General topics | ||||||||||||||||
Flow control | ||||||||||||||||
Conditional execution statements | ||||||||||||||||
Iteration statements (loops) | ||||||||||||||||
Jump statements | ||||||||||||||||
Functions | ||||||||||||||||
Function declaration | ||||||||||||||||
Lambda function expression | ||||||||||||||||
inline specifier | ||||||||||||||||
Dynamic exception specifications(until C++17*) | ||||||||||||||||
noexcept specifier(C++11) | ||||||||||||||||
Exceptions | ||||||||||||||||
Namespaces | ||||||||||||||||
Types | ||||||||||||||||
Specifiers | ||||||||||||||||
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Storage duration specifiers | ||||||||||||||||
Initialization | ||||||||||||||||
Expressions | ||||||||||||||||
Alternative representations | ||||||||||||||||
Literals | ||||||||||||||||
Boolean -Integer -Floating-point | ||||||||||||||||
Character -String -nullptr(C++11) | ||||||||||||||||
User-defined(C++11) | ||||||||||||||||
Utilities | ||||||||||||||||
Attributes(C++11) | ||||||||||||||||
Types | ||||||||||||||||
typedef declaration | ||||||||||||||||
Type alias declaration(C++11) | ||||||||||||||||
Casts | ||||||||||||||||
Memory allocation | ||||||||||||||||
Classes | ||||||||||||||||
Class-specific function properties | ||||||||||||||||
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Special member functions | ||||||||||||||||
Templates | ||||||||||||||||
Miscellaneous | ||||||||||||||||
C++ source files are processed by the compiler to produce C++ programs.
Contents |
The text of a C++ program is kept in units calledsource files.
C++ source files undergotranslation to become atranslation unit, consisting of the following steps:
A C++ program can be formed from translated translation units. Translated translation units and instantiated units (instantiated units are described in phase 8 below) can be saved individually or saved into a library. Multiple translation units communicate with each other through (for example) symbols with external linkage or data files. Translation units can be separately translated and then later linked to produce an executable program.
The process above can be organized into 9translation phases.
Apreprocessing token is the minimal lexical element of the language in translation phases 3 through 6.
The categories of preprocessing token are:
| (since C++20) |
The set of preprocessing tokens of preprocessing number is a superset of the union of the sets of tokens ofinteger literals andfloating-point literals:
. (optional)digitpp-continue-seq (optional) | |||||||||
digit | - | one of digits 0-9 |
pp-continue-seq | - | a sequence ofpp-continue s |
Eachpp-continue is one of the following:
identifier-continue | (1) | ||||||||
exp-charsign-char | (2) | ||||||||
. | (3) | ||||||||
’ digit | (4) | (since C++14) | |||||||
’ nondigit | (5) | (since C++14) | |||||||
identifier-continue | - | any non-first character of a valididentifier |
exp-char | - | one ofP ,p ,(since C++11)E ande |
sign-char | - | one of+ and- |
digit | - | one of digits 0-9 |
nondigit | - | one of Latin letters A/a-Z/z and underscore |
A preprocessing number does not have a type or a value; it acquires both after a successful conversion an integer/floating-point literal token.
Whitespace consists ofcomments, whitespace characters, or both.
The following characters are whitespace characters:
Whitespace is usually used to separate preprocessing tokens, with the following exceptions:
#include "my header" // OK, using a header name containing whitespace #include/*hello*/<iostream> // OK, using a comment as whitespace #include<iostream>// Error: #include cannot span across multiple lines "str ing"// OK, a single preprocessing token (string literal)' '// OK, a single preprocessing token (character literal)
The maximal munch is the rule used in phase 3 when decomposing the source file into preprocessing tokens.
If the input has been parsed into preprocessing tokens up to a given character (otherwise, the next preprocessing token will not be parsed, which makes the parsing order unique), the next preprocessing token is generally taken to be the longest sequence of characters that could constitute a preprocessing token, even if that would cause subsequent analysis to fail. This is commonly known asmaximal munch.
int foo=1;int bar=0xE+foo;// Error: invalid preprocessing number 0xE+fooint baz=0xE+ foo;// OK
In other words, the maximal munch rule is in favor ofmulti-character operators and punctuators:
int foo=1;int bar=2; int num1= foo+++++bar;// Error: treated as “foo++ ++ +baz”, not “foo++ + ++baz”int num2=-----foo;// Error: treated as “-- -- -foo”, not “- -- --foo”
The maximal munch rule has the following exceptions:
| (since C++17) |
| (since C++20) |
std::vector<int> x;// OK, “int” is not a header name
struct Foo{staticconstint v=1;};std::vector<::Foo> x;// OK, <: not taken as the alternative token for [externint y<::>;// OK, same as “extern int y[];”int z<:::Foo::value:>;// OK, same as “int z[::Foo::value];”
template<int i>class X{/* ... */};template<class T>class Y{/* ... */}; Y<X<1>> x3;// OK, declares a variable “x3” of type “Y<X<1> >”Y<X<6>>1>> x4;// Syntax errorY<X<(6>>1)>> x5;// OK
#define R "x"constchar* s= R"y";// ill-formed raw string literal, not "x" "y"constchar* s2= R"(a)""b)";// a raw string literal followed by a normal string literal | (since C++11) |
Atoken is the minimal lexical element of the language in translation phase 7.
