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rgl2gltf: Read and Write '.gltf' and '.glb' Files

The 'glTF' file format is used to describe 3D models. This package provides read and write functions to work with it.

Version:1.0.7
Depends:R (≥ 3.5.0)
Imports:jsonlite,rgl (≥ 0.108.43), grDevices,R6,base64enc
Suggests:rmarkdown,knitr,misc3d,V8,manipulateWidget,png,jpeg
Published:2024-11-21
DOI:10.32614/CRAN.package.rgl2gltf
Author:Duncan Murdoch [aut, cre], Morten S. Mikkelsen [cph]
Maintainer:Duncan Murdoch <murdoch.duncan at gmail.com>
BugReports:https://github.com/dmurdoch/rgl2gltf/issues
License:GPL-2
URL:https://github.com/dmurdoch/rgl2gltf
NeedsCompilation:yes
Materials:README,NEWS
CRAN checks:rgl2gltf results

Documentation:

Reference manual:rgl2gltf.html ,rgl2gltf.pdf
Vignettes:Shininess in OpenGL 1 versus glTF PBR (source,R code)

Downloads:

Package source: rgl2gltf_1.0.7.tar.gz
Windows binaries: r-devel:rgl2gltf_1.0.7.zip, r-release:rgl2gltf_1.0.7.zip, r-oldrel:rgl2gltf_1.0.7.zip
macOS binaries: r-release (arm64):rgl2gltf_1.0.7.tgz, r-oldrel (arm64):rgl2gltf_1.0.7.tgz, r-release (x86_64):rgl2gltf_1.0.7.tgz, r-oldrel (x86_64):rgl2gltf_1.0.7.tgz
Old sources: rgl2gltf archive

Linking:

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