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Digital Anvil

From Wikipedia, the free encyclopedia
American video game company
Digital Anvil, Inc.
Formerly
  • Digital Anvil Holdings, Inc.
    (1996–2001)
Company typeSubsidiary
IndustryVideo games
FoundedApril 8, 1996; 29 years ago (1996-04-08)
Founders
  • Chris Roberts
  • Erin Roberts
  • Tony Zurovec
  • Marten Davies
  • Craig Cox
  • John Miles
  • Eric Peterson
  • Robert Rodriguez
DefunctJanuary 31, 2006; 20 years ago (2006-01-31)
FateDissolved
SuccessorsCloud Imperium Games
HeadquartersAustin, Texas, U.S.
Key people
Alan Hartman (studio head)[1]
Products
ParentMicrosoft Game Studios
(2000–2006)

Digital Anvil, Inc. (formerlyDigital Anvil Holdings, Inc.[2]) was an Americanvideo game developer based inAustin, Texas owned byMicrosoft Game Studios (MGS).[3] It was founded in 1996 by brothersChris and Erin Roberts along with Tony Zurovec, Marten Davies, Craig Cox, John Miles, Eric Peterson and Robert Rodriguez, creators of theWing Commander franchise fromOrigin Systems.

Davies held the position ofpresident of the studio from its founding until February 2000, when his departure was announced.[4] In June 2000, Microsoft started talks to buy Digital Anvil. Roberts admitted that his team required large sums of money, which only a huge company could provide. The acquisition of Digital Anvil by MGS was completed in December of that same year.[5]

History

[edit]

Digital Anvil was founded in 1996 byChris Roberts, Erin Roberts, Tony Zurovec, Marten Davies, Craig Cox, John Miles, Eric Peterson, and Robert Rodriguez. The name derived from the team's idea to provide "hard work and high tech".[6] Digital Anvil offered profit-related pay to encourage creative drive and give employees a sense of ownership in the company.[7]

Digital Anvil was purchased byMicrosoft in December 2000.[8][9] One of the consequences of Digital Anvil's purchase was a reshuffling of titles being developed.Conquest: Frontier Wars andLoose Cannon were dropped by the company, eventually being picked up byUbisoft.Conquest was released in 2001. Many of the Digital Anvil staff working onLoose Cannon were reassigned to the company's flagshipFreelancer.Brute Force (still unannounced at the time) was switched from a computer game to anXbox exclusive. Of all the projects being produced, onlyFreelancer escaped major change. Co-founder Chris Roberts left the company after the Microsoft takeover, but he still worked as a consultant onFreelancer. Digital Anvil also worked on the visual effects of the 1999 filmWing Commander.[10]

For the next year, Digital Anvil was mostly silent, and many wondered whether any games from the company would see the light of day. Then, in 2001, Digital Anvil revealed a lighterFreelancer to the press. Although some of the more ambitious elements were dropped, this act provedFreelancer was not vaporware. In March 2003,Freelancer was released and immediately became one of the month's top-selling games. In May of the same year, Digital Anvil releasedBrute Force for the Xbox. The game also did quite well, setting first-month sales records for Xbox games. In November 2005, Microsoft redeployed the developer's employees to itsMicrosoft Studios headquarters. Digital Anvil was officially dissolved on January 31, 2006.[6][11]

Hartman, the studio head of Digital Anvil at the time of its closure, was moved from Austin to Redmond as head ofTurn 10 Studios, authors of theForza Motorsport franchise.[1]

Games

[edit]
YearTitlePlatforms
2000StarlancerWindows,Dreamcast
2003FreelancerWindows
Brute ForceXbox

References

[edit]
  1. ^ab"Turn 10 head 'Alan Hartman' bio".Xbox Wire. May 25, 2006. Retrieved2024-05-01.
  2. ^"Digital Anvil Holdings, Inc. Overview". RetrievedAugust 16, 2021.
  3. ^"Microsoft to Acquire Digital Anvil".Stories. 2000-12-05. Retrieved2023-12-14.
  4. ^"Davies Leave Digital Anvil". 31 January 2000. RetrievedAugust 16, 2021.
  5. ^Amer Ajami (December 6, 2000)."GameSpot Interview: Chris Roberts".GameSpot. CNET Networks.Archived from the original on July 16, 2007. RetrievedNovember 22, 2007.
  6. ^abKeefer, John (March 31, 2006)."GameSpy Retro: Developer Origins, Page 9 of 19".GameSpy. Archived fromthe original on June 9, 2007.
  7. ^"The Great Escape".Next Generation. No. 34.Imagine Media. October 1997. p. 44.
  8. ^Gaudiosi, John (December 6, 2000)."M'soft prepares to take over Digital Anvil".Video Business. Archived fromthe original on February 4, 2001. RetrievedOctober 22, 2025.
  9. ^"Microsoft to acquire Digital Anvil".Austin Business Journal. December 5, 2000. Archived fromthe original on October 25, 2003. RetrievedOctober 22, 2025.
  10. ^Wing Commander (1999) - IMDb, retrieved2023-06-29
  11. ^Thorsen, Tor (December 1, 2005)."Digital Anvil melted down".GameSpot.CBS Interactive. RetrievedMay 20, 2019.

External links

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