The categories of token are:
Translation is performedas if in the order from phase 1 to phase 9. Implementations behave as if these separate phases occur, although in practice different phases can be folded together.
1) The individual bytes of the source code file are mapped (in implementation-defined manner) to the characters of thebasic source character set. In particular, OS-dependent end-of-line indicators are replaced by newline characters. 2)The set of source file characters accepted is implementation-defined(since C++11). Any source file character that cannot be mapped to a character in thebasic source character set is replaced by itsuniversal character name (escaped with \u or\U ) or by some implementation-defined form that is handled equivalently.
| (until C++23) | ||
Input files that are a sequence of UTF-8 code units (UTF-8 files) are guaranteed to be supported. The set of other supported kinds of input files is implementation-defined. If the set is non-empty, the kind of an input file is determined in an implementation-defined manner that includes a means of designating input files as UTF-8 files, independent of their content (recognizing the byte order mark is not sufficient).
| (since C++23) |
// The following #include directive can de decomposed into 5 preprocessing tokens: // punctuators (#, < and >)// │// ┌────────┼────────┐// │ │ │#include <iostream>// │ │// │ └── header name (iostream)// │// └─────────── identifier (include)
// Error: partial string literal"abc
// Error: partial comment/* comment
As characters from the source file are consumed to form the next preprocessing token (i.e., not being consumed as part of a comment or other forms of whitespace), universal character names are recognized and replaced by the designated element of thetranslation character set, except when matching a character sequence in one of the following preprocessing tokens:
| (since C++23) |
2) Any transformations performed during phase 1 and(until C++23) phase 2 between the initial and the final double quote of anyraw string literal are reverted. | (since C++11) |
1) All characters incharacter literals andstring literals are converted from the source character set to theencoding (which may be a multibyte character encoding such as UTF-8, as long as the 96 characters of thebasic character set have single-byte representations). 2)Escape sequences and universal character names in character literals and non-raw string literals are expanded and converted to the literal encoding. If the character specified by a universal character name cannot be encoded as a single code point in the corresponding literal encoding, the result is implementation-defined, but is guaranteed not to be a null (wide) character. | (until C++23) |
For a sequence of two or more adjacentstring literal tokens, a common encoding prefix is determined as describedhere. Each such string literal token is then considered to have that common encoding prefix.(Character conversion is moved to phase 3) | (since C++23) |
Adjacentstring literals are concatenated.
Compilation takes place: each preprocessing token is converted to atoken. The tokens are syntactically and semantically analyzed and translated as atranslation unit.
Each translation unit is examined to produce a list of required template instantiations, including the ones requested byexplicit instantiations. The definitions of the templates are located, and the required instantiations are performed to produceinstantiation units.
Translation units, instantiation units, and library components needed to satisfy external references are collected into a program image which contains information needed for execution in its execution environment.
Source files, translation units and translated translation units need not necessarily be stored as files, nor need there be any one-to-one correspondence between these entities and any external representation. The description is conceptual only, and does not specify any particular implementation.
The conversion performed at phase 5 can be controlled by command line options in some implementations: gcc and clang use-finput-charset to specify the encoding of the source character set,-fexec-charset and-fwide-exec-charset to specify the ordinary and wide literal encodings respectively, while Visual Studio 2015 Update 2 and later uses/source-charset and/execution-charset to specify the source character set and literal encoding respectively. | (until C++23) |
Some compilers do not implement instantiation units (also known astemplate repositories ortemplate registries) and simply compile each template instantiation at phase 7, storing the code in the object file where it is implicitly or explicitly requested, and then the linker collapses these compiled instantiations into one at phase 9.
The following behavior-changing defect reports were applied retroactively to previously published C++ standards.
DR | Applied to | Behavior as published | Correct behavior |
---|---|---|---|
CWG 787 | C++98 | the behavior was undefined if a non-empty source file does not end with a newline character at the end of phase 2 | add a terminating newline character in this case |
CWG 1104 | C++98 | the alternative token<: causedstd::vector<::std::string> to be treated asstd::vector[:std::string> | added an additional lexing rule to address this case |
CWG 1775 | C++11 | forming a universal character name inside a raw string literal in phase 2 resulted in undefined behavior | made well-defined |
CWG 2747 | C++98 | phase 2 checked the end-of-file splice after splicing, this is unnecessary | removed the check |
P2621R3 | C++98 | universal character names were not allowed to be formed by line splicing or token concatenation | allowed |
C documentation forPhases of translation |