Movatterモバイル変換


[0]ホーム

URL:


About:Panther (1975 video game)

An Entity of Type:software,from Named Graph:http://dbpedia.org,within Data Space:dbpedia.org

Panther, a battle tank-driving simulation named after the Panther tank, was one of a handful of early first-person computer games developed by John Edo Haefeli and Nelson Bridwell in 1975 at Northwestern University. The game was developed for the multi-user interactive computer-based education PLATO system and programmed in the TUTOR programming language and utilized scalable vector graphics called linesets. A 1977 development of Panther, with more refined graphics, was named Panzer, the German word for armour and tank.

PropertyValue
dbo:abstract
  • Panther, a battle tank-driving simulation named after the Panther tank, was one of a handful of early first-person computer games developed by John Edo Haefeli and Nelson Bridwell in 1975 at Northwestern University. The game was developed for the multi-user interactive computer-based education PLATO system and programmed in the TUTOR programming language and utilized scalable vector graphics called linesets. A 1977 development of Panther, with more refined graphics, was named Panzer, the German word for armour and tank. Nelson contributed the original concept of a tank combat game, which was inspired by 's Airfight, Jim Bowery's Spasim, and an unfinished tank game effort of Derek Ward. Nelson also provided the Panther tank artwork, the vehicle motion, view, and damage equations, and a significant fraction of the original code. John was a highly capable TUTOR IV programmer who created the overall game framework, providing key features such as team selection and messaging that turned the concept into a working game, later adding a number of refinements. Version A (1975) of Panther has recently been restored to active status on the Cyber1 CYBIS-based (a PLATO descendant) system, with direct permission of the developer. (en)
dbo:computingPlatform
dbo:designer
dbo:genre
dbo:wikiPageID
  • 6083674 (xsd:integer)
dbo:wikiPageLength
  • 3761 (xsd:nonNegativeInteger)
dbo:wikiPageRevisionID
  • 1124194541 (xsd:integer)
dbo:wikiPageWikiLink
dbp:caption
  • Panther Game Screen (en)
dbp:designer
dbp:genre
dbp:modes
  • Team play (en)
dbp:platforms
dbp:released
  • 1975 (xsd:integer)
dbp:title
  • Panther (en)
dbp:wikiPageUsesTemplate
dcterms:subject
rdf:type
rdfs:comment
  • Panther, a battle tank-driving simulation named after the Panther tank, was one of a handful of early first-person computer games developed by John Edo Haefeli and Nelson Bridwell in 1975 at Northwestern University. The game was developed for the multi-user interactive computer-based education PLATO system and programmed in the TUTOR programming language and utilized scalable vector graphics called linesets. A 1977 development of Panther, with more refined graphics, was named Panzer, the German word for armour and tank. (en)
rdfs:label
  • Panther (1975 video game) (en)
owl:sameAs
prov:wasDerivedFrom
foaf:isPrimaryTopicOf
foaf:name
  • Panther (en)
isdbo:wikiPageDisambiguates of
isdbo:wikiPageRedirects of
isdbo:wikiPageWikiLink of
isfoaf:primaryTopic of
Powered by OpenLink Virtuoso   This material is Open Knowledge    W3C Semantic Web Technology    This material is Open Knowledge   Valid XHTML + RDFa
This content was extracted fromWikipedia and is licensed under theCreative Commons Attribution-ShareAlike 3.0 Unported License

[8]ページ先頭

©2009-2025 Movatter.jp