Wilhelm

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Wilhelm Steinitz[1]

Wilhelm,
a chess program byRafael B. Andrist with an ownGUI running underWindows with focus onendgame research. The chess engine is witten inC with some smallx86Assembly routines, the GUI written inVisual Basic[2]. Wilhelm knows aboutco-ordinate squares inpawn endgames with completly blocked pawns, and solves theLasker-Reichhelm Position (Fine #70) instantly[3]. It supports 5 and 6 menNalimov Tablebases and features specialEGTB analysis modes[4]. Wilhelm was used to model fallible endgame play[5] as elaborated by its author andGuy Haworth. Experiments agree well with aMarkov Model theory[6].

Contents

Screen Shot

WilhelmGUI.jpg

WilhelmGUI[7]

See also

Publications

Forum Posts

External Links

Chess Program

Misc

References

  1. Wilhelm Steinitz,Wikimedia Commons
  2. Wilhelm by silversurfer,Immortal Chess Forum, March 20, 2012
  3. Re: Fine 70 same 7 engines (more) byRafael B. Andrist,CCC, September 10, 2001
  4. Wilhelm update byRafael B. Andrist,CCRL Discussion Board, August 23, 2006
  5. Guy Haworth (2003).Reference Fallible Endgame Play.ICGA Journal, Vol. 26, No. 2
  6. Guy Haworth,Rafael B. Andrist (2003).Model Endgame Analysis.Advances in Computer Games 10
  7. Wilhelm 1.50 in action byRuxy Sylwyka,CCC, March 20, 2012

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