japanese). Vol. 84 (February 1993). December 28, 1992. pp. 8–28 (27).alternate url
^"Test Reports".Leisure Line. Australia: Leisure & Allied Industries. June 1992. p. 34.
^abcde小川 (Ogawa), 純生 (Sumio) (December 14, 2010)."テレビゲーム機の変遷 —ファミコン、スーパーファミコン、プレステ、プレステ2、Wiiまで—" [Recent Developments in Video Game Technology in Japan — Famicom, Super Famicom, Play Station, Play Station 2 and Wii —](PDF).経営論集 (Keiei Ronshū) (in Japanese) (77) (published March 2011): 1–17 (2).ISSN0286-6439. Archived fromthe original(PDF) on July 25, 2015. RetrievedDecember 6, 2021 – via Toyo University Academic Information Repository (Toyo University).
^abWilliams, Jeffrey (1998)."Chapter 4: The New Artisans".Renewable Advantage: Crafting Strategy Through Economic Time. Simon and Schuster. p. 78.ISBN978-0-684-83369-9.Sega Enterprises'Sonic the Hedgehog 2, released in November, sold5 million units in sixty days.
^abTokyo Business Today. Toyo Keizai Shinposha (The Oriental Economist). 1993. p. 38.The most important new contributor to Sega is Capcom Co., producer of the phenomenally successful Street Fighter II (five million unit sales last year). Capcom is widely known as the single biggest outside contributor to the Nintendo legend, but will launch software designed for Sega this spring.
^abcdef"Video Hits: 1992's top video-game sellers".Business Week. No. 3335–3338. McGraw-Hill. 1993. p. 6.1992's top video-game sellers Rank Company/Game Millions sold 1 Sega/ Sonic The Hedgehog 2 2.0 2 Capcom/ Street Fighter II 1.0 3 Nintendo/ The Legend of Zelda 1.0 Data: Company Reports
^abc"Video game sales scale greater heights".Screen Digest. Screen Digest Limited: 271. 1992.Initial orders forSonic The Hedgehog 2 game from Sega suggest it will become best-selling European title to date. First orders from UK, France, Germany, Spain and Austria totalled 1.5m units—0.75m in UK alone, worth £25m at retail.
^abc"International Outlook".Electronic Gaming Monthly. No. 53. EGM Media, LLC. December 1993. p. 100.DQ5 (the only SFC game in the series) sold close to 3 million last year.
^"International Outlook".Electronic Gaming Monthly. No. 53. EGM Media, LLC. December 1993. p. 100.DQ5 (the only SFC game in the series) sold close to 3 million last year.