| Mickey Mousecapade | |
|---|---|
North American box art | |
| Developer | Hudson Soft |
| Publishers | |
| Composer | Takeaki Kunimoto |
| Platform | Nintendo Entertainment System |
| Release | |
| Genre | Platform |
| Mode | Single-player |
Mickey Mousecapade, released in Japan asMickey Mouse: Adventures in Wonderland,[a] is aplatformvideo game based onDisney'sMickey Mouse franchise. It was developed and published byHudson Soft originally in 1987 for theFamily Computer in Japan.[1]Capcom published the game for theNintendo Entertainment System in the United States in 1988.

Mickey Mousecapade's gameplay consists of players controllingMickey Mouse through2D platforming, whileMinnie Mouse follows Mickey and occasionally gets kidnapped.
The game's plot involves Mickey and Minnie traveling through a fun house, an ocean, a forest, a pirate ship, and a castle to rescueAlice fromAlice in Wonderland. In the Japanese version, Alice is prominently featured on thebox art and instruction manual, but Alice is vaguely referred to as "a friend" in the American version's advertisements andinstruction manual, despite her still appearing in the ending cutscene. Various villains fromDisney cartoons and animated films appear throughout the game as bosses.[2]
The Japanese and American versions contain a variety of differences from each other, including: enemies, items, weapons, boss characters, and level names.[2]
Allgame's Skyler Miller described the visuals as serviceable, but the music as overly repetitive.[3] Miller awarded the game two out of five stars.IGN rated it the 86th greatest NES game of all time.[4]
The game sold over one million units.[5]