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NFLSimulatoR: Simulating Plays and Drives in the NFL

The intent here is to enable the simulation of plays/drives and evaluate game-play strategies in the National Football League (NFL). Built-in strategies include going for it on fourth down and varying the proportion of passing/rushing plays during a drive. The user should be familiar with nflscrapR data before trying to write his/her own strategies. This work is inspired by a blog post by Mike Lopez, currently the Director of Data and Analytics at the NFL, Lopez (2019) <https://statsbylopez.netlify.app/post/resampling-nfl-drives/>.

Version:0.4.0
Depends:R (≥ 3.5.0)
Imports:data.table,progress,nflfastR
Suggests:knitr,rmarkdown
Published:2022-08-19
DOI:10.32614/CRAN.package.NFLSimulatoR
Author:Ryan ElmoreORCID iD [cre, aut], Ben WilliamsORCID iD [aut], Will PalmquistORCID iD [aut]
Maintainer:Ryan Elmore <Ryan.Elmore at du.edu>
BugReports:https://github.com/rtelmore/NFLSimulatoR/issues/
License:MIT + fileLICENSE
URL:https://github.com/rtelmore/NFLSimulatoR/
NeedsCompilation:no
Materials:README,NEWS
In views:SportsAnalytics
CRAN checks:NFLSimulatoR results

Documentation:

Reference manual:NFLSimulatoR.html ,NFLSimulatoR.pdf
Vignettes:Basic Functionality in NFLSimulator (source,R code)
Generating a Series of Drives in NFLSimulatoR (source,R code)

Downloads:

Package source: NFLSimulatoR_0.4.0.tar.gz
Windows binaries: r-devel:NFLSimulatoR_0.4.0.zip, r-release:NFLSimulatoR_0.4.0.zip, r-oldrel:NFLSimulatoR_0.4.0.zip
macOS binaries: r-release (arm64):NFLSimulatoR_0.4.0.tgz, r-oldrel (arm64):NFLSimulatoR_0.4.0.tgz, r-release (x86_64):NFLSimulatoR_0.4.0.tgz, r-oldrel (x86_64):NFLSimulatoR_0.4.0.tgz
Old sources: NFLSimulatoR archive

Linking:

Please use the canonical formhttps://CRAN.R-project.org/package=NFLSimulatoRto link to this page.


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