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Multi-channel network

From Wikipedia, the free encyclopedia
Type of online media organization
For a kind of service that delivers multiple linear television channels to consumers, seeMultichannel television. For other uses, seeMultichannel.
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Amulti-channel network (MCN) is an organization that works withvideo platforms to offer assistance tochannel owners in areas such as "product, programming, funding, cross-promotion, partner management,digital rights management, monetization and sales, and audience development,"[1] in exchange for a percentage of thead revenue from the channel.[2]

Name origin

[edit]

The term "multi-channel network" (MCN) was coined by former YouTube employee andNext New Networks co-founder Jed Simmons. It has since become standard vocabulary in theYouTube ecosystem.

At the time of YouTube's acquisition of Next New Networks (2011), the word "Network" had a confusing meaning inside of YouTube considering its engineering culture. Prior to 2011 many names were used to describe YouTube channel companies, including Online Video Studio (OVS), Internet Television Company (ITC), YouTube Network or simply Network.[3][failed verification] Due to confusion both in the market and internally, YouTube senior executiveDean Gilbert wanted to clarify what a YouTube "Network" meant. Simmons, whose background was fromcable TV andTurner Broadcasting (home ofCNN,TNT,TBS,Cartoon Network et al.) hoped to distinguish companies who actively owned, managed and programmed original channels on YouTube from those that aggregated channels and creators but did not focus on channel programming and content. The Multi Channel Network name was chosen for those who actively managed AND programmed channels to emulate cable TV programming companies such asTurner,Discovery,Disney,Comcast andMTV Networks that owned and operated multiple channels ("multi-channel"). The MCN name was born within YouTube and its ecosystem.

Sub-networks[4] of MCNs are known as SubMCNs, Virtual Networks, Proprietary Networks, Content Distribution Networks, SMCNs, VNs, PNs, or CDNs.[5]

Purpose

[edit]

An MCN works by a company setting up an account with YouTube CMS (the system used forContent ID), the company adds anyone who signs a contract with them to their CMS, allowing users (and the CMS account owner) to use monetization, block and track policies.Monetization allows for videos to generate revenue, Block prevents access to videos and Track allows content owners to see the analytics of re-uploads and copyright infringing content. Some MCN partners can block videos by country (e.g., if a video is uploaded with a banned or unlicensed logo).

MCNs have been described as a means to "negate the hassle involved when seeking out your own advertising opportunities on the site."[2] Advertisers who work with MCNs can pay for services including overlay adverts,product placement and in showsponsorships, aiming to gain repeatedexposure,[2] endorsement by YouTube personalities,[2] and increasedaudienceengagement, especially compared withtelevision advertisements which are often ignored or skipped.[2][6]

Benefits

[edit]

The benefits and drawbacks of partnering with a multi-channel network have been discussed by several high-profileYouTube creators, includingHank Green,[7]Freddie Wong[8] as well as YouTube itself.[1]

The possible benefits can include:

Controversies

[edit]
Further information:Disney Digital Network § Criticism

There have been several controversies involving YouTube Networks.

Machinima has been criticized for the use ofperpetual contracts.[18] Ben Vacas, known to the YouTube community as "Braindeadly", attracted media attention in January 2013 over contractual issues with Machinima.[19] Under the terms of his contract, Machinima were permitted to place advertisements on Vacas's videos and in return he would receive a percentage of the profits generated.[19] However, the contract also disclosed that it existed "in perpetuity";[18] meaning Machinima would hold the rights to any content created by Vacas published on his partnered YouTube channel in his lifetime, a detail Vacas failed to read.[18]

Machinima was criticized in early 2013 by YouTuberAthene for "intimidating... multiple partners" to sign a contract that would significantly lower theirCPM. Athene called it "one of the worst deals on the internet" and advised his subscribers not to "sign with Machinima" stating that they could get a better arrangement with other networks.[20]

Purchases

[edit]

Several MCNs have been purchased by larger corporations. In early 2014Maker Studios was sold toDisney for $500 million,[21] and Big Frame was sold toDreamWorks Animation throughAwesomenessTV for $15 million.[22] In June 2013,RTL Group invested $36 million inBroadbandTV Corp.[23]

