Topics Include large-scaleC++ software architecture in a games context mathematics for gameprogramming game development tools for debugging, source control andprofiling engine subsystems including engine foundation systems, rendering, collision, physics, characteranimation and game world object models multiplatform game engines computer andCPU hardware and memory caches hardware parallelism a
Amazon Lumberyard is no longer offered. We recommend Open 3D Engine (O3DE), Lumberyard’s Apache-licensed successor. O3DE is maintained by the open-source community, including developers from Adobe,AWS, Epic,Microsoft, Intel, Lightspeed Studios, Niantic, and others. Visit O3DE’s Website,Discord andGithub. In July 2021, we announced the formation of the Open 3D Foundation and the Open 3D Engine
As of November 7, 2018, Autodesk has discontinued Autodesk® Stingray software.
In November 2012,UnityTechnologies deliveredUnity 4.0.[19] This version added DirectX 11 and Adobe Flash support, newanimation tools called Mecanim, and access to theLinux preview.[19] Facebook integrated a software development kit for games using theUnity game engine in 2013.[20] This featured tools that allowed tracking advertising campaigns and deep linking, where users were directly link
Roughly every six weeks, wecreate a new branch of V8 as part of our release process. Each version is branched from V8’s Git master immediately beforeChrome branches for aChrome Beta milestone. Today we’re pleased to announce our newest branch, V8 version 4.5, which will be in beta untilit is released in coordination withChrome 45 Stable. V8 v4.5 is filled with all sorts of developer-facinggo
This browser is no longer supported. Upgrade toMicrosoft Edge to take advantage of the latest features,security updates, andtechnical support. Game developersbuild the apps that hundreds of millions of users play every day across a wide variety of devices, from Xbox andWindows to iOS,Android, and the Web. For many years now,it’s been great to see Visual Studio be one of the industry’s most
In Visual Studio2022 17.10 Preview 2, we’ve introduced someUX updates andusability improvements to the Connection Manager. With these updates we provide a more seamless experience when connecting to remote systems and/or debugging failed connections. Please install the latest Preview to tryit out. Read on to learn what the Connection ...
In July 2011,Apple released Safari 5.1 bringing WebGL to OS X users. WebGL advocates the world over rejoiced - except there was a catch. WebGL was disabled by default, hidden behind a flag buried deep within Safari's preferences panel. The general expectation was that aswitch to 'on by default' could not be far behind. Almost 3 years on,it seems this view was seriously misjudged. But now,it se
Unreal Engine (UE) is a 3D computer graphics game engine developed by Epic Games, first showcased in the 1998 first-person shooter video game Unreal. Initially developed forPC first-person shooters,it has since been used in a variety of genres of games and has been adopted by other industries, most notably the film and television industry. Unreal Engine is written inC++ and features a high degr
[GDC 2014]ゲーム開発者へのアピールを狙うGoogle,2Dゲーム向け物理エンジン「LiquidFun」を公開 ライター:米田 聡 LiquidFunの解説を担当したWolf Dobson氏(Google Developer Program Engineer,Google) 「Game Developers Conference 2014」(以下,GDC 2014)2日めとなる北米時間2014年3月18日,Googleは,開発者向けサブイベント「Google Developer Day」の実施に合わせ,2Dゲームで粒子や流体を扱うためのオープンソース物理エンジン「LiquidFun 1.0」(以下,LiquidFun)をリリースした。Google Developer Dayでは,当然のようにそのLiquidFunに関するセッションが用意されていたので,今回はその内容を中心に,Go
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