See also

[edit]

References

[edit]
  1. ^abYouTube."Multi Channel Networks 101".YouTube. RetrievedMay 18, 2013.
  2. ^abcdeDavidson, Neil (March 8, 2013)."Can a Multi-Channel Network Boost Your YouTube Marketing Success?". Site Pro News. Archived fromthe original on July 29, 2017. RetrievedMay 19, 2013.
  3. ^"Top Networks by Social Blade YouTube Stats". Social Blade. RetrievedAugust 19, 2013.
  4. ^"TCN: A large Sub-network example powered by BroadbandTV". Social Blade. RetrievedMarch 5, 2015.
  5. ^"How to Start a YouTube Network. | YouTube Forum | The #1 YouTube Community | Video Editing, Branding & YouTube Help". Yttalk.com. May 9, 2013. RetrievedAugust 19, 2013.
  6. ^Millar, Michael (April 8, 2013)."Digital product placement creates adverts out of thin air". BBC. RetrievedMay 19, 2013.
  7. ^"Should I Join a YouTube Network?". YouTube. May 6, 2013. RetrievedAugust 19, 2013.
  8. ^"YouTube Networks: 7 Things You Need to Know « Rocketjump". Rocketjump.com. September 2, 2012. RetrievedAugust 19, 2013.
  9. ^"Introducing Fullscreen Uploader for Facebook Video".Fullscreen. March 25, 2015. Archived fromthe original on July 7, 2018. RetrievedNovember 14, 2016.
  10. ^"Fullscreen To Spend A Cool Million On Marketing For Smaller Channels".Tubefilter. November 30, 2012. RetrievedNovember 14, 2016.
  11. ^"Big Frame Moves Into Larger Headquarters With Dedicated Production and Sound Studios". Newmediarockstars.com. April 10, 2013. RetrievedAugust 19, 2013.
  12. ^"Turnstyle: Covering Pop Hits On YouTube Is Starting To Pay". Huffingtonpost.com. May 15, 2013. RetrievedAugust 19, 2013.
  13. ^Kanter, Jake (May 16, 2013)."ChannelFlip: TV red tape is driving talent online | News | Broadcast". Broadcastnow.co.uk. RetrievedAugust 19, 2013.
  14. ^"Fullscreen Opens Universal Music Library To Its Artists". Newmediarockstars.com. April 4, 2013. RetrievedAugust 19, 2013.
  15. ^"Universal Music Publishing Group Announces Partnership With Fullscreen and Maker Studios". Newmediarockstars.com. February 14, 2013. RetrievedAugust 19, 2013.
  16. ^Baumann, Drew (April 4, 2013)."Introducing the new FAM experience // Fullscreen". Blog.fullscreen.net. Archived fromthe original on April 9, 2013. RetrievedAugust 19, 2013.
  17. ^Hamedy, Saba (March 17, 2016)."Fullscreen acquires platform to help creators monetize content, engage with fans".Mashable. RetrievedNovember 14, 2016.
  18. ^abcMarsden, Rhodri (January 23, 2013)."Channels spawned by YouTube are making a fortune but are the people making the videos missing out?".The Independent. London. RetrievedFebruary 15, 2013.
  19. ^abStuart, Tessa."Rage Against Machinima". Houston Press. Archived fromthe original on January 30, 2013. RetrievedFebruary 15, 2013.
  20. ^Boumaaza, Bachir."YT Partners Warning". AtheneWins. RetrievedMay 18, 2013.
  21. ^Pomerantz, Dorothy."With Disney Buying Maker, Do All Big Media Companies Need To Up Their YouTube Game?".Forbes. RetrievedApril 2, 2014.
  22. ^Spangler, Todd (April 2, 2014)."AwesomenessTV Buys YouTube MCN Big Frame for $15 Million". Variety.
  23. ^Spangler, Todd (June 26, 2013)."RTL Takes Control of BroadbandTV with $36 Million Investment". Variety. RetrievedJune 29, 2015.
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